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authorLinus Torvalds <torvalds@linux-foundation.org>2019-07-15 19:04:27 -0700
committerLinus Torvalds <torvalds@linux-foundation.org>2019-07-15 19:04:27 -0700
commitbe8454afc50f43016ca8b6130d9673bdd0bd56ec (patch)
tree897e49c1ccadeed9b083a3ffc13f0dd2d6d7d874 /drivers/gpu/drm/vc4
parentfec88ab0af9706b2201e5daf377c5031c62d11f7 (diff)
parent3729fe2bc2a01f4cc1aa88be8f64af06084c87d6 (diff)
Merge tag 'drm-next-2019-07-16' of git://anongit.freedesktop.org/drm/drm
Pull drm updates from Dave Airlie: "The biggest thing in this is the AMD Navi GPU support, this again contains a bunch of header files that are large. These are the new AMD RX5700 GPUs that just recently became available. New drivers: - ST-Ericsson MCDE driver - Ingenic JZ47xx SoC UAPI change: - HDR source metadata property Core: - HDR inforframes and EDID parsing - drm hdmi infoframe unpacking - remove prime sg_table caching into dma-buf - New gem vram helpers to reduce driver code - Lots of drmP.h removal - reservation fencing fix - documentation updates - drm_fb_helper_connector removed - mode name command handler rewrite fbcon: - Remove the fbcon notifiers ttm: - forward progress fixes dma-buf: - make mmap call optional - debugfs refcount fixes - dma-fence free with pending signals fix - each dma-buf gets an inode Panels: - Lots of additional panel bindings amdgpu: - initial navi10 support - avoid hw reset - HDR metadata support - new thermal sensors for vega asics - RAS fixes - use HMM rather than MMU notifier - xgmi topology via kfd - SR-IOV fixes - driver reload fixes - DC use a core bpc attribute - Aux fixes for DC - Bandwidth calc updates for DC - Clock handling refactor - kfd VEGAM support vmwgfx: - Coherent memory support changes i915: - HDR Support - HDMI i2c link - Icelake multi-segmented gamma support - GuC firmware update - Mule Creek Canyon PCH support for EHL - EHL platform updtes - move i915.alpha_support to i915.force_probe - runtime PM refactoring - VBT parsing refactoring - DSI fixes - struct mutex dependency reduction - GEM code reorg mali-dp: - Komeda driver features msm: - dsi vs EPROBE_DEFER fixes - msm8998 snapdragon 835 support - a540 gpu support - mdp5 and dpu interconnect support exynos: - drmP.h removal tegra: - misc fixes tda998x: - audio support improvements - pixel repeated mode support - quantisation range handling corrections - HDMI vendor info fix armada: - interlace support fix - overlay/video plane register handling refactor - add gamma support rockchip: - RX3328 support panfrost: - expose perf counters via hidden ioctls vkms: - enumerate CRC sources list ast: - rework BO handling mgag200: - rework BO handling dw-hdmi: - suspend/resume support rcar-du: - R8A774A1 Soc Support - LVDS dual-link mode support - Additional formats - Misc fixes omapdrm: - DSI command mode display support stm - fb modifier support - runtime PM support sun4i: - use vmap ops vc4: - binner bo binding rework v3d: - compute shader support - resync/sync fixes - job management refactoring lima: - NULL pointer in irq handler fix - scheduler default timeout virtio: - fence seqno support - trace events bochs: - misc fixes tc458767: - IRQ/HDP handling sii902x: - HDMI audio support atmel-hlcdc: - misc fixes meson: - zpos support" * tag 'drm-next-2019-07-16' of git://anongit.freedesktop.org/drm/drm: (1815 commits) Revert "Merge branch 'vmwgfx-next' of git://people.freedesktop.org/~thomash/linux into drm-next" Revert "mm: adjust apply_to_pfn_range interface for dropped token." mm: adjust apply_to_pfn_range interface for dropped token. drm/amdgpu/navi10: add uclk activity sensor drm/amdgpu: properly guard the generic discovery code drm/amdgpu: add missing documentation on new module parameters drm/amdgpu: don't invalidate caches in RELEASE_MEM, only do the writeback drm/amd/display: avoid 64-bit division drm/amdgpu/psp11: simplify the ucode register logic drm/amdgpu: properly guard DC support in navi code drm/amd/powerplay: vega20: fix uninitialized variable use drm/amd/display: dcn20: include linux/delay.h amdgpu: make pmu support optional drm/amd/powerplay: Zero initialize current_rpm in vega20_get_fan_speed_percent drm/amd/powerplay: Zero initialize freq in smu_v11_0_get_current_clk_freq drm/amd/powerplay: Use memset to initialize metrics structs drm/amdgpu/mes10.1: Fix header guard drm/amd/powerplay: add temperature sensor support for navi10 drm/amdgpu: fix scheduler timeout calc drm/amdgpu: Prepare for hmm_range_register API change (v2) ...
