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authorEric Anholt <eric@anholt.net>2019-03-13 16:52:08 -0700
committerEric Anholt <eric@anholt.net>2019-04-01 10:44:27 -0700
commitad8d68b214c79c7db7ffc10cd3a0c706cb15ad05 (patch)
tree0be5a129cdc2b6f9c963652dbe99d968acacfce5 /drivers/gpu/drm/v3d
parentfc0c77fcbfb7c8e022a0bd655eeb7fa5f9bb1684 (diff)
drm/v3d: Add a note about OOM vs FLDONE, which may be racing on v3.3.
We deref v3d->bin_job in the work handler, but v3d->bin_job doesn't actually hold a ref on the job. v2: typo fix FRDONE -> FLDONE Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/msgid/20190313235211.28995-1-eric@anholt.net Reviewed-by: Dave Emett <david.emett@broadcom.com>
Diffstat (limited to 'drivers/gpu/drm/v3d')
-rw-r--r--drivers/gpu/drm/v3d/v3d_irq.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_irq.c b/drivers/gpu/drm/v3d/v3d_irq.c
index b4d6ae81186d..656040ce2a39 100644
--- a/drivers/gpu/drm/v3d/v3d_irq.c
+++ b/drivers/gpu/drm/v3d/v3d_irq.c
@@ -87,7 +87,8 @@ v3d_irq(int irq, void *arg)
if (intsts & V3D_INT_OUTOMEM) {
/* Note that the OOM status is edge signaled, so the
* interrupt won't happen again until the we actually
- * add more memory.
+ * add more memory. Also, as of V3D 4.1, FLDONE won't
+ * be reported until any OOM state has been cleared.
*/
schedule_work(&v3d->overflow_mem_work);
status = IRQ_HANDLED;