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authorJordan Crouse <jcrouse@codeaurora.org>2016-12-20 08:54:29 -0700
committerRob Clark <robdclark@gmail.com>2016-12-29 15:02:58 -0500
commit88b333b0ed790f9433ff542b163bf972953b74d3 (patch)
treeb3edf10c51b3faf7b36eda931236a257022185ba /drivers/gpu/drm/msm/adreno
parent4a401ceeef7bf3bc55f5e913cbf19d6038cf83c6 (diff)
drm/msm: Ensure that the hardware write pointer is valid
Currently the value written to CP_RB_WPTR is calculated on the fly as (rb->next - rb->start). But as the code is designed rb->next is wrapped before writing the commands so if a series of commands happened to fit perfectly in the ringbuffer, rb->next would end up being equal to rb->size / 4 and thus result in an out of bounds address to CP_RB_WPTR. The easiest way to fix this is to mask WPTR when writing it to the hardware; it makes the hardware happy and the rest of the ringbuffer math appears to work and there isn't any point in upsetting anything. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> [squash in is_power_of_2() check] Signed-off-by: Rob Clark <robdclark@gmail.com>
Diffstat (limited to 'drivers/gpu/drm/msm/adreno')
-rw-r--r--drivers/gpu/drm/msm/adreno/adreno_gpu.c9
1 files changed, 8 insertions, 1 deletions
diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.c b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
index a18126150e11..14ff87686a36 100644
--- a/drivers/gpu/drm/msm/adreno/adreno_gpu.c
+++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
@@ -213,7 +213,14 @@ void adreno_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
void adreno_flush(struct msm_gpu *gpu)
{
struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
- uint32_t wptr = get_wptr(gpu->rb);
+ uint32_t wptr;
+
+ /*
+ * Mask wptr value that we calculate to fit in the HW range. This is
+ * to account for the possibility that the last command fit exactly into
+ * the ringbuffer and rb->next hasn't wrapped to zero yet
+ */
+ wptr = get_wptr(gpu->rb) & ((gpu->rb->size / 4) - 1);
/* ensure writes to ringbuffer have hit system memory: */
mb();