diff options
author | Jordan Crouse <jcrouse@codeaurora.org> | 2017-10-20 11:06:57 -0600 |
---|---|---|
committer | Rob Clark <robdclark@gmail.com> | 2017-10-28 11:01:36 -0400 |
commit | f97decac5f4c2d862e5b848694e3ffb29fc8acdd (patch) | |
tree | 1967285c12465308cd47769a43326db9506ca0d8 /drivers/gpu/drm/msm/msm_gpu.c | |
parent | cd414f3d931687eb1ebeb87533d85537e315f195 (diff) |
drm/msm: Support multiple ringbuffers
Add the infrastructure to support the idea of multiple ringbuffers.
Assign each ringbuffer an id and use that as an index for the various
ring specific operations.
The biggest delta is to support legacy fences. Each fence gets its own
sequence number but the legacy functions expect to use a unique integer.
To handle this we return a unique identifier for each submission but
map it to a specific ring/sequence under the covers. Newer users use
a dma_fence pointer anyway so they don't care about the actual sequence
ID or ring.
The actual mechanics for multiple ringbuffers are very target specific
so this code just allows for the possibility but still only defines
one ringbuffer for each target family.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Diffstat (limited to 'drivers/gpu/drm/msm/msm_gpu.c')
-rw-r--r-- | drivers/gpu/drm/msm/msm_gpu.c | 163 |
1 files changed, 111 insertions, 52 deletions
diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c index 0744837ed70f..ec28c99ee36e 100644 --- a/drivers/gpu/drm/msm/msm_gpu.c +++ b/drivers/gpu/drm/msm/msm_gpu.c @@ -221,6 +221,20 @@ int msm_gpu_hw_init(struct msm_gpu *gpu) * Hangcheck detection for locked gpu: */ +static void update_fences(struct msm_gpu *gpu, struct msm_ringbuffer *ring, + uint32_t fence) +{ + struct msm_gem_submit *submit; + + list_for_each_entry(submit, &ring->submits, node) { + if (submit->seqno > fence) + break; + + msm_update_fence(submit->ring->fctx, + submit->fence->seqno); + } +} + static void retire_submits(struct msm_gpu *gpu); static void recover_worker(struct work_struct *work) @@ -228,15 +242,34 @@ static void recover_worker(struct work_struct *work) struct msm_gpu *gpu = container_of(work, struct msm_gpu, recover_work); struct drm_device *dev = gpu->dev; struct msm_gem_submit *submit; - uint32_t fence = gpu->memptrs->fence; + struct msm_ringbuffer *cur_ring = gpu->funcs->active_ring(gpu); + uint64_t fence; + int i; + + /* Update all the rings with the latest and greatest fence */ + for (i = 0; i < ARRAY_SIZE(gpu->rb); i++) { + struct msm_ringbuffer *ring = gpu->rb[i]; - msm_update_fence(gpu->fctx, fence + 1); + fence = ring->memptrs->fence; + + /* + * For the current (faulting?) ring/submit advance the fence by + * one more to clear the faulting submit + */ + if (ring == cur_ring) + fence = fence + 1; + + update_fences(gpu, ring, fence); + } mutex_lock(&dev->struct_mutex); + dev_err(dev->dev, "%s: hangcheck recover!\n", gpu->name); - list_for_each_entry(submit, &gpu->submit_list, node) { - if (submit->fence->seqno == (fence + 1)) { + fence = cur_ring->memptrs->fence + 1; + + list_for_each_entry(submit, &cur_ring->submits, node) { + if (submit->seqno == fence) { struct task_struct *task; rcu_read_lock(); @@ -258,9 +291,16 @@ static void recover_worker(struct work_struct *work) gpu->funcs->recover(gpu); pm_runtime_put_sync(&gpu->pdev->dev); - /* replay the remaining submits after the one that hung: */ - list_for_each_entry(submit, &gpu->submit_list, node) { - gpu->funcs->submit(gpu, submit, NULL); + /* + * Replay all remaining submits starting with highest priority + * ring + */ + + for (i = gpu->nr_rings - 1; i >= 0; i--) { + struct msm_ringbuffer *ring = gpu->rb[i]; + + list_for_each_entry(submit, &ring->submits, node) + gpu->funcs->submit(gpu, submit, NULL); } } @@ -281,25 +321,27 @@ static void hangcheck_handler(unsigned long data) struct msm_gpu *gpu = (struct msm_gpu *)data; struct drm_device *dev = gpu->dev; struct msm_drm_private *priv = dev->dev_private; - uint32_t fence = gpu->memptrs->fence; + struct msm_ringbuffer *ring = gpu->funcs->active_ring(gpu); + uint32_t fence = ring->memptrs->fence; - if (fence != gpu->hangcheck_fence) { + if (fence != ring->hangcheck_fence) { /* some progress has been made.. ya! */ - gpu->hangcheck_fence = fence; - } else if (fence < gpu->fctx->last_fence) { + ring->hangcheck_fence = fence; + } else if (fence < ring->seqno) { /* no progress and not done.. hung! */ - gpu->hangcheck_fence = fence; - dev_err(dev->dev, "%s: hangcheck detected gpu lockup!\n", - gpu->name); + ring->hangcheck_fence = fence; + dev_err(dev->dev, "%s: hangcheck detected gpu lockup rb %d!\n", + gpu->name, ring->id); dev_err(dev->dev, "%s: completed fence: %u\n", gpu->name, fence); dev_err(dev->dev, "%s: submitted fence: %u\n", - gpu->name, gpu->fctx->last_fence); + gpu->name, ring->seqno); + queue_work(priv->wq, &gpu->recover_work); } /* if still more pending work, reset the hangcheck timer: */ - if (gpu->fctx->last_fence > gpu->hangcheck_fence) + if (ring->seqno > ring->hangcheck_fence) hangcheck_timer_reset(gpu); /* workaround for missing irq: */ @@ -428,19 +470,18 @@ static void retire_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit) static void retire_submits(struct msm_gpu *gpu) { struct drm_device *dev = gpu->dev; + struct msm_gem_submit *submit, *tmp; + int i; WARN_ON(!mutex_is_locked(&dev->struct_mutex)); - while (!list_empty(&gpu->submit_list)) { - struct msm_gem_submit *submit; - - submit = list_first_entry(&gpu->submit_list, - struct msm_gem_submit, node); + /* Retire the commits starting with highest priority */ + for (i = gpu->nr_rings - 1; i >= 0; i--) { + struct msm_ringbuffer *ring = gpu->rb[i]; - if (dma_fence_is_signaled(submit->fence)) { - retire_submit(gpu, submit); - } else { - break; + list_for_each_entry_safe(submit, tmp, &ring->submits, node) { + if (dma_fence_is_signaled(submit->fence)) + retire_submit(gpu, submit); } } } @@ -449,9 +490,10 @@ static void retire_worker(struct work_struct *work) { struct msm_gpu *gpu = container_of(work, struct msm_gpu, retire_work); struct drm_device *dev = gpu->dev; - uint32_t fence = gpu->memptrs->fence; + int i; - msm_update_fence(gpu->fctx, fence); + for (i = 0; i < gpu->nr_rings; i++) + update_fences(gpu, gpu->rb[i], gpu->rb[i]->memptrs->fence); mutex_lock(&dev->struct_mutex); retire_submits(gpu); @@ -472,6 +514,7 @@ void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit, { struct drm_device *dev = gpu->dev; struct msm_drm_private *priv = dev->dev_private; + struct