Age | Commit message (Collapse) | Author |
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Signed-off-by: Tony Cheng <tony.cheng@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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no logic change
Signed-off-by: Yue Hin Lau <Yuehin.Lau@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Signed-off-by: Charlene Liu <charlene.liu@amd.com>
Reviewed-by: Anthony Koo <Anthony.Koo@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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following the naming convention with correct prefix
Signed-off-by: Yue Hin Lau <Yuehin.Lau@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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dcn version of update_dchub now uses hubbub instead of hwseq
Signed-off-by: Yue Hin Lau <Yuehin.Lau@amd.com>
Reviewed-by: Dmytro Laktyushkin <Dmytro.Laktyushkin@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Variable pf2vf_ver is assigned but never read, it is redundant and
hence can be removed.
Cleans up clang warning:
drivers/gpu/drm/amd/amdgpu/amdgpu_virt.c:310:3: warning: Value stored
to 'pf2vf_ver' is never read
Reivewed-by: Horace Chen <horace.chen@amd.com>
Signed-off-by: Colin Ian King <colin.king@canonical.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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When UVD bo is created, its size is based on the information from firmware
header (ucode_size_bytes). The same value should be be used when programming
UVD mc controller offsets, otherwise it can happen that
(mmUVD_VCPU_CACHE_OFFSET2 + mmUVD_VCPU_CACHE_SIZE2) will point
AMDGPU_GPU_PAGE_SIZE bytes after the UVD bo end.
Second issue is that when programming the mmUVD_VCPU_CACHE_SIZE0 register,
AMDGPU_UVD_FIRMWARE_OFFSET should be taken into account. If it isn't,
(mmUVD_VCPU_CACHE_OFFSET2 + mmUVD_VCPU_CACHE_SIZE2) will always point
AMDGPU_UVD_FIRMWARE_OFFSET bytes after the UVD bo end.
v2: move firmware size calculation into macro definition
v3: align firmware size to the gpu page size
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Piotr Redlewski <predlewski@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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This feature synchronizes multiple displays with various timings
to a display with the highest refresh rate
it is enabled if edid caps flag multi_display_sync is set to one
There are limitations on refresh rates allowed
that can be synchronized. That would
prevent from underflow and other potential
corruptions.
Multi display synchronization is using the
same functions as timing_sync in order to minimize
redunduncy and decision to disable synchronization is
based on trigger parametre set in DM
Feature is developed for DCN1 and DCE11
Signed-off-by: Mikita Lipski <mikita.lipski@amd.com>
Reviewed-by: Mikita Lipski <Mikita.Lipski@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Validates BO size against each requested domain's total memory.
v2:
Make GTT size check a MUST to allow fall back to GTT.
Rmove redundant NULL check.
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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It's pointless to have the same value twice, just always use max_pfn.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Not sure what that should originally been good for, but it doesn't seem
to make any sense any more.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Otherwise, they could be optimized by scheduled fence.
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Do ring clear before ring test, otherwise compute ring test will
fail after gpu resetting. Still can't find the root cause, just
workaround it.
Signed-off-by: Xiangliang.Yu <Xiangliang.Yu@amd.com>
Acked-by: Monk Liu <Monk.Liu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Just another alias for ttm_bo_unreserve.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-and-Tested-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Consistently use the reservation object wrappers instead of accessing
the ww_mutex directly.
Additional to that use the reservation object wrappers directly instead of
calling __ttm_bo_reserve with fixed parameters.
v2: fix typo
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-and-Tested-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Instead of having a confusing wrapper or call the underlying ww_mutex
function directly.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-and-Tested-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Needed for the next patch and makes the code quite a bit easier to
understand.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-and-Tested-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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We must remove the fence callback.
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Retry at drm_dev_register instead of amdgpu_device_init.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Pixel Ding <Pixel.Ding@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Add SPDX identifiers to files under stm directory
Signed-off-by: Benjamin Gaignard <benjamin.gaignard@st.com>
Acked-by: Vincent Abriou <vincent.abriou@st.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171206112947.9569-1-benjamin.gaignard@st.com
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Add SPDX identifiers to files under sti directory
Signed-off-by: Benjamin Gaignard <benjamin.gaignard@st.com>
Acked-by: Vincent Abriou <vincent.abriou@st.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171206112947.9569-2-benjamin.gaignard@st.com
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Replace driver's code with the generic helpers that do the same thing.
Cc: Stefan Agner <stefan@agner.ch>
Cc: Alison Wang <alison.wang@freescale.com>
Signed-off-by: Noralf Trønnes <noralf@tronnes.org>
Acked-by: Stefan Agner <stefan@agner.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/20171114212517.23536-5-noralf@tronnes.org
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Now that we have all required bits, add support for YUV formats.
DRM subsystem doesn't know YUV411 semi-planar format, so leave that out
for now.
Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-27-jernej.skrabec@siol.net
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Basic principle of operation when using YUV framebuffer is that chroma
planes have to be upscaled to same size as luma.
Because of that, expand DE2 scaler library to support that.
BSP driver uses another set of FIR filter coefficients for YUV planes.
Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-26-jernej.skrabec@siol.net
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This commit expands translation of DRM YUV format to HW specific
information.
It doesn't do any functional changes.
Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-25-jernej.skrabec@siol.net
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DE2 have many CSC units - channel input CSC, channel output CSC and
mixer output CSC and maybe more.
Fortunately, they have all same register layout, only base offsets
differs.
Add support only for channel output CSC for now.
Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-24-jernej.skrabec@siol.net
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Base addresses of channel output CSC (CCSC) depends whether mixer in
question is first or second and if it is second, if supports VEP or not.
This new property will tell which set of base addresses to take.
Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-23-jernej.skrabec@siol.net
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Scaling is currently supported only for RGB framebuffers
Coefficients and algorithm which coefficients to select are taken
from BSP driver.
Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-22-jernej.skrabec@siol.net
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No all SoCs support scaling on all channels. For example, V3s support
scaling only on VI channels. Because of that, add additional
configuration bitmask which tells which channel support scaler.
Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-21-jernej.skrabec@siol.net
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This commit adds basic support for VI planes. They are meant for video
overlay and because of that they support YUV formats too. However, using
YUV format is not straightforward, so only RGB formats are supported for
now.
Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-20-jernej.skrabec@siol.net
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Till now, DE2 driver supported only UI planes. Before we add support for
VI planes, lets split out UI layer specific code from common parts. This
commit does the following:
- renames sun8i_layer.c to sun8i_ui_layer.c
- moves UI channel specific code to sun8i_ui_layer.c
- moves common code from sun8i_layer.c to sun8i_mixer.c
- renames function and structure names so it is apparent where they
belong to
No functional change is made.
Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-19-jernej.skrabec@siol.net
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Currently only a few RGB formats are supported by the DE2 driver. Add
support for all formats supported by the HW.
Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-18-jernej.skrabec@siol.net
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Support for multiple UI planes can now be easily enabled just by adding
more planes with different index.
For now, add immutable zpos property.
Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-17-jernej.skrabec@siol.net
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There is no point having code which sets interlace mode of mixer in
channel related function. Interlace mode will only change when CRTC
state will change, so let's move it to the block which is executed only
when primary plane state is changed.
Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-16-jernej.skrabec@siol.net
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Channel size should be set every time plane is changed, not only when
primary plane changes. Current code works only because only one
(primary) plane is supported at the moment.
Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-15-jernej.skrabec@siol.net
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Line width is a property of a framebuffer and it belongs to
sun8i_mixer_update_layer_buffer(). This will became even more obvious
when support for multi-plane formats will be added.
Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-14-jernej.skrabec@siol.net
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Now that we have properly clipped coordinates in plane state structure,
use them.
This also fixes bug where source x and y were adjusted for negative
value, but width and height weren't. It wasn't discovered because
primary plane usually doesn't have negative coordinates.
Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-13-jernej.skrabec@siol.net
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Since current DE2 driver doesn't know how to scale yet, add atomic check
function which checks that.
Nice side effect of that function is that populates clipped coordinates
and checks visibility of the plane. That data will be used in the
future.
Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-12-jernej.skrabec@siol.net
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Till now, plane selection was hardcoded to first overlay in first UI
channel and layer parameter is unused.
Rename and add parameters to layer functions so they would represent HW
more accurately and start using then.
It turns out that overlays don't fit well in current DRM design, because
they can't be blended together or scaled independetly when they are set
to same channel. Because of that, always use only first overlay in each
channel.
Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-11-jernej.skrabec@siol.net
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If we want to support multiple planes in the future, code which enables
pipe has to be moved to appropriate place and it must depend on channel
id instead of being hardcoded.
Side effect of that rework is definition of default Z position. For now,
put first channel at the bottom, second above it and so on.
Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-10-jernej.skrabec@siol.net
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Now that some knowledge of DE2 is gained, rename or add some macros to
make code more readable.
Max channel macro is removed, since it is not used and it is not clear
if it has right value. Structures in BSP driver shows possibility of 5
channels maximum although there is no SoC with such configuration.
Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-9-jernej.skrabec@siol.net
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BSP driver always sets blend mode for all channels, no matter if they
are really used or not. Do the same here.
The exact meaning of the value is not exactly known, but BSP driver
mentions "SRC OVER" and by digging through code some more info can be
found.
Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-8-jernej.skrabec@siol.net
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Color attribute have same format troughout the whole driver.
Rename macro, add comment with simple explanation and remove redundant
definitions.
Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-7-jernej.skrabec@siol.net
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Premultiply and color key control registers are already set to zero by
initialization code few lines above. Furthermore, it seems that
colorkeying doesn't really work. It's not used in BSP driver and
experiments with it all failed.
Just remove the code.
Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-6-jernej.skrabec@siol.net
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Debug message would print "Enabling" even when disabling plane.
Fix it.
Fixes: 9d75b8c0b999 (drm/sun4i: add support for Allwinner DE2 mixers)
Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-5-jernej.skrabec@siol.net
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Current code sets alpha mode to global alpha mode and global alpha
value to 0xff which is totaly opaque. That is not needed for two
reasons:
- only one plane is active and thus it can be blended only with
background, which is black,
- it will hinder proper blending when more than one plane is supported
Default mode (0) considers pixel alpha value or 0xff if pixel has
no alpha information. Global alpha value is ignored in this case.
Because of that, just remove the code.
Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-4-jernej.skrabec@siol.net
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Current RGB formats macros are actually not specific to UI planes.
Rename it to something more universal and introduce shift macro.
Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-3-jernej.skrabec@siol.net
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Format mask is one bit too short. Fix it.
Fixes: 9d75b8c0b999 (drm/sun4i: add support for Allwinner DE2 mixers)
Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-2-jernej.skrabec@siol.net
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Add a comment to the DRM_PANEL_ORIENTATION_QUIRKS documenting that the
reason for a separate Kconfig for this is because
drm_panel_orientation_quirks.c code is shared with fbdev.
Suggested-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/20171204223321.15799-1-hdegoede@redhat.com
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