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authorDave Airlie <airlied@redhat.com>2023-05-12 05:32:36 +1000
committerDave Airlie <airlied@redhat.com>2023-05-12 05:32:36 +1000
commitdc49c3b1d463a99fb529d2a69cc0e2270d6cb27e (patch)
treeeb8fcf729b3e449446439458204545ead8de374c /drivers/gpu/drm/drm_fb_helper.c
parentac9a78681b921877518763ba0e89202254349d1b (diff)
parent2da5bffe9eaa5819a868e8eaaa11b3fd0f16a691 (diff)
Merge tag 'drm-misc-fixes-2023-05-11' of git://anongit.freedesktop.org/drm/drm-misc into drm-fixes
drm-misc-fixes for v6.4-rc2: - More DSC macro fixes. - Small mipi-dsi fix. - Scheduler timeout handling fix. --- drm-misc-fixes for v6.4-rc1: - Fix DSC macros. - Fix VESA format for simplefb. - Prohibit potential out-of-bounds access in generic fbdev emulation. - Improve AST2500+ compat on ARM. Signed-off-by: Dave Airlie <airlied@redhat.com> From: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/b34135e3-2651-4e0a-a776-9b047882b1b2@linux.intel.com
Diffstat (limited to 'drivers/gpu/drm/drm_fb_helper.c')
-rw-r--r--drivers/gpu/drm/drm_fb_helper.c16
1 files changed, 12 insertions, 4 deletions
diff --git a/drivers/gpu/drm/drm_fb_helper.c b/drivers/gpu/drm/drm_fb_helper.c
index 64458982be40..6bb1b8b27d7a 100644
--- a/drivers/gpu/drm/drm_fb_helper.c
+++ b/drivers/gpu/drm/drm_fb_helper.c
@@ -641,19 +641,27 @@ static void drm_fb_helper_damage(struct drm_fb_helper *helper, u32 x, u32 y,
static void drm_fb_helper_memory_range_to_clip(struct fb_info *info, off_t off, size_t len,
struct drm_rect *clip)
{
+ u32 line_length = info->fix.line_length;
+ u32 fb_height = info->var.yres;
off_t end = off + len;
u32 x1 = 0;
- u32 y1 = off / info->fix.line_length;
+ u32 y1 = off / line_length;
u32 x2 = info->var.xres;
- u32 y2 = DIV_ROUND_UP(end, info->fix.line_length);
+ u32 y2 = DIV_ROUND_UP(end, line_length);
+
+ /* Don't allow any of them beyond the bottom bound of display area */
+ if (y1 > fb_height)
+ y1 = fb_height;
+ if (y2 > fb_height)
+ y2 = fb_height;
if ((y2 - y1) == 1) {
/*
* We've only written to a single scanline. Try to reduce
* the number of horizontal pixels that need an update.
*/
- off_t bit_off = (off % info->fix.line_length) * 8;
- off_t bit_end = (end % info->fix.line_length) * 8;
+ off_t bit_off = (off % line_length) * 8;
+ off_t bit_end = (end % line_length) * 8;
x1 = bit_off / info->var.bits_per_pixel;
x2 = DIV_ROUND_UP(bit_end, info->var.bits_per_pixel);