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authorChris Wilson <chris@chris-wilson.co.uk>2017-06-20 10:57:43 +0100
committerChris Wilson <chris@chris-wilson.co.uk>2017-06-20 20:59:58 +0100
commitd5367307d409e7476ce18cada304da80949b57c7 (patch)
tree6829d38a25450942b2f4cb6e9841abbe7148515d /drivers/gpu/drm/i915/intel_ringbuffer.h
parent1acfc104cdf8a3408f0e83b4115d4419c6315005 (diff)
drm/i915: Wait for concurrent global resets to complete
If we enter i915_handle_error() a second time and a global reset is already in progress, we can simply wait for completion of the first reset. Currently we exit early prior to the actual reset being performed -- the worst of both worlds! v2: Plug into the existing reset_queue, and remember that kselftests is playing games with I915_RESET_BACKOFF to prevent hangcheck from screwing up. v3: Rename to i915_reset_device to fit in better with i915_reset_engine Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Cc: Michel Thierry <michel.thierry@intel.com> Reviewed-by: Michel Thierry <michel.thierry@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170620095751.13127-2-chris@chris-wilson.co.uk
Diffstat (limited to 'drivers/gpu/drm/i915/intel_ringbuffer.h')
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