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authorRob Clark <robdclark@chromium.org>2022-08-02 08:51:41 -0700
committerRob Clark <robdclark@chromium.org>2022-08-27 09:32:44 -0700
commitda53d8b54647482125e29ef80dd9acbb64f2d67f (patch)
tree6eea725053cb1555fb1c7745f55d305ceb1f5b71 /drivers/gpu/drm/msm/msm_gem_submit.c
parent9fd5ff7f284a8554f9fa585ce45585deacfd7761 (diff)
drm/msm/gem: Remove active refcnt
At this point the pinned refcnt is sufficient, and the shrinker is already prepared to encounter objects which are still active according to fences attached to the resv. Signed-off-by: Rob Clark <robdclark@chromium.org> Patchwork: https://patchwork.freedesktop.org/patch/496122/ Link: https://lore.kernel.org/r/20220802155152.1727594-9-robdclark@gmail.com
Diffstat (limited to 'drivers/gpu/drm/msm/msm_gem_submit.c')
-rw-r--r--drivers/gpu/drm/msm/msm_gem_submit.c22
1 files changed, 3 insertions, 19 deletions
diff --git a/drivers/gpu/drm/msm/msm_gem_submit.c b/drivers/gpu/drm/msm/msm_gem_submit.c
index 16c662808522..adf358fb8e9d 100644
--- a/drivers/gpu/drm/msm/msm_gem_submit.c
+++ b/drivers/gpu/drm/msm/msm_gem_submit.c
@@ -243,17 +243,13 @@ static void submit_cleanup_bo(struct msm_gem_submit *submit, int i,
if (flags & BO_OBJ_PINNED)
msm_gem_unpin_locked(obj);
- if (flags & BO_ACTIVE)
- msm_gem_active_put(obj);
-
if (flags & BO_LOCKED)
dma_resv_unlock(obj->resv);
}
static void submit_unlock_unpin_bo(struct msm_gem_submit *submit, int i)
{
- unsigned cleanup_flags = BO_VMA_PINNED | BO_OBJ_PINNED |
- BO_ACTIVE | BO_LOCKED;
+ unsigned cleanup_flags = BO_VMA_PINNED | BO_OBJ_PINNED | BO_LOCKED;
submit_cleanup_bo(submit, i, cleanup_flags);
if (!(submit->bos[i].flags & BO_VALID))
@@ -358,18 +354,6 @@ static int submit_pin_objects(struct msm_gem_submit *submit)
submit->valid = true;
- /*
- * Increment active_count first, so if under memory pressure, we
- * don't inadvertently evict a bo needed by the submit in order
- * to pin an earlier bo in the same submit.
- */
- for (i = 0; i < submit->nr_bos; i++) {
- struct drm_gem_object *obj = &submit->bos[i].obj->base;
-
- msm_gem_active_get(obj, submit->gpu);
- submit->bos[i].flags |= BO_ACTIVE;
- }
-
for (i = 0; i < submit->nr_bos; i++) {
struct drm_gem_object *obj = &submit->bos[i].obj->base;
struct msm_gem_vma *vma;
@@ -521,7 +505,7 @@ static void submit_cleanup(struct msm_gem_submit *submit, bool error)
unsigned i;
if (error)
- cleanup_flags |= BO_VMA_PINNED | BO_OBJ_PINNED | BO_ACTIVE;
+ cleanup_flags |= BO_VMA_PINNED | BO_OBJ_PINNED;
for (i = 0; i < submit->nr_bos; i++) {
struct msm_gem_object *msm_obj = submit->bos[i].obj;
@@ -540,7 +524,7 @@ void msm_submit_retire(struct msm_gem_submit *submit)
msm_gem_lock(obj);
/* Note, VMA already fence-unpinned before submit: */
- submit_cleanup_bo(submit, i, BO_OBJ_PINNED | BO_ACTIVE);
+ submit_cleanup_bo(submit, i, BO_OBJ_PINNED);
msm_gem_unlock(obj);
drm_gem_object_put(obj);
}