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authorKonstantin Porotchkin <kostap@marvell.com>2018-07-23 15:10:56 +0300
committerKonstantin Porotchkin <kostap@marvell.com>2018-09-03 14:45:20 +0300
commit71b6429c5769b0c5b7165217dd441ea2a0318bfa (patch)
tree257af02f9592823a4c48a2b52207f86dd33e5207
parent497a8a0f7d3eb04109ec0cd1dbf040fc33d1c95c (diff)
scripts: add more ignores to patch checking configuration
- move back to the default line length of 80 characters for making future mainline code submissions easier - ignore warning about non-constant structures- seems to be too strict and usually ignored anyway - ignore warning abour SPDX header format since it's differs from the kernel headers. Change-Id: I3b81391470d27e6bed7bc6ff6be9fba5fc5d37e8 Signed-off-by: Konstantin Porotchkin <kostap@marvell.com> Reviewed-on: http://vgitil04.il.marvell.com:8080/58281 Tested-by: iSoC Platform CI <ykjenk@marvell.com> Reviewed-by: Igal Liberman <igall@marvell.com>
-rw-r--r--.checkpatch.conf13
1 files changed, 8 insertions, 5 deletions
diff --git a/.checkpatch.conf b/.checkpatch.conf
index b1081d50..033794a5 100644
--- a/.checkpatch.conf
+++ b/.checkpatch.conf
@@ -90,8 +90,11 @@
# We allow the usage of the volatile keyword in TF.
--ignore VOLATILE
-# Marvell coding style allows usage of 120-symbol strings
-# Regular mainline code limitation is 80 characters
-# For reducing the amount of warnings on Marvell CI, the maximum
-# line length is set to 120 characters
---max-line-length 120
+# Requesting all structures to be "const" seems to be a very strict requirement.
+# We usually ignore this warning, so it's better not to show it at all
+--ignore CONST_STRUCT
+
+# The checkpatch is too strict about SPDX license tag location
+# It's expected to be in the first file line as in kernel.
+# However TF-A uses different header format with copyright at the header start.
+--ignore SPDX_LICENSE_TAG