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authorThomas Zimmermann <tzimmermann@suse.de>2019-12-10 09:49:03 +0100
committerThomas Zimmermann <tzimmermann@suse.de>2019-12-11 17:02:16 +0100
commiteb3deeceaa5d066a5819fb45876de4d262a8f210 (patch)
tree66a3018e0a48360bf79d30a437b28cfa25398b30 /drivers/gpu/drm/udl/udl_drv.h
parent230b8b04d74958ebc5892510475e510b1284f14f (diff)
drm/udl: Remove struct udl_device.active_fb_16
The udl driver stores the currently active framebuffer to know from where to accept damage updates. With the conversion to plane-state damage handling, this is not necessary any longer. The currently active framebuffer and damaged area are always stored in the plane state. Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20191210084905.5570-8-tzimmermann@suse.de
Diffstat (limited to 'drivers/gpu/drm/udl/udl_drv.h')
-rw-r--r--drivers/gpu/drm/udl/udl_drv.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/drivers/gpu/drm/udl/udl_drv.h b/drivers/gpu/drm/udl/udl_drv.h
index 1ade917cd8d7..dd58b9a51669 100644
--- a/drivers/gpu/drm/udl/udl_drv.h
+++ b/drivers/gpu/drm/udl/udl_drv.h
@@ -54,10 +54,6 @@ struct udl_device {
struct drm_simple_display_pipe display_pipe;
- /* active framebuffer on the 16-bit channel */
- const struct drm_framebuffer *active_fb_16;
- spinlock_t active_fb_16_lock;
-
struct mutex gem_lock;
int sku_pixel_limit;