msm_ringbuffer *ring = submit->ring; int i; WARN_ON(!mutex_is_locked(&dev->struct_mutex)); @@ -480,7 +523,9 @@ void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit, msm_gpu_hw_init(gpu); - list_add_tail(&submit->node, &gpu->submit_list); + submit->seqno = ++ring->seqno; + + list_add_tail(&submit->node, &ring->submits); msm_rd_dump_submit(submit); @@ -605,7 +650,9 @@ int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev, struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs, const char *name, struct msm_gpu_config *config) { - int ret; + int i, ret, nr_rings = config->nr_rings; + void *memptrs; + uint64_t memptrs_iova; if (WARN_ON(gpu->num_perfcntrs > ARRAY_SIZE(gpu->last_cntrs))) gpu->num_perfcntrs = ARRAY_SIZE(gpu->last_cntrs); @@ -613,18 +660,11 @@ int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev, gpu->dev = drm; gpu->funcs = funcs; gpu->name = name; - gpu->fctx = msm_fence_context_alloc(drm, name); - if (IS_ERR(gpu->fctx)) { - ret = PTR_ERR(gpu->fctx); - gpu->fctx = NULL; - goto fail; - } INIT_LIST_HEAD(&gpu->active_list); INIT_WORK(&gpu->retire_work, retire_worker); INIT_WORK(&gpu->recover_work, recover_worker); - INIT_LIST_HEAD(&gpu->submit_list); setup_timer(&gpu->hangcheck_timer, hangcheck_handler, (unsigned long)gpu); @@ -689,29 +729,47 @@ int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev, goto fail; } - gpu->memptrs = msm_gem_kernel_new(drm, sizeof(*gpu->memptrs_bo), + memptrs = msm_gem_kernel_new(drm, sizeof(*gpu->memptrs_bo), MSM_BO_UNCACHED, gpu->aspace, &gpu->memptrs_bo, - &gpu->memptrs_iova); + &memptrs_iova); - if (IS_ERR(gpu->memptrs)) { - ret = PTR_ERR(gpu->memptrs); - gpu->memptrs = NULL; + if (IS_ERR(memptrs)) { + ret = PTR_ERR(memptrs); dev_err(drm->dev, "could not allocate memptrs: %d\n", ret); goto fail; } - /* Create ringbuffer: */ - gpu->rb = msm_ringbuffer_new(gpu, config->ringsz); - if (IS_ERR(gpu->rb)) { - ret = PTR_ERR(gpu->rb); - gpu->rb = NULL; - dev_err(drm->dev, "could not create ringbuffer: %d\n", ret); - goto fail; + if (nr_rings > ARRAY_SIZE(gpu->rb)) { + DRM_DEV_INFO_ONCE(drm->dev, "Only creating %lu ringbuffers\n", + ARRAY_SIZE(gpu->rb)); + nr_rings = ARRAY_SIZE(gpu->rb); } + /* Create ringbuffer(s): */ + for (i = 0; i < nr_rings; i++) { + gpu->rb[i] = msm_ringbuffer_new(gpu, i, memptrs, memptrs_iova); + + if (IS_ERR(gpu->rb[i])) { + ret = PTR_ERR(gpu->rb[i]); + dev_err(drm->dev, + "could not create ringbuffer %d: %d\n", i, ret); + goto fail; + } + + memptrs += sizeof(struct msm_rbmemptrs); + memptrs_iova += sizeof(struct msm_rbmemptrs); + } + + gpu->nr_rings = nr_rings; + return 0; fail: + for (i = 0; i < ARRAY_SIZE(gpu->rb); i++) { + msm_ringbuffer_destroy(gpu->rb[i]); + gpu->rb[i] = NULL; + } + if (gpu->memptrs_bo) { msm_gem_put_vaddr(gpu->memptrs_bo); msm_gem_put_iova(gpu->memptrs_bo, gpu->aspace); @@ -724,16 +782,17 @@ fail: void msm_gpu_cleanup(struct msm_gpu *gpu) { + int i; + DBG("%s", gpu->name); WARN_ON(!list_empty(&gpu->active_list)); bs_fini(gpu); - if (gpu->rb) { - if (gpu->rb_iova) - msm_gem_put_iova(gpu->rb->bo, gpu->aspace); - msm_ringbuffer_destroy(gpu->rb); + for (i = 0; i < ARRAY_SIZE(gpu->rb); i++) { + msm_ringbuffer_destroy(gpu->rb[i]); + gpu->rb[i] = NULL; } if (gpu->memptrs_bo) { |