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2016-07-08Introduce SEPARATE_CODE_AND_RODATA build flagSandrine Bailleux
At the moment, all BL images share a similar memory layout: they start with their code section, followed by their read-only data section. The two sections are contiguous in memory. Therefore, the end of the code section and the beginning of the read-only data one might share a memory page. This forces both to be mapped with the same memory attributes. As the code needs to be executable, this means that the read-only data stored on the same memory page as the code are executable as well. This could potentially be exploited as part of a security attack. This patch introduces a new build flag called SEPARATE_CODE_AND_RODATA, which isolates the code and read-only data on separate memory pages. This in turn allows independent control of the access permissions for the code and read-only data. This has an impact on memory footprint, as padding bytes need to be introduced between the code and read-only data to ensure the segragation of the two. To limit the memory cost, the memory layout of the read-only section has been changed in this case. - When SEPARATE_CODE_AND_RODATA=0, the layout is unchanged, i.e. the read-only section still looks like this (padding omitted): | ... | +-------------------+ | Exception vectors | +-------------------+ | Read-only data | +-------------------+ | Code | +-------------------+ BLx_BASE In this case, the linker script provides the limits of the whole read-only section. - When SEPARATE_CODE_AND_RODATA=1, the exception vectors and read-only data are swapped, such that the code and exception vectors are contiguous, followed by the read-only data. This gives the following new layout (padding omitted): | ... | +-------------------+ | Read-only data | +-------------------+ | Exception vectors | +-------------------+ | Code | +-------------------+ BLx_BASE In this case, the linker script now exports 2 sets of addresses instead: the limits of the code and the limits of the read-only data. Refer to the Firmware Design guide for more details. This provides platform code with a finer-grained view of the image layout and allows it to map these 2 regions with the appropriate access permissions. Note that SEPARATE_CODE_AND_RODATA applies to all BL images. Change-Id: I936cf80164f6b66b6ad52b8edacadc532c935a49
2016-03-14Remove all non-configurable dead loopsAntonio Nino Diaz
Added a new platform porting function plat_panic_handler, to allow platforms to handle unexpected error situations. It must be implemented in assembly as it may be called before the C environment is initialized. A default implementation is provided, which simply spins. Corrected all dead loops in generic code to call this function instead. This includes the dead loop that occurs at the end of the call to panic(). All unnecesary wfis from bl32/tsp/aarch64/tsp_exceptions.S have been removed. Change-Id: I67cb85f6112fa8e77bd62f5718efcef4173d8134
2015-12-09FWU: Add Generic BL2U FWU image support in BL2Yatharth Kochar
The Firmware Update (FWU) feature needs support for an optional secure world image, BL2U, to allow additional secure world initialization required by FWU, for example DDR initialization. This patch adds generic framework support to create BL2U. NOTE: A platform makefile must supply additional `BL2U_SOURCES` to build the bl2u target. A subsequent patch adds bl2u support for ARM platforms. Change-Id: If2ce036199bb40b39b7f91a9332106bcd4e25413