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authorMaxime Ripard <mripard@kernel.org>2024-01-22 09:44:15 +0100
committerMaxime Ripard <mripard@kernel.org>2024-01-22 09:44:15 +0100
commitcf79f291f985662150363b4a93d16f88f12643bc (patch)
treea803f6e9b1e34f100783538955b9ce34628cd5dd /lib/sbitmap.c
parenta20f1b02bafcbf5a32d96a1d4185d6981cf7d016 (diff)
parent6613476e225e090cc9aad49be7fa504e290dd33d (diff)
Merge v6.8-rc1 into drm-misc-fixes
Let's kickstart the 6.8 fix cycle. Signed-off-by: Maxime Ripard <mripard@kernel.org>
Diffstat (limited to 'lib/sbitmap.c')
-rw-r--r--lib/sbitmap.c5
1 files changed, 0 insertions, 5 deletions
diff --git a/lib/sbitmap.c b/lib/sbitmap.c
index d0a5081dfd12..92c6b1fd8989 100644
--- a/lib/sbitmap.c
+++ b/lib/sbitmap.c
@@ -388,11 +388,6 @@ static unsigned int sbq_calc_wake_batch(struct sbitmap_queue *sbq,
unsigned int shallow_depth;
/*
- * For each batch, we wake up one queue. We need to make sure that our
- * batch size is small enough that the full depth of the bitmap,
- * potentially limited by a shallow depth, is enough to wake up all of
- * the queues.
- *
* Each full word of the bitmap has bits_per_word bits, and there might
* be a partial word. There are depth / bits_per_word full words and
* depth % bits_per_word bits left over. In bitwise arithmetic: