diff options
-rw-r--r-- | drivers/md/dm-vdo/action-manager.c | 388 | ||||
-rw-r--r-- | drivers/md/dm-vdo/action-manager.h | 110 | ||||
-rw-r--r-- | drivers/md/dm-vdo/admin-state.c | 506 | ||||
-rw-r--r-- | drivers/md/dm-vdo/admin-state.h | 178 |
4 files changed, 1182 insertions, 0 deletions
diff --git a/drivers/md/dm-vdo/action-manager.c b/drivers/md/dm-vdo/action-manager.c new file mode 100644 index 000000000000..973901fc3174 --- /dev/null +++ b/drivers/md/dm-vdo/action-manager.c @@ -0,0 +1,388 @@ +// SPDX-License-Identifier: GPL-2.0-only +/* + * Copyright 2023 Red Hat + */ + +#include "action-manager.h" + +#include "memory-alloc.h" +#include "permassert.h" + +#include "admin-state.h" +#include "completion.h" +#include "status-codes.h" +#include "types.h" +#include "vdo.h" + +/** + * struct action - An action to be performed in each of a set of zones. + * @in_use: Whether this structure is in use. + * @operation: The admin operation associated with this action. + * @preamble: The method to run on the initiator thread before the action is applied to each zone. + * @zone_action: The action to be performed in each zone. + * @conclusion: The method to run on the initiator thread after the action is applied to each zone. + * @parent: The object to notify when the action is complete. + * @context: The action specific context. + * @next: The action to perform after this one. + */ +struct action { + bool in_use; + const struct admin_state_code *operation; + vdo_action_preamble_fn preamble; + vdo_zone_action_fn zone_action; + vdo_action_conclusion_fn conclusion; + struct vdo_completion *parent; + void *context; + struct action *next; +}; + +/** + * struct action_manager - Definition of an action manager. + * @completion: The completion for performing actions. + * @state: The state of this action manager. + * @actions: The two action slots. + * @current_action: The current action slot. + * @zones: The number of zones in which an action is to be applied. + * @Scheduler: A function to schedule a default next action. + * @get_zone_thread_id: A function to get the id of the thread on which to apply an action to a + * zone. + * @initiator_thread_id: The ID of the thread on which actions may be initiated. + * @context: Opaque data associated with this action manager. + * @acting_zone: The zone currently being acted upon. + */ +struct action_manager { + struct vdo_completion completion; + struct admin_state state; + struct action actions[2]; + struct action *current_action; + zone_count_t zones; + vdo_action_scheduler_fn scheduler; + vdo_zone_thread_getter_fn get_zone_thread_id; + thread_id_t initiator_thread_id; + void *context; + zone_count_t acting_zone; +}; + +static inline struct action_manager *as_action_manager(struct vdo_completion *completion) +{ + vdo_assert_completion_type(completion, VDO_ACTION_COMPLETION); + return container_of(completion, struct action_manager, completion); +} + +/* Implements vdo_action_scheduler_fn. */ +static bool no_default_action(void *context __always_unused) +{ + return false; +} + +/* Implements vdo_action_preamble_fn. */ +static void no_preamble(void *context __always_unused, struct vdo_completion *completion) +{ + vdo_finish_completion(completion); +} + +/* Implements vdo_action_conclusion_fn. */ +static int no_conclusion(void *context __always_unused) +{ + return VDO_SUCCESS; +} + +/** + * vdo_make_action_manager() - Make an action manager. + * @zones: The number of zones to which actions will be applied. + * @get_zone_thread_id: A function to get the thread id associated with a zone. + * @initiator_thread_id: The thread on which actions may initiated. + * @context: The object which holds the per-zone context for the action. + * @scheduler: A function to schedule a next action after an action concludes if there is no + * pending action (may be NULL). + * @vdo: The vdo used to initialize completions. + * @manager_ptr: A pointer to hold the new action manager. + * + * Return: VDO_SUCCESS or an error code. + */ +int vdo_make_action_manager(zone_count_t zones, + vdo_zone_thread_getter_fn get_zone_thread_id, + thread_id_t initiator_thread_id, void *context, + vdo_action_scheduler_fn scheduler, struct vdo *vdo, + struct action_manager **manager_ptr) +{ + struct action_manager *manager; + int result = uds_allocate(1, struct action_manager, __func__, &manager); + + if (result != VDO_SUCCESS) + return result; + + *manager = (struct action_manager) { + .zones = zones, + .scheduler = + ((scheduler == NULL) ? no_default_action : scheduler), + .get_zone_thread_id = get_zone_thread_id, + .initiator_thread_id = initiator_thread_id, + .context = context, + }; + + manager->actions[0].next = &manager->actions[1]; + manager->current_action = manager->actions[1].next = + &manager->actions[0]; + vdo_set_admin_state_code(&manager->state, VDO_ADMIN_STATE_NORMAL_OPERATION); + vdo_initialize_completion(&manager->completion, vdo, VDO_ACTION_COMPLETION); + *manager_ptr = manager; + return VDO_SUCCESS; +} + +const struct admin_state_code *vdo_get_current_manager_operation(struct action_manager *manager) +{ + return vdo_get_admin_state_code(&manager->state); +} + +void *vdo_get_current_action_context(struct action_manager *manager) +{ + return manager->current_action->in_use ? manager->current_action->context : NULL; +} + +static void finish_action_callback(struct vdo_completion *completion); +static void apply_to_zone(struct vdo_completion *completion); + +static thread_id_t get_acting_zone_thread_id(struct action_manager *manager) +{ + return manager->get_zone_thread_id(manager->context, manager->acting_zone); +} + +static void preserve_error(struct vdo_completion *completion) +{ + if (completion->parent != NULL) + vdo_set_completion_result(completion->parent, completion->result); + + vdo_reset_completion(completion); + vdo_run_completion(completion); +} + +static void prepare_for_next_zone(struct action_manager *manager) +{ + vdo_prepare_completion_for_requeue(&manager->completion, apply_to_zone, + preserve_error, + get_acting_zone_thread_id(manager), + manager->current_action->parent); +} + +static void prepare_for_conclusion(struct action_manager *manager) +{ + vdo_prepare_completion_for_requeue(&manager->completion, finish_action_callback, + preserve_error, manager->initiator_thread_id, + manager->current_action->parent); +} + +static void apply_to_zone(struct vdo_completion *completion) +{ + zone_count_t zone; + struct action_manager *manager = as_action_manager(completion); + + ASSERT_LOG_ONLY((vdo_get_callback_thread_id() == get_acting_zone_thread_id(manager)), + "%s() called on acting zones's thread", __func__); + + zone = manager->acting_zone++; + if (manager->acting_zone == manager->zones) { + /* + * We are about to apply to the last zone. Once that is finished, we're done, so go + * back to the initiator thread and finish up. + */ + prepare_for_conclusion(manager); + } else { + /* Prepare to come back on the next zone */ + prepare_for_next_zone(manager); + } + + manager->current_action->zone_action(manager->context, zone, completion); +} + +static void handle_preamble_error(struct vdo_completion *completion) +{ + /* Skip the zone actions since the preamble failed. */ + completion->callback = finish_action_callback; + preserve_error(completion); +} + +static void launch_current_action(struct action_manager *manager) +{ + struct action *action = manager->current_action; + int result = vdo_start_operation(&manager->state, action->operation); + + if (result != VDO_SUCCESS) { + if (action->parent != NULL) + vdo_set_completion_result(action->parent, result); + + /* We aren't going to run the preamble, so don't run the conclusion */ + action->conclusion = no_conclusion; + finish_action_callback(&manager->completion); + return; + } + + if (action->zone_action == NULL) { + prepare_for_conclusion(manager); + } else { + manager->acting_zone = 0; + vdo_prepare_completion_for_requeue(&manager->completion, apply_to_zone, + handle_preamble_error, + get_acting_zone_thread_id(manager), + manager->current_action->parent); + } + + action->preamble(manager->context, &manager->completion); +} + +/** + * vdo_schedule_default_action() - Attempt to schedule the default action. + * @manager: The action manager. + * + * If the manager is not operating normally, the action will not be scheduled. + * + * Return: true if an action was scheduled. + */ +bool vdo_schedule_default_action(struct action_manager *manager) +{ + /* Don't schedule a default action if we are operating or not in normal operation. */ + const struct admin_state_code *code = vdo_get_current_manager_operation(manager); + + return ((code == VDO_ADMIN_STATE_NORMAL_OPERATION) && + manager->scheduler(manager->context)); +} + +static void finish_action_callback(struct vdo_completion *completion) +{ + bool has_next_action; + int result; + struct action_manager *manager = as_action_manager(completion); + struct action action = *(manager->current_action); + + manager->current_action->in_use = false; + manager->current_action = manager->current_action->next; + + /* + * We need to check this now to avoid use-after-free issues if running the conclusion or + * notifying the parent results in the manager being freed. + */ + has_next_action = + (manager->current_action->in_use || vdo_schedule_default_action(manager)); + result = action.conclusion(manager->context); + vdo_finish_operation(&manager->state, VDO_SUCCESS); + if (action.parent != NULL) + vdo_continue_completion(action.parent, result); + + if (has_next_action) + launch_current_action(manager); +} + +/** + * vdo_schedule_action() - Schedule an action to be applied to all zones. + * @manager: The action manager to schedule the action on. + * @preamble: A method to be invoked on the initiator thread once this action is started but before + * applying to each zone; may be NULL. + * @action: The action to apply to each zone; may be NULL. + * @conclusion: A method to be invoked back on the initiator thread once the action has been + * applied to all zones; may be NULL. + * @parent: The object to notify once the action is complete or if the action can not be scheduled; + * may be NULL. + * + * The action will be launched immediately if there is no current action, or as soon as the current + * action completes. If there is already a pending action, this action will not be scheduled, and, + * if it has a parent, that parent will be notified. At least one of the preamble, action, or + * conclusion must not be NULL. + * + * Return: true if the action was scheduled. + */ +bool vdo_schedule_action(struct action_manager *manager, vdo_action_preamble_fn preamble, + vdo_zone_action_fn action, vdo_action_conclusion_fn conclusion, + struct vdo_completion *parent) +{ + return vdo_schedule_operation(manager, VDO_ADMIN_STATE_OPERATING, preamble, + action, conclusion, parent); +} + +/** + * vdo_schedule_operation() - Schedule