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author | Chris Wilson <chris@chris-wilson.co.uk> | 2019-01-28 10:23:55 +0000 |
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committer | Chris Wilson <chris@chris-wilson.co.uk> | 2019-01-28 16:24:19 +0000 |
commit | 0ca88ba0d6347cf8c4ea9f264c384594f8fefa11 (patch) | |
tree | 9a4d8ac2c4c3eb4171ed0c05fb6f70725ee46c20 /drivers/gpu/drm/drm_flip_work.c | |
parent | 528cbd17ceff070747a312c6312346b585495157 (diff) |
drm/i915: Always allocate an object/vma for the HWSP
Currently we only allocate an object and vma if we are using a GGTT
virtual HWSP, and a plain struct page for a physical HWSP. For
convenience later on with global timelines, it will be useful to always
have the status page being tracked by a struct i915_vma. Make it so.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190128102356.15037-4-chris@chris-wilson.co.uk
Diffstat (limited to 'drivers/gpu/drm/drm_flip_work.c')
0 files changed, 0 insertions, 0 deletions