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authorChris Wilson <chris@chris-wilson.co.uk>2020-06-02 23:09:53 +0100
committerChris Wilson <chris@chris-wilson.co.uk>2020-06-03 13:53:39 +0100
commit5a833995364141a3306e234500800277aea52334 (patch)
tree977e647976ef4410156cef8aa273b403856b4452 /drivers/gpu/drm/i915/gt/gen2_engine_cs.c
parent6783ebda63c53d477ee8707a6e14bb09d48680de (diff)
drm/i915: Drop i915_request.i915 backpointer
We infrequently use the direct i915 backpointer from the i915_request, so do we really need to waste the space in the struct for it? 8 bytes from the most frequently allocated struct vs an 3 bytes and pointer chasing in using rq->engine->i915? Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Akeem G Abodunrin <akeem.g.abodunrin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20200602220953.21178-1-chris@chris-wilson.co.uk
Diffstat (limited to 'drivers/gpu/drm/i915/gt/gen2_engine_cs.c')
-rw-r--r--drivers/gpu/drm/i915/gt/gen2_engine_cs.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gpu/drm/i915/gt/gen2_engine_cs.c b/drivers/gpu/drm/i915/gt/gen2_engine_cs.c
index 8d2e85081247..3fb0dc1fb910 100644
--- a/drivers/gpu/drm/i915/gt/gen2_engine_cs.c
+++ b/drivers/gpu/drm/i915/gt/gen2_engine_cs.c
@@ -77,7 +77,7 @@ int gen4_emit_flush_rcs(struct i915_request *rq, u32 mode)
cmd = MI_FLUSH;
if (mode & EMIT_INVALIDATE) {
cmd |= MI_EXE_FLUSH;
- if (IS_G4X(rq->i915) || IS_GEN(rq->i915, 5))
+ if (IS_G4X(rq->engine->i915) || IS_GEN(rq->engine->i915, 5))
cmd |= MI_INVALIDATE_ISP;
}