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path: root/drivers/input/joystick/xpad.c
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2016-12-27Input: xpad - use correct product id for x360w controllersPavel Rojtberg
currently the controllers get the same product id as the wireless receiver. However the controllers actually have their own product id. The patch makes the driver expose the same product id as the windows driver. This improves compatibility when running applications with WINE. see https://github.com/paroj/xpad/issues/54 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-11-27Input: xpad - fix Xbox One rumble stopping after 2.5 secsCameron Gutman
Unlike previous Xbox pads, the Xbox One pad doesn't have "sticky" rumble packets. The duration is encoded into the command and expiration is handled by the pad firmware. ff-memless needs pseudo-sticky behavior for rumble effects to behave properly for long duration effects. We already specify the maximum rumble on duration in the command packets, but it's still only good for about 2.5 seconds of rumble. This is easily reproducible running fftest's sine vibration test. It turns out there's a repeat count encoded in the rumble command. We can abuse that to get the pseudo-sticky behavior needed for rumble to behave as expected for effects with long duration. By my math, this change should allow a single ff_effect to rumble for 10 minutes straight, which should be more than enough for most needs. Signed-off-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-11-27Input: xpad - add product ID for Xbox One S padCameron Gutman
This is the new gamepad that ships with the Xbox One S which includes Bluetooth functionality. Signed-off-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-07-27Input: xpad - power off wireless 360 controllers on suspendCameron Gutman
When the USB wireless adapter is suspended, the controllers lose their connection. This causes them to start flashing their LED rings and searching for the wireless adapter again, wasting the controller's battery power. Instead, we will tell the controllers to power down when we suspend. This mirrors the behavior of the controllers when connected to the console itself and how the official Xbox One wireless adapter behaves on Windows. Signed-off-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-06-29Input: xpad - validate USB endpoint count during probeCameron Gutman
This prevents a malicious USB device from causing an oops. Signed-off-by: Cameron Gutman <aicommander@gmail.com> Cc: stable@vger.kernel.org Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-06-23Input: xpad - fix oops when attaching an unknown Xbox One gamepadCameron Gutman
Xbox One controllers have multiple interfaces which all have the same class, subclass, and protocol. One of the these interfaces has only a single endpoint. When Xpad attempts to bind to this interface, it causes an oops when trying initialize the output URB by trying to access the second endpoint's descriptor. This situation was avoided for known Xbox One devices by checking the XTYPE constant associated with the VID and PID tuple. However, this breaks when new or previously unknown Xbox One controllers are attached to the system. This change addresses the problem by deriving the XTYPE for Xbox One controllers based on the interface protocol before checking the interface number. Fixes: 1a48ff81b391 ("Input: xpad - add support for Xbox One controllers") Signed-off-by: Cameron Gutman <aicommander@gmail.com> Cc: stable@vger.kernel.org Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-06-01Input: xpad - fix rumble on Xbox One controllers with 2015 firmwareCameron Gutman
Xbox One controllers that shipped with or were upgraded to the 2015 firmware discard the current rumble packets we send. This patch changes the Xbox One rumble packet to a form that both the newer and older firmware will accept. It is based on changes made to support newer Xbox One controllers in the SteamOS brewmaster-4.1 kernel branch. Signed-off-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-05-27Input: xpad - xbox one elite controller supportPavel Rojtberg
added the according id and incresed XPAD_PKT_LEN to 64 as the elite controller sends at least 33 byte messages [1]. Verified to be working by [2]. [1]: https://franticrain.github.io/sniffs/XboxOneSniff.html [2]: https://github.com/paroj/xpad/issues/23 Signed-off-by: Pierre-Loup A. Griffais <eduke32@plagman.net> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-05-27Input: xpad - add more third-party controllersPavel Rojtberg
Signed-off-by: Pierre-Loup A. Griffais <eduke32@plagman.net> Signed-off-by: Thomas Debesse <dev@illwieckz.net> Signed-off-by: aronschatz <aronschatz@aselabs.com> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-05-27Input: xpad - prevent spurious input from wired Xbox 360 controllersCameron Gutman
After initially connecting a wired Xbox 360 controller or sending it a command to change LEDs, a status/response packet is interpreted as controller input. This causes the state of buttons represented in byte 2 of the controller data packet to be incorrect until the next valid input packet. Wireless Xbox 360 controllers are not affected. Writing a new value to the LED device while holding the Start button and running jstest is sufficient to reproduce this bug. An event will come through with the Start button released. Xboxdrv also won't attempt to read controller input from a packet where byte 0 is non-zero. It also checks that byte 1 is 0x14, but that value differs between wired and wireless controllers and this code is shared by both. I think just checking byte 0 is enough to eliminate unwanted packets. The following are some examples of 3-byte status packets I saw: 01 03 02 02 03 00 03 03 03 08 03 00 Signed-off-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Cc: stable@vger.kernel.org Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-05-27Input: xpad - move pending clear to the correct locationPavel Rojtberg
