diff options
author | Daniel Vetter <daniel.vetter@ffwll.ch> | 2020-04-15 09:39:44 +0200 |
---|---|---|
committer | Daniel Vetter <daniel.vetter@ffwll.ch> | 2020-04-28 15:15:52 +0200 |
commit | bc662528e29ae751e0d43c18c9e4cd71a20ef0d4 (patch) | |
tree | 72cd6069738961e06ba5859592ec4a142e23b563 /drivers/gpu/drm/v3d/v3d_drv.h | |
parent | 235b7e7d7eee3797a354ef5e923d58a477d1cb82 (diff) |
drm/v3d: Delete v3d_dev->dev
We already have it in v3d_dev->drm.dev with zero additional pointer
chasing. Personally I don't like duplicated pointers like this
because:
- reviewers need to check whether the pointer is for the same or
different objects if there's multiple
- compilers have an easier time too
But also a bit a bikeshed, so feel free to ignore.
Acked-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Cc: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20200415074034.175360-10-daniel.vetter@ffwll.ch
Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_drv.h')
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_drv.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h index 112d80aed5f6..4d2d1f2fe1af 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.h +++ b/drivers/gpu/drm/v3d/v3d_drv.h @@ -14,7 +14,6 @@ #include "uapi/drm/v3d_drm.h" struct clk; -struct device; struct platform_device; struct reset_control; @@ -47,7 +46,6 @@ struct v3d_dev { int ver; bool single_irq_line; - struct device *dev; struct platform_device *pdev; void __iomem *hub_regs; void __iomem *core_regs[3]; |