an operation to be applied to all zones. + * @manager: The action manager to schedule the action on. + * @operation: The operation this action will perform + * @preamble: A method to be invoked on the initiator thread once this action is started but before + * applying to each zone; may be NULL. + * @action: The action to apply to each zone; may be NULL. + * @conclusion: A method to be invoked back on the initiator thread once the action has been + * applied to all zones; may be NULL. + * @parent: The object to notify once the action is complete or if the action can not be scheduled; + * may be NULL. + * + * The operation's action will be launched immediately if there is no current action, or as soon as + * the current action completes. If there is already a pending action, this operation will not be + * scheduled, and, if it has a parent, that parent will be notified. At least one of the preamble, + * action, or conclusion must not be NULL. + * + * Return: true if the action was scheduled. + */ +bool vdo_schedule_operation(struct action_manager *manager, + const struct admin_state_code *operation, + vdo_action_preamble_fn preamble, vdo_zone_action_fn action, + vdo_action_conclusion_fn conclusion, + struct vdo_completion *parent) +{ + return vdo_schedule_operation_with_context(manager, operation, preamble, action, + conclusion, NULL, parent); +} + +/** + * vdo_schedule_operation_with_context() - Schedule an operation on all zones. + * @manager: The action manager to schedule the action on. + * @operation: The operation this action will perform. + * @preamble: A method to be invoked on the initiator thread once this action is started but before + * applying to each zone; may be NULL. + * @action: The action to apply to each zone; may be NULL. + * @conclusion: A method to be invoked back on the initiator thread once the action has been + * applied to all zones; may be NULL. + * @context: An action-specific context which may be retrieved via + * vdo_get_current_action_context(); may be NULL. + * @parent: The object to notify once the action is complete or if the action can not be scheduled; + * may be NULL. + * + * The operation's action will be launched immediately if there is no current action, or as soon as + * the current action completes. If there is already a pending action, this operation will not be + * scheduled, and, if it has a parent, that parent will be notified. At least one of the preamble, + * action, or conclusion must not be NULL. + * + * Return: true if the action was scheduled + */ +bool vdo_schedule_operation_with_context(struct action_manager *manager, + const struct admin_state_code *operation, + vdo_action_preamble_fn preamble, + vdo_zone_action_fn action, + vdo_action_conclusion_fn conclusion, + void *context, struct vdo_completion *parent) +{ + struct action *current_action; + + ASSERT_LOG_ONLY((vdo_get_callback_thread_id() == manager->initiator_thread_id), + "action initiated from correct thread"); + if (!manager->current_action->in_use) { + current_action = manager->current_action; + } else if (!manager->current_action->next->in_use) { + current_action = manager->current_action->next; + } else { + if (parent != NULL) + vdo_continue_completion(parent, VDO_COMPONENT_BUSY); + + return false; + } + + *current_action = (struct action) { + .in_use = true, + .operation = operation, + .preamble = (preamble == NULL) ? no_preamble : preamble, + .zone_action = action, + .conclusion = (conclusion == NULL) ? no_conclusion : conclusion, + .context = context, + .parent = parent, + .next = current_action->next, + }; + + if (current_action == manager->current_action) + launch_current_action(manager); + + return true; +} diff --git a/drivers/md/dm-vdo/action-manager.h b/drivers/md/dm-vdo/action-manager.h new file mode 100644 index 000000000000..b0a8d3ddf3db --- /dev/null +++ b/drivers/md/dm-vdo/action-manager.h @@ -0,0 +1,110 @@ +/* SPDX-License-Identifier: GPL-2.0-only */ +/* + * Copyright 2023 Red Hat + */ + +#ifndef VDO_ACTION_MANAGER_H +#define VDO_ACTION_MANAGER_H + +#include "admin-state.h" +#include "types.h" + +/* + * An action_manager provides a generic mechanism for applying actions to multi-zone entities (such + * as the block map or slab depot). Each action manager is tied to a specific context for which it + * manages actions. The manager ensures that only one action is active on that context at a time, + * and supports at most one pending action. Calls to schedule an action when there is already a + * pending action will result in VDO_COMPONENT_BUSY errors. Actions may only be submitted to the + * action manager from a single thread (which thread is determined when the action manager is + * constructed). + * + * A scheduled action consists of four components: + * + * preamble + * an optional method to be run on the initiator thread before applying the action to all zones + * zone_action + * an optional method to be applied to each of the zones + * conclusion + * an optional method to be run on the initiator thread once the per-zone method has been + * applied to all zones + * parent + * an optional completion to be finished once the conclusion is done + * + * At least one of the three methods must be provided. + */ + +/* + * A function which is to be applied asynchronously to a set of zones. + * @context: The object which holds the per-zone context for the action + * @zone_number: The number of zone to which the action is being applied + * @parent: The object to notify when the action is complete + */ +typedef void (*vdo_zone_action_fn)(void *context, zone_count_t zone_number, + struct vdo_completion *parent); + +/* + * A function which is to be applied asynchronously on an action manager's initiator thread as the + * preamble of an action. + * @context: The object which holds the per-zone context for the action + * @parent: The object to notify when the action is complete + */ +typedef void (*vdo_action_preamble_fn)(void *context, struct vdo_completion *parent); + +/* + * A function which will run on the action manager's initiator thread as the conclusion of an + * action. + * @context: The object which holds the per-zone context for the action + * + * Return: VDO_SUCCESS or an error + */ +typedef int (*vdo_action_conclusion_fn)(void *context); + +/* + * A function to schedule an action. + * @context: The object which holds the per-zone context for the action + * + * Return: true if an action was scheduled + */ +typedef bool (*vdo_action_scheduler_fn)(void *context); + +/* + * A function to get the id of the thread associated with a given zone. + * @context: The action context + * @zone_number: The number of the zone for which the thread ID is desired + */ +typedef thread_id_t (*vdo_zone_thread_getter_fn)(void *context, zone_count_t zone_number); + +struct action_manager; + +int __must_check vdo_make_action_manager(zone_count_t zones, + vdo_zone_thread_getter_fn get_zone_thread_id, + thread_id_t initiator_thread_id, void *context, + vdo_action_scheduler_fn scheduler, + struct vdo *vdo, + struct action_manager **manager_ptr); + +const struct admin_state_code *__must_check +vdo_get_current_manager_operation(struct action_manager *manager); + +void * __must_check vdo_get_current_action_context(struct action_manager *manager); + +bool vdo_schedule_default_action(struct action_manager *manager); + +bool vdo_schedule_action(struct action_manager *manager, vdo_action_preamble_fn preamble, + vdo_zone_action_fn action, vdo_action_conclusion_fn conclusion, + struct vdo_completion *parent); + +bool vdo_schedule_operation(struct action_manager *manager, + const struct admin_state_code *operation, + vdo_action_preamble_fn preamble, vdo_zone_action_fn action, + vdo_action_conclusion_fn conclusion, + struct vdo_completion *parent); + +bool vdo_schedule_operation_with_context(struct action_manager *manager, + const struct admin_state_code *operation, + vdo_action_preamble_fn preamble, + vdo_zone_action_fn action, + vdo_action_conclusion_fn conclusion, + void *context, struct vdo_completion *parent); + +#endif /* VDO_ACTION_MANAGER_H */ diff --git a/drivers/md/dm-vdo/admin-state.c b/drivers/md/dm-vdo/admin-state.c new file mode 100644 index 000000000000..94533a802edb --- /dev/null +++ b/drivers/md/dm-vdo/admin-state.c @@ -0,0 +1,506 @@ +// SPDX-License-Identifier: GPL-2.0-only +/* + * Copyright 2023 Red Hat + */ + +#include "admin-state.h" + +#include "logger.h" +#include "memory-alloc.h" +#include "permassert.h" + +#include "completion.h" +#include "types.h" + +static const struct admin_state_code VDO_CODE_NORMAL_OPERATION = { + .name = "VDO_ADMIN_STATE_NORMAL_OPERATION", + .normal = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_NORMAL_OPERATION = &VDO_CODE_NORMAL_OPERATION; +static const struct admin_state_code VDO_CODE_OPERATING = { + .name = "VDO_ADMIN_STATE_OPERATING", + .normal = true, + .operating = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_OPERATING = &VDO_CODE_OPERATING; +static const struct admin_state_code VDO_CODE_FORMATTING = { + .name = "VDO_ADMIN_STATE_FORMATTING", + .operating = true, + .loading = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_FORMATTING = &VDO_CODE_FORMATTING; +static const struct admin_state_code VDO_CODE_PRE_LOADING = { + .name = "VDO_ADMIN_STATE_PRE_LOADING", + .operating = true, + .loading = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_PRE_LOADING = &VDO_CODE_PRE_LOADING; +static const struct admin_state_code VDO_CODE_PRE_LOADED = { + .name = "VDO_ADMIN_STATE_PRE_LOADED", +}; +const struct admin_state_code *VDO_ADMIN_STATE_PRE_LOADED = &VDO_CODE_PRE_LOADED; +static const struct admin_state_code VDO_CODE_LOADING = { + .name = "VDO_ADMIN_STATE_LOADING", + .normal = true, + .operating = true, + .loading = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_LOADING = &VDO_CODE_LOADING; +static const struct admin_state_code VDO_CODE_LOADING_FOR_RECOVERY = { + .name = "VDO_ADMIN_STATE_LOADING_FOR_RECOVERY", + .operating = true, + .loading = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_LOADING_FOR_RECOVERY = + &VDO_CODE_LOADING_FOR_RECOVERY; +static const struct admin_state_code VDO_CODE_LOADING_FOR_REBUILD = { + .name = "VDO_ADMIN_STATE_LOADING_FOR_REBUILD", + .operating = true, + .loading = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_LOADING_FOR_REBUILD = &VDO_CODE_LOADING_FOR_REBUILD; +static const struct admin_state_code VDO_CODE_WAITING_FOR_RECOVERY = { + .name = "VDO_ADMIN_STATE_WAITING_FOR_RECOVERY", + .operating = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_WAITING_FOR_RECOVERY = + &VDO_CODE_WAITING_FOR_RECOVERY; +static const struct admin_state_code VDO_CODE_NEW = { + .name = "VDO_ADMIN_STATE_NEW", + .quiescent = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_NEW = &VDO_CODE_NEW; +static const struct admin_state_code VDO_CODE_INITIALIZED = { + .name = "VDO_ADMIN_STATE_INITIALIZED", +}; +const struct admin_state_code *VDO_ADMIN_STATE_INITIALIZED = &VDO_CODE_INITIALIZED; +static const struct admin_state_code VDO_CODE_RECOVERING = { + .name = "VDO_ADMIN_STATE_RECOVERING", + .draining = true, + .operating = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_RECOVERING = &VDO_CODE_RECOVERING; +static const struct admin_state_code VDO_CODE_REBUILDING = { + .name = "VDO_ADMIN_STATE_REBUILDING", + .draining = true, + .operating = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_REBUILDING = &VDO_CODE_REBUILDING; +static const struct admin_state_code VDO_CODE_SAVING = { + .name = "VDO_ADMIN_STATE_SAVING", + .draining = true, + .quiescing = true, + .operating = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_SAVING = &VDO_CODE_SAVING; +static const struct admin_state_code VDO_CODE_SAVED = { + .name = "VDO_ADMIN_STATE_SAVED", + .quiescent = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_SAVED = &VDO_CODE_SAVED; +static const struct admin_state_code VDO_CODE_SCRUBBING = { + .name = "VDO_ADMIN_STATE_SCRUBBING", + .draining = true, + .loading = true, + .operating = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_SCRUBBING = &VDO_CODE_SCRUBBING; +static const struct admin_state_code VDO_CODE_SAVE_FOR_SCRUBBING = { + .name = "VDO_ADMIN_STATE_SAVE_FOR_SCRUBBING", + .draining = true, + .operating = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_SAVE_FOR_SCRUBBING = &VDO_CODE_SAVE_FOR_SCRUBBING; +static const struct admin_state_code VDO_CODE_STOPPING = { + .name = "VDO_ADMIN_STATE_STOPPING", + .draining = true, + .quiescing = true, + .operating = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_STOPPING = &VDO_CODE_STOPPING; +static const struct admin_state_code VDO_CODE_STOPPED = { + .name = "VDO_ADMIN_STATE_STOPPED", + .quiescent = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_STOPPED = &VDO_CODE_STOPPED; +static const struct admin_state_code VDO_CODE_SUSPENDING = { + .name = "VDO_ADMIN_STATE_SUSPENDING", + .draining = true, + .quiescing = true, + .operating = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_SUSPENDING = &VDO_CODE_SUSPENDING; +static const struct admin_state_code VDO_CODE_SUSPENDED = { + .name = "VDO_ADMIN_STATE_SUSPENDED", + .quiescent = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_SUSPENDED = &VDO_CODE_SUSPENDED; +static const struct admin_state_code VDO_CODE_SUSPENDED_OPERATION = { + .name = "VDO_ADMIN_STATE_SUSPENDED_OPERATION", + .operating = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_SUSPENDED_OPERATION = &VDO_CODE_SUSPENDED_OPERATION; +static const struct admin_state_code VDO_CODE_RESUMING = { + .name = "VDO_ADMIN_STATE_RESUMING", + .operating = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_RESUMING = &VDO_CODE_RESUMING; + +/** + * get_next_state() - Determine the state which should be set after a given operation completes + * based on the operation and the current state. + * @operation The operation to be started. + * + * Return: The state to set when the operation completes or NULL if the operation can not be + * started in the current state. + */ +static const struct admin_state_code *get_next_state(const struct admin_state *state, + const struct admin_state_code *operation) +{ + const struct admin_state_code *code = vdo_get_admin_state_code(state); + + if (code->operating) + return NULL; + + if (operation == VDO_ADMIN_STATE_SAVING) + return (code == VDO_ADMIN_STATE_NORMAL_OPERATION ? VDO_ADMIN_STATE_SAVED : NULL); + + if (operation == VDO_ADMIN_STATE_SUSPENDING) { + return (code == VDO_ADMIN_STATE_NORMAL_OPERATION + ? VDO_ADMIN_STATE_SUSPENDED + : NULL); + } + + if (operation == VDO_ADMIN_STATE_STOPPING) + return (code == VDO_ADMIN_STATE_NORMAL_OPERATION ? VDO_ADMIN_STATE_STOPPED : NULL); + + if (operation == VDO_ADMIN_STATE_PRE_LOADING) + return (code == VDO_ADMIN_STATE_INITIALIZED ? VDO_ADMIN_STATE_PRE_LOADED : NULL); + + if (operation == VDO_ADMIN_STATE_SUSPENDED_OPERATION) { + return (((code == VDO_ADMIN_STATE_SUSPENDED) || + (code == VDO_ADMIN_STATE_SAVED)) ? code : NULL); + } + + return VDO_ADMIN_STATE_NORMAL_OPERATION; +} + +/** + * vdo_finish_operation() - Finish the current operation. + * + * Will notify the operation waiter if there is one. This method should be used for operations + * started with vdo_start_operation(). For operations which were started with vdo_start_draining(), + * use vdo_finish_draining() instead. + * + * Return: true if there was an operation to finish. + */ +bool vdo_finish_operation(struct admin_state *state, int result) +{ + if (!vdo_get_admin_state_code(state)->operating) + return false; + + state->complete = state->starting; + if (state->waiter != NULL) + vdo_set_completion_result(state->waiter, result); + + if (!state->starting) { + vdo_set_admin_state_code(state, state->next_state); + if (state->waiter != NULL) + vdo_launch_completion(uds_forget(state->waiter)); + } + + return true; +} + +/** + * begin_operation() - Begin an operation if it may be started given the current state. + * @waiter A completion to notify when the operation is complete; may be NULL. + * @initiator The vdo_admin_initiator_fn to call if the operation may begin; may be NULL. + * + * Return: VDO_SUCCESS or an error. + */ +static int __must_check begin_operation(struct admin_state *state, + const struct admin_state_code *operation, + struct vdo_completion *waiter, + vdo_admin_initiator_fn initiator) +{ + int result; + const struct admin_state_code *next_state = get_next_state(state, operation); + + if (next_state == NULL) { + result = uds_log_error_strerror(VDO_INVALID_ADMIN_STATE, + "Can't start %s from %s", + operation->name, + vdo_get_admin_state_code(state)->name); + } else if (state->waiter != NULL) { + result = uds_log_error_strerror(VDO_COMPONENT_BUSY, + "Can't start %s with extant waiter", + operation->name); + } else { + state->waiter = waiter; + state->next_state = next_state; + vdo_set_admin_state_code(state, operation); + if (initiator != NULL) { + state->starting = true; + initiator(state); + state->starting = false; + if (state->complete) + vdo_finish_operation(state, VDO_SUCCESS); + } + + return VDO_SUCCESS; + } + + if (waiter != NULL) + vdo_continue_completion(waiter, result); + + return result; +} + +/** + * start_operation() - Start an operation if it may be started given the current state. + * @waiter A completion to notify when the operation is complete. + * @initiator The vdo_admin_initiator_fn to call if the operation may begin; may be NULL. + * + * Return: true if the operation was started. + */ +static inline bool __must_check start_operation(struct admin_state *state, + const struct admin_state_code *operation, + struct vdo_completion *waiter, + vdo_admin_initiator_fn initiator) +{ + return (begin_operation(state, operation, waiter, initiator) == VDO_SUCCESS); +} + +/** + * check_code() - Check the result of a state validation. + * @valid true if the code is of an appropriate type. + * @code The code which failed to be of the correct type. + * @what What the code failed to be, for logging. + * @waiter The completion to notify of the error; may be NULL. + * + * If the result failed, log an invalid state error and, if there is a waiter, notify it. + * + * Return: The result of the check. + */ +static bool check_code(bool valid, const struct admin_state_code *code, const char *what, + struct vdo_completion *waiter) +{ + int result; + + if (valid) + return true; + + result = uds_log_error_strerror(VDO_INVALID_ADMIN_STATE, + "%s is not a %s", code->name, what); + if (waiter != NULL) + vdo_continue_completion(waiter, result); + + return false; +} + +/** + * vdo_drain_operation() - Check that an operation is a drain. + * @waiter The completion to finish with an error if the operation is not a drain. + * + * Return: true if the specified operation is a drain. + */ +static bool __must_check assert_vdo_drain_operation(const struct admin_state_code *operation, + struct vdo_completion *waiter) +{ + return check_code(operation->draining, operation, "drain operation", waiter); +} + +/** + * vdo_start_draining() - Initiate a drain operation if the current state permits it. + * @operation The type of drain to initiate. + * @waiter The completion to notify when the drain is complete. + * @initiator The vdo_admin_initiator_fn to call if the operation may begin; may be NULL. + * + * Return: true if the drain was initiated, if not the waiter will be notified. + */ +bool vdo_start_draining(struct admin_state *state, + const struct admin_state_code *operation, + struct vdo_completion *waiter, vdo_admin_initiator_fn initiator) +{ + const struct admin_state_code *code = vdo_get_admin_state_code(state); + + if (!assert_vdo_drain_operation(operation, waiter)) + return false; + + if (code->quiescent) { + vdo_launch_completion(waiter); + return false; + } + + if (!code->normal) { + uds_log_error_strerror(VDO_INVALID_ADMIN_STATE, "can't start %s from %s", + operation->name, code->name); + vdo_continue_completion(waiter, VDO_INVALID_ADMIN_STATE); + return false; + } + + return start_operation(state, operation, waiter, initiator); +} + +/** + * vdo_finish_draining() - Finish a drain operation if one was in progress. + * + * Return: true if the state was draining; will notify the waiter if so. + */ +bool vdo_finish_draining(struct admin_state *state) +{ + return vdo_finish_draining_with_result(state, VDO_SUCCESS); +} + +/** + * vdo_finish_draining_with_result() - Finish a drain operation with a status code. + * + * Return: true if the state was draining; will notify the waiter if so. + */ +bool vdo_finish_draining_with_result(struct admin_state *state, int result) +{ + return (vdo_is_state_draining(state) && vdo_finish_operation(state, result)); +} + +/** + * vdo_assert_load_operation() - Check that an operation is a load. + * @waiter The completion to finish with an error if the operation is not a load. + * + * Return: true if the specified operation is a load. + */ +bool vdo_assert_load_operation(const struct admin_state_code *operation, + struct vdo_completion *waiter) +{ + return check_code(operation->loading, operation, "load operation", waiter); +} + +/** + * vdo_start_loading() - Initiate a load operation if the current state permits it. + * @operation The type of load to initiate. + * @waiter The completion to notify when the load is complete (may be NULL). + * @initiator The vdo_admin_initiator_fn to call if the operation may begin; may be NULL. + * + * Return: true if the load was initiated, if not the waiter will be notified. + */ +bool vdo_start_loading(struct admin_state *state, + const struct admin_state_code *operation, + struct vdo_completion *waiter, vdo_admin_initiator_fn initiator) +{ + return (vdo_assert_load_operation(operation, waiter) && + start_operation(state, operation, waiter, initiator)); +} + +/** + * vdo_finish_loading() - Finish a load operation if one was in progress. + * + * Return: true if the state was loading; will notify the waiter if so. + */ +bool vdo_finish_loading(struct admin_state *state) +{ + return vdo_finish_loading_with_result(state, VDO_SUCCESS); +} + +/** + * vdo_finish_loading_with_result() - Finish a load operation with a status code. + * @result The result of the load operation. + * + * Return: true if the state was loading; will notify the waiter if so. + */ +bool vdo_finish_loading_with_result(struct admin_state *state, int result) +{ + return (vdo_is_state_loading(state) && vdo_finish_operation(state, result)); +} + +/** + * assert_vdo_resume_operation() - Check whether an admin_state_code is a resume operation. + * @waiter The completion to notify if the operation is not a resume operation; may be NULL. + * + * Return: true if the code is a resume operation. + */ +static bool __must_check assert_vdo_resume_operation(const struct admin_state_code *operation, + struct vdo_completion *waiter) +{ + return check_code(operation == VDO_ADMIN_STATE_RESUMING, operation, + "resume operation", waiter); +} + +/** + * vdo_start_resuming() - Initiate a resume operation if the current state permits it. + * @operation The type of resume to start. + * @waiter The completion to notify when the resume is complete (may be NULL). + * @initiator The vdo_admin_initiator_fn to call if the operation may begin; may be NULL. + * + * Return: true if the resume was initiated, if not the waiter will be notified. + */ +bool vdo_start_resuming(struct admin_state *state, + const struct admin_state_code *operation, + struct vdo_completion *waiter, vdo_admin_initiator_fn initiator) +{ + return (assert_vdo_resume_operation(operation, waiter) && + start_operation(state, operation, waiter, initiator)); +} + +/** + * vdo_finish_resuming() - Finish a resume operation if one was in progress. + * + * Return: true if the state was resuming; will notify the waiter if so. + */ +bool vdo_finish_resuming(struct admin_state *state) +{ + return vdo_finish_resuming_with_result(state, VDO_SUCCESS); +} + +/** + * vdo_finish_resuming_with_result() - Finish a resume operation with a status code. + * @result The result of the resume operation. + * + * Return: true if the state was resuming; will notify the waiter if so. + */ +bool vdo_finish_resuming_with_result(struct admin_state *state, int result) +{ + return (vdo_is_state_resuming(state) && vdo_finish_operation(state, result)); +} + +/** + * vdo_resume_if_quiescent() - Change the state to normal operation if the current state is + * quiescent. + * + * Return: VDO_SUCCESS if the state resumed, VDO_INVALID_ADMIN_STATE otherwise. + */ +int vdo_resume_if_quiescent(struct admin_state *state) +{ + if (!vdo_is_state_quiescent(state)) + return VDO_INVALID_ADMIN_STATE; + + vdo_set_admin_state_code(state, VDO_ADMIN_STATE_NORMAL_OPERATION); + return VDO_SUCCESS; +} + +/** + * vdo_start_operation() - Attempt to start an operation. + * + * Return: VDO_SUCCESS if the operation was started, VDO_INVALID_ADMIN_STATE if not + */ +int vdo_start_operation(struct admin_state *state, + const struct admin_state_code *operation) +{ + return vdo_start_operation_with_waiter(state, operation, NULL, NULL); +} + +/** + * vdo_start_operation_with_waiter() - Attempt to start an operation. + * @waiter the completion to notify when the operation completes or fails to start; may be NULL. + * @initiator The vdo_admin_initiator_fn to call if the operation may begin; may be NULL. + * + * Return: VDO_SUCCESS if the operation was started, VDO_INVALID_ADMIN_STATE if not + */ +int vdo_start_operation_with_waiter(struct admin_state *state, + const struct admin_state_code *operation, + struct vdo_completion *waiter, + vdo_admin_initiator_fn initiator) +{ + return (check_code(operation->operating, operation, "operation", waiter) ? + begin_operation(state, operation, waiter, initiator) : + VDO_INVALID_ADMIN_STATE); +} diff --git a/drivers/md/dm-vdo/admin-state.h b/drivers/md/dm-vdo/admin-state.h new file mode 100644 index 000000000000..a7d6ac2c30a6 --- /dev/null +++ b/drivers/md/dm-vdo/admin-state.h @@ -0,0 +1,178 @@ +/* SPDX-License-Identifier: GPL-2.0-only */ +/* + * Copyright 2023 Red Hat + */ + +#ifndef VDO_ADMIN_STATE_H +#define VDO_ADMIN_STATE_H + +#include "completion.h" +#include "types.h" + +struct admin_state_code { + const char *name; + /* Normal operation, data_vios may be active */ + bool normal; + /* I/O is draining, new requests should not start */ + bool draining; + /* This is a startup time operation */ + bool loading; + /* The next state will be quiescent */ + bool quiescing; + /* The VDO is quiescent, there should be no I/O */ + bool quiescent; + /* Whether an operation is in progress and so no other operation may be started */ + bool operating; +}; + +extern const struct admin_state_code *VDO_ADMIN_STATE_NORMAL_OPERATION; +extern const struct admin_state_code *VDO_ADMIN_STATE_OPERATING; +extern const struct admin_state_code *VDO_ADMIN_STATE_FORMATTING; +extern const struct admin_state_code *VDO_ADMIN_STATE_PRE_LOADING; +extern const struct admin_state_code *VDO_ADMIN_STATE_PRE_LOADED; +extern const struct admin_state_code *VDO_ADMIN_STATE_LOADING; +extern const struct admin_state_code *VDO_ADMIN_STATE_LOADING_FOR_RECOVERY; +extern const struct admin_state_code *VDO_ADMIN_STATE_LOADING_FOR_REBUILD; +extern const struct admin_state_code *VDO_ADMIN_STATE_WAITING_FOR_RECOVERY; +extern const struct admin_state_code *VDO_ADMIN_STATE_NEW; +extern const struct admin_state_code *VDO_ADMIN_STATE_INITIALIZED; +extern const struct admin_state_code *VDO_ADMIN_STATE_RECOVERING; +extern const struct admin_state_code *VDO_ADMIN_STATE_REBUILDING; +extern const struct admin_state_code *VDO_ADMIN_STATE_SAVING; +extern const struct admin_state_code *VDO_ADMIN_STATE_SAVED; +extern const struct admin_state_code *VDO_ADMIN_STATE_SCRUBBING; +extern const struct admin_state_code *VDO_ADMIN_STATE_SAVE_FOR_SCRUBBING; +extern const struct admin_state_code *VDO_ADMIN_STATE_STOPPING; +extern const struct admin_state_code *VDO_ADMIN_STATE_STOPPED; +extern const struct admin_state_code *VDO_ADMIN_STATE_SUSPENDING; +extern const struct admin_state_code *VDO_ADMIN_STATE_SUSPENDED; +extern const struct admin_state_code *VDO_ADMIN_STATE_SUSPENDED_OPERATION; +extern const struct admin_state_code *VDO_ADMIN_STATE_RESUMING; + +struct admin_state { + const struct admin_state_code *current_state; + /* The next administrative state (when the current operation finishes) */ + const struct admin_state_code *next_state; + /* A completion waiting on a state change */ + struct vdo_completion *waiter; + /* Whether an operation is being initiated */ + bool starting; + /* Whether an operation has completed in the initiator */ + bool complete; +}; + +/** + * typedef vdo_admin_initiator_fn - A method to be called once an admin operation may be initiated. + */ +typedef void (*vdo_admin_initiator_fn)(struct admin_state *state); + +static inline const struct admin_state_code * __must_check +vdo_get_admin_state_code(const struct admin_state *state) +{ + return READ_ONCE(state->current_state); +} + +/** + * vdo_set_admin_state_code() - Set the current admin state code. + * + * This function should be used primarily for initialization and by adminState internals. Most uses + * should go through the operation interfaces. + */ +static inline void vdo_set_admin_state_code(struct admin_state *state, + const struct admin_state_code *code) +{ + WRITE_ONCE(state->current_state, code); +} + +static inline bool __must_check vdo_is_state_normal(const struct admin_state *state) +{ + return vdo_get_admin_state_code(state)->normal; +} + +static inline bool __must_check vdo_is_state_suspending(const struct admin_state *state) +{ + return (vdo_get_admin_state_code(state) == VDO_ADMIN_STATE_SUSPENDING); +} + +static inline bool __must_check vdo_is_state_saving(const struct admin_state *state) +{ + return (vdo_get_admin_state_code(state) == VDO_ADMIN_STATE_SAVING); +} + +static inline bool __must_check vdo_is_state_saved(const struct admin_state *state) +{ + return (vdo_get_admin_state_code(state) == VDO_ADMIN_STATE_SAVED); +} + +static inline bool __must_check vdo_is_state_draining(const struct admin_state *state) +{ + return vdo_get_admin_state_code(state)->draining; +} + +static inline bool __must_check vdo_is_state_loading(const struct admin_state *state) +{ + return vdo_get_admin_state_code(state)->loading; +} + +static inline bool __must_check vdo_is_state_resuming(const struct admin_state *state) +{ + return (vdo_get_admin_state_code(state) == VDO_ADMIN_STATE_RESUMING); +} + +static inline bool __must_check vdo_is_state_clean_load(const struct admin_state *state) +{ + const struct admin_state_code *code = vdo_get_admin_state_code(state); + + return ((code == VDO_ADMIN_STATE_FORMATTING) || (code == VDO_ADMIN_STATE_LOADING)); +} + +static inline bool __must_check vdo_is_state_quiescing(const struct admin_state *state) +{ + return vdo_get_admin_state_code(state)->quiescing; +} + +static inline bool __must_check vdo_is_state_quiescent(const struct admin_state *state) +{ + return vdo_get_admin_state_code(state)->quiescent; +} + +bool __must_check vdo_assert_load_operation(const struct admin_state_code *operation, + struct vdo_completion *waiter); + +bool vdo_start_loading(struct admin_state *state, + const struct admin_state_code *operation, + struct vdo_completion *waiter, vdo_admin_initiator_fn initiator); + +bool vdo_finish_loading(struct admin_state *state); + +bool vdo_finish_loading_with_result(struct admin_state *state, int result); + +bool vdo_start_resuming(struct admin_state *state, + const struct admin_state_code *operation, + struct vdo_completion *waiter, vdo_admin_initiator_fn initiator); + +bool vdo_finish_resuming(struct admin_state *state); + +bool vdo_finish_resuming_with_result(struct admin_state *state, int result); + +int vdo_resume_if_quiescent(struct admin_state *state); + +bool vdo_start_draining(struct admin_state *state, + const struct admin_state_code *operation, + struct vdo_completion *waiter, vdo_admin_initiator_fn initiator); + +bool vdo_finish_draining(struct admin_state *state); + +bool vdo_finish_draining_with_result(struct admin_state *state, int result); + +int vdo_start_operation(struct admin_state *state, + const struct admin_state_code *operation); + +int vdo_start_operation_with_waiter(struct admin_state *state, + const struct admin_state_code *operation, + struct vdo_completion *waiter, + vdo_admin_initiator_fn initiator); + +bool vdo_finish_operation(struct admin_state *state, int result); + +#endif /* VDO_ADMIN_STATE_H */ |