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authorMatthew Auld <matthew.auld@intel.com>2019-08-09 21:29:24 +0100
committerChris Wilson <chris@chris-wilson.co.uk>2019-08-10 19:47:40 +0100
commit14d1b9a6247c4548015d940ca92dbea05c0245bb (patch)
tree2fb7c79a425eeb57ba6f5dbed109f2e6a674be6a /drivers/gpu/drm/i915/i915_buddy.h
parent05f219d709ec5775b631b383860d3b4c8691a45f (diff)
drm/i915: buddy allocator
Simple buddy allocator. We want to allocate properly aligned power-of-two blocks to promote usage of huge-pages for the GTT, so 64K, 2M and possibly even 1G. While we do support allocating stuff at a specific offset, it is more intended for preallocating portions of the address space, say for an initial framebuffer, for other uses drm_mm is probably a much better fit. Anyway, hopefully this can all be thrown away if we eventually move to having the core MM manage device memory. Signed-off-by: Matthew Auld <matthew.auld@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Link: https://patchwork.freedesktop.org/patch/msgid/20190809202926.14545-2-matthew.auld@intel.com
Diffstat (limited to 'drivers/gpu/drm/i915/i915_buddy.h')
-rw-r--r--drivers/gpu/drm/i915/i915_buddy.h128
1 files changed, 128 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/i915_buddy.h b/drivers/gpu/drm/i915/i915_buddy.h
new file mode 100644
index 000000000000..ed41f3507cdc
--- /dev/null
+++ b/drivers/gpu/drm/i915/i915_buddy.h
@@ -0,0 +1,128 @@
+/* SPDX-License-Identifier: MIT */
+/*
+ * Copyright © 2019 Intel Corporation
+ */
+
+#ifndef __I915_BUDDY_H__
+#define __I915_BUDDY_H__
+
+#include <linux/bitops.h>
+#include <linux/list.h>
+
+struct i915_buddy_block {
+#define I915_BUDDY_HEADER_OFFSET GENMASK_ULL(63, 12)
+#define I915_BUDDY_HEADER_STATE GENMASK_ULL(11, 10)
+#define I915_BUDDY_ALLOCATED (1 << 10)
+#define I915_BUDDY_FREE (2 << 10)
+#define I915_BUDDY_SPLIT (3 << 10)
+#define I915_BUDDY_HEADER_ORDER GENMASK_ULL(9, 0)
+ u64 header;
+
+ struct i915_buddy_block *left;
+ struct i915_buddy_block *right;
+ struct i915_buddy_block *parent;
+
+ void *private; /* owned by creator */
+
+ /*
+ * While the block is allocated by the user through i915_buddy_alloc*,
+ * the user has ownership of the link, for example to maintain within
+ * a list, if so desired. As soon as the block is freed with
+ * i915_buddy_free* ownership is given back to the mm.
+ */
+ struct list_head link;
+ struct list_head tmp_link;
+};
+
+#define I915_BUDDY_MAX_ORDER I915_BUDDY_HEADER_ORDER
+
+/*
+ * Binary Buddy System.
+ *
+ * Locking should be handled by the user, a simple mutex around
+ * i915_buddy_alloc* and i915_buddy_free* should suffice.
+ */
+struct i915_buddy_mm {
+ /* Maintain a free list for each order. */
+ struct list_head *free_list;
+
+ /*
+ * Maintain explicit binary tree(s) to track the allocation of the
+ * address space. This gives us a simple way of finding a buddy block
+ * and performing the potentially recursive merge step when freeing a
+ * block. Nodes are either allocated or free, in which case they will
+ * also exist on the respective free list.
+ */
+ struct i915_buddy_block **roots;
+
+ /*
+ * Anything from here is public, and remains static for the lifetime of
+ * the mm. Everything above is considered do-not-touch.
+ */
+ unsigned int n_roots;
+ unsigned int max_order;
+
+ /* Must be at least PAGE_SIZE */
+ u64 chunk_size;
+ u64 size;
+};
+
+static inline u64
+i915_buddy_block_offset(struct i915_buddy_block *block)
+{
+ return block->header & I915_BUDDY_HEADER_OFFSET;
+}
+
+static inline unsigned int
+i915_buddy_block_order(struct i915_buddy_block *block)
+{
+ return block->header & I915_BUDDY_HEADER_ORDER;
+}
+
+static inline unsigned int
+i915_buddy_block_state(struct i915_buddy_block *block)
+{
+ return block->header & I915_BUDDY_HEADER_STATE;
+}
+
+static inline bool
+i915_buddy_block_is_allocated(struct i915_buddy_block *block)
+{
+ return i915_buddy_block_state(block) == I915_BUDDY_ALLOCATED;
+}
+
+static inline bool
+i915_buddy_block_is_free(struct i915_buddy_block *block)
+{
+ return i915_buddy_block_state(block) == I915_BUDDY_FREE;
+}
+
+static inline bool
+i915_buddy_block_is_split(struct i915_buddy_block *block)
+{
+ return i915_buddy_block_state(block) == I915_BUDDY_SPLIT;
+}
+
+static inline u64
+i915_buddy_block_size(struct i915_buddy_mm *mm,
+ struct i915_buddy_block *block)
+{
+ return mm->chunk_size << i915_buddy_block_order(block);
+}
+
+int i915_buddy_init(struct i915_buddy_mm *mm, u64 size, u64 chunk_size);
+
+void i915_buddy_fini(struct i915_buddy_mm *mm);
+
+struct i915_buddy_block *
+i915_buddy_alloc(struct i915_buddy_mm *mm, unsigned int order);
+
+int i915_buddy_alloc_range(struct i915_buddy_mm *mm,
+ struct list_head *blocks,
+ u64 start, u64 size);
+
+void i915_buddy_free(struct i915_buddy_mm *mm, struct i915_buddy_block *block);
+
+void i915_buddy_free_list(struct i915_buddy_mm *mm, struct list_head *objects);
+
+#endif