otherwise we lose ff commands: https://github.com/paroj/xpad/issues/27 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Cc: stable@vger.kernel.org Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-04-05Input: xpad - add Mad Catz FightStick TE 2 VID/PIDSilvan Jegen
This adds the VID/PID combination for the Xbox One version of the Mad Catz FightStick TE 2. The functionality that this provides is about on par with what the Windows drivers for the stick manage to deliver. What works: - Digital stick - 6 main buttons - Xbox button - The two buttons on the back - The locking buttons (preventing accidental Xbox button press) What doesn't work: - Two of the main buttons (don't work on Windows either) - The "Haptic" button setting does not have an effect (not sure if it works on Windows) I added the MAP_TRIGGERS_TO_BUTTONS option but in my (limited) testing there was no practical difference with or without. The FightStick does not have triggers though so adding it makes sense. Signed-off-by: Silvan Jegen <s.jegen@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-01-27Input: xpad - remove unused functionArnd Bergmann
There are two definitions of xpad_identify_controller(), one is used when CONFIG_JOYSTICK_XPAD_LEDS is set, but the other one is empty and never used, and we get a gcc warning about it: drivers/input/joystick/xpad.c:1210:13: warning: 'xpad_identify_controller' defined but not used [-Wunused-function] This removes the second definition. Signed-off-by: Arnd Bergmann <arnd@arndb.de> Fixes: cae705baa40b ("Input: xpad - re-send LED command on present event") Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-01-12Input: xpad - correct xbox one pad device namePavel Rojtberg
Apparently the Covert Forces ID is not Covert Forces pad exclusive, but rather denotes a new firmware version that can be found on all new controllers and can be also updated on old hardware using Windows 10. see: https://github.com/paroj/xpad/issues/19 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-01-04Input: xpad - use LED API when identifying wireless controllersDmitry Torokhov
When lighting up the segment identifying wireless controller, Instead of sending command directly to the controller, let's do it via LED API (usinf led_set_brightness) so that LED object state is in sync with controller state and we'll light up the correct segment on resume as well. Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-01-04Input: xpad - workaround dead irq_out after suspend/ resumePavel Rojtberg
The irq_out urb is dead after suspend/ resume on my x360 wr pad. (also reproduced by Zachary Lund [0]) Work around this by implementing suspend, resume, and reset_resume callbacks and properly shutting down URBs on suspend and restarting them on resume. [0]: https://github.com/paroj/xpad/issues/6 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-01-04Input: xpad - update Xbox One Force Feedback SupportPierre-Loup A. Griffais
There's apparently a serial number woven into both input and output packets; neglecting to specify a valid serial number causes the controller to ignore the rumble packets. The scale of the rumble was also apparently halved in the packets. The initialization packet had to be changed to allow force feedback to work. see https://github.com/paroj/xpad/issues/7 for details. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-01-04Input: xpad - correctly handle concurrent LED and FF requestsPavel Rojtberg
Track the status of the irq_out URB to prevent submission iof new requests while current one is active. Failure to do so results in the "URB submitted while active" warning/stack trace. Store pending brightness and FF effect in the driver structure and replace it with the latest requests until the device is ready to process next request. Alternate serving LED vs FF requests to make sure one does not starve another. See [1] for discussion. Inspired by patch of Sarah Bessmer [2]. [1]: http://www.spinics.net/lists/linux-input/msg40708.html [2]: http://www.spinics.net/lists/linux-input/msg31450.html Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2015-12-16Input: xpad - handle "present" and "gone" correctlyPierre-Loup A. Griffais
Handle the "a new device is present" message properly by dynamically creating the input device at this point in time. This means we now do not "preallocate" all 4 devices when a single wireless base station is seen. This requires a workqueue as we are in interrupt context when we learn about this. Also properly disconnect any devices that we are told are removed. Signed-off-by: "Pierre-Loup A. Griffais" <pgriffais@valvesoftware.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2015-12-16Input: xpad - remove spurious events of wireless xpad 360 controllerClement Calmels
When powering up a wireless xbox 360 controller, some wrong joystick events are generated. It is annoying because, for example, it makes unwanted moves in Steam big picture mode's menu. When my controller is powering up, this packet is received by the driver: 00000000: 00 0f 00 f0 00 cc ff cf 8b e0 86 6a 68 f0 00 20 ...........jh.. 00000010: 13 e3 20 1d 30 03 40 01 50 01 ff ff .. .0.@.P... According to xboxdrv userspace driver source code, this packet is only dumping a serial id and should not be interpreted as joystick events. This issue can be easily seen with jstest: $ jstest --event /dev/input/js0 This patch only adds a way to filter out this "serial" packet and as a result it removes the spurous events. Signed-off-by: Clement Calmels <clement.calmels@free.fr> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2015-10-19Input: xpad - fix clash of presence handling with LED settingPavel Rojtberg