Diffstat (limited to 'drivers/gpu/drm/vc4')
-rw-r--r--drivers/gpu/drm/vc4/vc4_bo.c31
-rw-r--r--drivers/gpu/drm/vc4/vc4_debugfs.c8
-rw-r--r--drivers/gpu/drm/vc4/vc4_drv.c6
-rw-r--r--drivers/gpu/drm/vc4/vc4_drv.h14
-rw-r--r--drivers/gpu/drm/vc4/vc4_gem.c11
-rw-r--r--drivers/gpu/drm/vc4/vc4_hdmi.c8
-rw-r--r--drivers/gpu/drm/vc4/vc4_irq.c20
-rw-r--r--drivers/gpu/drm/vc4/vc4_plane.c15
-rw-r--r--drivers/gpu/drm/vc4/vc4_txp.c7
-rw-r--r--drivers/gpu/drm/vc4/vc4_v3d.c72
10 files changed, 150 insertions, 42 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_bo.c b/drivers/gpu/drm/vc4/vc4_bo.c
index d185a522da49..a75a2f98b82f 100644
--- a/drivers/gpu/drm/vc4/vc4_bo.c
+++ b/drivers/gpu/drm/vc4/vc4_bo.c
@@ -796,13 +796,36 @@ vc4_prime_import_sg_table(struct drm_device *dev,
return obj;
}
+static int vc4_grab_bin_bo(struct vc4_dev *vc4, struct vc4_file *vc4file)
+{
+ int ret;
+
+ if (!vc4->v3d)
+ return -ENODEV;
+
+ if (vc4file->bin_bo_used)
+ return 0;
+
+ ret = vc4_v3d_bin_bo_get(vc4, &vc4file->bin_bo_used);
+ if (ret)
+ return ret;
+
+ return 0;
+}
+
int vc4_create_bo_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv)
{
struct drm_vc4_create_bo *args = data;
+ struct vc4_file *vc4file = file_priv->driver_priv;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
struct vc4_bo *bo = NULL;
int ret;
+ ret = vc4_grab_bin_bo(vc4, vc4file);
+ if (ret)
+ return ret;
+
/*
* We can't allocate from the BO cache, because the BOs don't
* get zeroed, and that might leak data between users.
@@ -843,6 +866,8 @@ vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv)
{
struct drm_vc4_create_shader_bo *args = data;
+ struct vc4_file *vc4file = file_priv->driver_priv;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
struct vc4_bo *bo = NULL;
int ret;
@@ -862,6 +887,10 @@ vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
return -EINVAL;
}
+ ret = vc4_grab_bin_bo(vc4, vc4file);
+ if (ret)
+ return ret;
+
bo = vc4_bo_create(dev, args->size, true, VC4_BO_TYPE_V3D_SHADER);
if (IS_ERR(bo))
return PTR_ERR(bo);
@@ -891,7 +920,7 @@ vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
*/
ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle);
- fail:
+fail:
drm_gem_object_put_unlocked(&bo->base.base);
return ret;
diff --git a/drivers/gpu/drm/vc4/vc4_debugfs.c b/drivers/gpu/drm/vc4/vc4_debugfs.c
index 273da7e58d44..4829a00c16b0 100644
--- a/drivers/gpu/drm/vc4/vc4_debugfs.c
+++ b/drivers/gpu/drm/vc4/vc4_debugfs.c
@@ -26,13 +26,9 @@ vc4_debugfs_init(struct drm_minor *minor)
{
struct vc4_dev *vc4 = to_vc4_dev(minor->dev);
struct vc4_debugfs_info_entry *entry;
- struct dentry *dentry;
- dentry = debugfs_create_bool("hvs_load_tracker", S_IRUGO | S_IWUSR,
- minor->debugfs_root,
- &vc4->load_tracker_enabled);
- if (!dentry)
- return -ENOMEM;
+ debugfs_create_bool("hvs_load_tracker", S_IRUGO | S_IWUSR,
+ minor->debugfs_root, &vc4->load_tracker_enabled);
list_for_each_entry(entry, &vc4->debugfs_list, link) {
int ret = drm_debugfs_create_files(&entry->info, 1,
diff --git a/drivers/gpu/drm/vc4/vc4_drv.c b/drivers/gpu/drm/vc4/vc4_drv.c
index e88235eeed6c..bf11930e40e1 100644
--- a/drivers/gpu/drm/vc4/vc4_drv.c
+++ b/drivers/gpu/drm/vc4/vc4_drv.c
@@ -125,8 +125,12 @@ static int vc4_open(struct drm_device *dev, struct drm_file *file)
