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authorPaul Kocialkowski <paul.kocialkowski@bootlin.com>2019-11-07 16:30:48 +0100
committerPatrik Jakobsson <patrik.r.jakobsson@gmail.com>2019-11-19 21:41:49 +0100
commitfd1a5e521c3c083bb43ea731aae0f8b95f12b9bd (patch)
tree398e69dcbf4bb616f378eb1399bec3559491425c /drivers/gpu/drm/gma500
parentf597c2089da4dd55133546b1255493579a295bff (diff)
drm/gma500: Fixup fbdev stolen size usage evaluation
psbfb_probe performs an evaluation of the required size from the stolen GTT memory, but gets it wrong in two distinct ways: - The resulting size must be page-size-aligned; - The size to allocate is derived from the surface dimensions, not the fb dimensions. When two connectors are connected with different modes, the smallest will be stored in the fb dimensions, but the size that needs to be allocated must match the largest (surface) dimensions. This is what is used in the actual allocation code. Fix this by correcting the evaluation to conform to the two points above. It allows correctly switching to 16bpp when one connector is e.g. 1920x1080 and the other is 1024x768. Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com> Signed-off-by: Patrik Jakobsson <patrik.r.jakobsson@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20191107153048.843881-1-paul.kocialkowski@bootlin.com
Diffstat (limited to 'drivers/gpu/drm/gma500')
-rw-r--r--drivers/gpu/drm/gma500/framebuffer.c8
1 files changed, 6 insertions, 2 deletions
diff --git a/drivers/gpu/drm/gma500/framebuffer.c b/drivers/gpu/drm/gma500/framebuffer.c
index 218f3bb15276..90237abee088 100644
--- a/drivers/gpu/drm/gma500/framebuffer.c
+++ b/drivers/gpu/drm/gma500/framebuffer.c
@@ -462,6 +462,7 @@ static int psbfb_probe(struct drm_fb_helper *helper,
container_of(helper, struct psb_fbdev, psb_fb_helper);
struct drm_device *dev = psb_fbdev->psb_fb_helper.dev;
struct drm_psb_private *dev_priv = dev->dev_private;
+ unsigned int fb_size;
int bytespp;
bytespp = sizes->surface_bpp / 8;
@@ -471,8 +472,11 @@ static int psbfb_probe(struct drm_fb_helper *helper,
/* If the mode will not fit in 32bit then switch to 16bit to get
a console on full resolution. The X mode setting server will
allocate its own 32bit GEM framebuffer */
- if (ALIGN(sizes->fb_width * bytespp, 64) * sizes->fb_height >
- dev_priv->vram_stolen_size) {
+ fb_size = ALIGN(sizes->surface_width * bytespp, 64) *
+ sizes->surface_height;
+ fb_size = ALIGN(fb_size, PAGE_SIZE);
+
+ if (fb_size > dev_priv->vram_stolen_size) {
sizes->surface_bpp = 16;
sizes->surface_depth = 16;
}