Do not call xpad_identify_controller at init with wireless devices: it conflicts with the already sent presence packet and will be called by xpad360w_process_packet as needed anyway. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2015-10-10Input: xpad - query wireless controller state at initPavel Rojtberg
When we initialize the driver/device, we really don't know how many controllers are connected. So send a "query presence" command to the base-station. (Command discovered by Zachary Lund) Presence packet taken from: https://github.com/computerquip/xpad5 Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2015-10-10Input: xpad - move the input device creation to a new functionPierre-Loup A. Griffais
To allow us to later create / destroy the input device from the urb callback, we need to initialize/ deinitialize the input device from a separate function. So pull that logic out now to make later patches more "obvious" as to what they do. Signed-off-by: "Pierre-Loup A. Griffais" <pgriffais@valvesoftware.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2015-10-10Input: xpad - x360w: report dpad as buttons and axesPavel Rojtberg
as discussed here[0], x360w is the only pad that maps dpad_to_button. This is bad for downstream developers as they have to differ between x360 and x360w which is not intuitive. This patch implements the suggested solution of exposing the dpad both as axes and as buttons. This retains backward compatibility with software already dealing with the difference while makes new software work as expected across x360/ x360w pads. [0] http://www.spinics.net/lists/linux-input/msg34421.html Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2015-10-10Input: xpad - factor out URB submission in xpad_play_effectPavel Rojtberg
Move submission logic to a single point at the end of the function. This makes it easy to add locking/ queuing code later on. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2015-10-10Input: xpad - remove needless bulk out URB used for LED setupPavel Rojtberg
This code was probably wrong ever since and is redundant with xpad_send_led_command. Both try to send a similar command to the xbox360 controller. However xpad_send_led_command correctly uses the pad_nr instead of bInterfaceNumber to select the led and re-uses the irq_out URB instead of creating a new one. Note that this change only affects the two supported wireless controllers. Tested using the xbox360 wireless controller (PC). Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2015-10-10Input: xpad - use ida() for finding the pad_nrPavel Rojtberg
The pad_nr corresponds to the lit up LED on the controller. Therefore there should be no gaps when enumerating. Currently a LED is only re-assigned after a controller is re-connected 4 times. This patch uses ida to track connected pads - this way we can re-assign freed up pad number immediately. Consider the following case: 1. pad A is connected and gets pad_nr = 0 2. pad B is connected and gets pad_nr = 1 3. pad A is disconnected 4. pad A is connected again using ida_simple_get() controller A now correctly gets pad_nr = 0 again. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2015-10-10Input: xpad - clarify LED enumerationPavel Rojtberg
Rename led_no -> pad_nr: the number stored there is not the LED number - it gets translated later on to a LED number in xpad_identify_controller; Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2015-10-10Input: xpad - fix Razer Atrox Arcade Stick button mappingDario Scarpa
The "Razer Atrox Arcade Stick" features 10 buttons, and two of them (LT/RT) don't work properly. Change its definition in xpad_device[] (mapping field) to fix. Signed-off-by: Dario Scarpa <dario.scarpa@duskzone.it> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2015-10-10Input: xpad - add Covert Forces edition of the Xbox One controllerErik Lundgren
It is identical to the Xbox One controller but has a different product ID. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2015-06-22Input: xpad - re-send LED command on present eventPavel Rojtberg
The controller only receives commands when its present. So for the correct LED to be lit the LED command has to be sent on the present event. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2015-06-22Input: xpad - set the LEDs properly on XBox Wireless controllersPierre-Loup A. Griffais
Based on Patch by Pierre-Loup A. Griffais <pgriffais@valvesoftware.com>: Add the logic to set the LEDs on XBox Wireless controllers. Command sequence found by sniffing the Windows data stream when plugging the device in. Updated based on comments on linux-input: unify codepaths in xpad_send_led_command for wired/ wireless controller. Also document command values for clarification. All values tested on Xbox 360 Wireless Controller. Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2015-04-14Input: xpad - add rumble support for Xbox One controllerMing-ting Yao Wei
This adds rumble support for Xbox One controller by sending continuous rumble command. Trigger button rumbling is not yet implemented. Signed-off-by: Ming-ting Yao Wei <mwei@lxde.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2014-12-15Merge branch 'next' into for-linusDmitry Torokhov
Prepare input updates for 3.19.
