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authorChris Wilson <chris@chris-wilson.co.uk>2020-07-08 18:37:47 +0100
committerChris Wilson <chris@chris-wilson.co.uk>2020-07-08 22:05:50 +0100
commit89d19b2b456af1b8e009eee5966bf29c850b200a (patch)
tree653e4b88fad418fd4f600df1c4b96fa062453bca /drivers/gpu/drm/i915/gt/intel_renderstate.c
parent59c94b9d26dfee413238b012238837e7028e40cc (diff)
drm/i915: Release shortlived maps of longlived objects
Some objects we map once during their construction, and then never access their mappings again, even if they are kept around for the duration of the driver. Keeping those pages mapped, often vmapped, is therefore wasteful and we should release the maps as soon as we no longer need them. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Matthew Auld <matthew.auld@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20200708173748.32734-3-chris@chris-wilson.co.uk
Diffstat (limited to 'drivers/gpu/drm/i915/gt/intel_renderstate.c')
-rw-r--r--drivers/gpu/drm/i915/gt/intel_renderstate.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gpu/drm/i915/gt/intel_renderstate.c b/drivers/gpu/drm/i915/gt/intel_renderstate.c
index 6db23389e427..1bfad589c63b 100644
--- a/drivers/gpu/drm/i915/gt/intel_renderstate.c
+++ b/drivers/gpu/drm/i915/gt/intel_renderstate.c
@@ -150,7 +150,7 @@ static int render_state_setup(struct intel_renderstate *so,
ret = 0;
out:
__i915_gem_object_flush_map(so->vma->obj, 0, i * sizeof(u32));
- i915_gem_object_unpin_map(so->vma->obj);
+ __i915_gem_object_release_map(so->vma->obj);
return ret;
}