2014-12-03Input: initialize device counter variables with -1Aniroop Mathur
Let's initialize atomic_t variables keeping track of number of various devices created so far with -1 in order to avoid extra subtraction operation. Signed-off-by: Aniroop Mathur <aniroop.mathur@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2014-11-25Input: xpad - use proper endpoint typeGreg Kroah-Hartman
The xpad wireless endpoint is not a bulk endpoint on my devices, but rather an interrupt one, so the USB core complains when it is submitted. I'm guessing that the author really did mean that this should be an interrupt urb, but as there are a zillion different xpad devices out there, let's cover out bases and handle both bulk and interrupt endpoints just as easily. Signed-off-by: "Pierre-Loup A. Griffais" <pgriffais@valvesoftware.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Cc: stable <stable@vger.kernel.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2014-10-16Input: xpad - add Thrustmaster as Xbox 360 controller vendorTommi Rantala
Add Thrustmaster as Xbox 360 controller vendor. This is required for example to make the GP XID (044f:b326) gamepad work. Signed-off-by: Tommi Rantala <tt.rantala@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2014-10-16Input: xpad - add USB ID for Thrustmaster Ferrari 458 Racing WheelTommi Rantala
Add the USB ID for the Xbox 360 Thrustmaster Ferrari 458 Racing Wheel. Signed-off-by: Tommi Rantala <tt.rantala@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2014-09-08Input: xpad - sync device IDs with xboxdrvBenjamin Valentin
The userspace xboxdrv driver knows some more device ids than the kernel. This patch adds the missing xbox gamepads from [1] to xpad.c [1] https://github.com/Grumbel/xboxdrv/blob/master/src/xpad_device.cpp Signed-off-by: Benjamin Valentin <benpicco@zedat.fu-berlin.de> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2014-09-08Input: xpad - add VID/PID for Razer SabertoothFrank Razenberg
The xpad driver recognizes Razer Sabertooth controllers as generic xbox controller, while it is really a 360 controller. This patch adds pid/vid mappings for the controller so that it is correctly recognized. Signed-off-by: Frank Razenberg <frank@zzattack.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2014-08-13Input: xpad - add support for Xbox One controllersTed Mielczarek
Xbox One controllers require an initialization message to start sending data, so xpad_init_output becomes a required function. The Xbox One controller does not have LEDs like the Xbox 360 controller, so that functionality is not implemented. The format of messages controlling rumble is currently undocumented, so rumble support is not yet implemented. Note that Xbox One controller advertises three interfaces with the same interface class, subclass and protocol, so we have to also match against interface number. Signed-off-by: Ted Mielczarek <ted@mielczarek.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2014-01-23Merge branch 'next' into for-linusDmitry Torokhov
First round of input updates for 3.14.
2014-01-06Input: delete non-required instances of include <linux/init.h>Paul Gortmaker
None of these files are actually using any __init type directives and hence don't need to include <linux/init.h>. Most are just a left over from __devinit and __cpuinit removal, or simply due to code getting copied from one driver to the next. Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2014-01-02Input: xpad - add new USB IDs for Logitech F310 and F710Petr Sebor
This enables the rumble force feedback on the F710 unit since it is no longer treated as XTYPE_UNKNOWN type. Signed-off-by: Petr Sebor <petr@scssoft.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2014-01-02Input: xpad - change D-PAD mapping on Razer devicesThomaz de Oliveira dos Reis
When using Razer Onza controller the dpad doesn't work in many games because D-PAD was mapped to buttons (useful for dance pads) and not to HAT0X/Y axis. ers who really want to have it mapped to buttons can restore previous behavior by using 'dpad_to_buttons' module option. Signed-off-by: Thomaz de Oliveira dos Reis <thor27@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2013-08-26Input: xpad - add signature for Razer Onza Classic EditionMag
Signed-off-by: Nol "Mag" Archinova <magissia@magissia.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2013-06-18Input: xpad - fix for "Mad Catz Street Fighter IV FightPad" controllersShawn Joseph
Added MAP_TRIGGERS_TO_BUTTONS for Mad Catz Street Fighter IV FightPad device. This controller model was already supported by the xpad driver, but none of the buttons work correctly without this change. Tested on kernel version 3.9.5. Signed-off-by: Shawn Joseph <jms.576@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2012-12-03Input: xpad - add a few new VID/PID combinationsGuillermo A. Amaral
This adds VID/PID combinations for MadCatz, PDP and PowerA (new). Removed Pelican 'TSZ' Wired Xbox 360 Controller since it's clashing with Edge wireless Controller and I failed to confirm the PID. Signed-off-by: "Guillermo A. Amaral B." <g@maral.me> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2012-12-03Input: xpad - minor formatting fixesGuillermo A. Amaral
Fixed a few minor coding style issues in xpad driver. Signed-off-by: "Guillermo A. Amaral B." <g@maral.me> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2012-07-24Merge branch 'next' into for-linusDmitry Torokhov