static void vc4_close(struct drm_device *dev, struct drm_file *file)
{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
struct vc4_file *vc4file = file->driver_priv;
+ if (vc4file->bin_bo_used)
+ vc4_v3d_bin_bo_put(vc4);
+
vc4_perfmon_close_file(vc4file);
kfree(vc4file);
}
@@ -271,6 +275,8 @@ static int vc4_drm_bind(struct device *dev)
drm->dev_private = vc4;
INIT_LIST_HEAD(&vc4->debugfs_list);
+ mutex_init(&vc4->bin_bo_lock);
+
ret = vc4_bo_cache_init(drm);
if (ret)
goto dev_put;
diff --git a/drivers/gpu/drm/vc4/vc4_drv.h b/drivers/gpu/drm/vc4/vc4_drv.h
index 24c45f2d9df1..616c011bcb82 100644
--- a/drivers/gpu/drm/vc4/vc4_drv.h
+++ b/drivers/gpu/drm/vc4/vc4_drv.h
@@ -213,6 +213,11 @@ struct vc4_dev {
* the minor is available (after drm_dev_register()).
*/
struct list_head debugfs_list;
+
+ /* Mutex for binner bo allocation. */
+ struct mutex bin_bo_lock;
+ /* Reference count for our binner bo. */
+ struct kref bin_bo_kref;
};
static inline struct vc4_dev *
@@ -581,6 +586,11 @@ struct vc4_exec_info {
* NULL otherwise.
*/
struct vc4_perfmon *perfmon;
+
+ /* Whether the exec has taken a reference to the binner BO, which should
+ * happen with a VC4_PACKET_TILE_BINNING_MODE_CONFIG packet.
+ */
+ bool bin_bo_used;
};
/* Per-open file private data. Any driver-specific resource that has to be
@@ -591,6 +601,8 @@ struct vc4_file {
struct idr idr;
struct mutex lock;
} perfmon;
+
+ bool bin_bo_used;
};
static inline struct vc4_exec_info *
@@ -830,6 +842,8 @@ void vc4_plane_async_set_fb(struct drm_plane *plane,
extern struct platform_driver vc4_v3d_driver;
extern const struct of_device_id vc4_v3d_dt_match[];
int vc4_v3d_get_bin_slot(struct vc4_dev *vc4);
+int vc4_v3d_bin_bo_get(struct vc4_dev *vc4, bool *used);
+void vc4_v3d_bin_bo_put(struct vc4_dev *vc4);
int vc4_v3d_pm_get(struct vc4_dev *vc4);
void vc4_v3d_pm_put(struct vc4_dev *vc4);
diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c
index d9311be32a4f..84795d928f20 100644
--- a/drivers/gpu/drm/vc4/vc4_gem.c
+++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -820,6 +820,7 @@ static int
vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec)
{
struct drm_vc4_submit_cl *args = exec->args;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
void *temp = NULL;
void *bin;
int ret = 0;
@@ -918,6 +919,12 @@ vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec)
if (ret)
goto fail;
+ if (exec->found_tile_binning_mode_config_packet) {
+ ret = vc4_v3d_bin_bo_get(vc4, &exec->bin_bo_used);
+ if (ret)
+ goto fail;
+ }
+
/* Block waiting on any previous rendering into the CS's VBO,
* IB, or textures, so that pixels are actually written by the
* time we try to read them.
@@ -966,6 +973,10 @@ vc4_complete_exec(struct drm_device *dev, struct vc4_exec_info *exec)
vc4->bin_alloc_used &= ~exec->bin_slots;
spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+ /* Release the reference on the binner BO if needed. */
+ if (exec->bin_bo_used)
+ vc4_v3d_bin_bo_put(vc4);
+
/* Release the reference we had on the perf monitor. */
vc4_perfmon_put(exec->perfmon);
diff --git a/drivers/gpu/drm/vc4/vc4_hdmi.c b/drivers/gpu/drm/vc4/vc4_hdmi.c
index 9f385979d1e6..ee7d4e7b0ee3 100644
--- a/drivers/gpu/drm/vc4/vc4_hdmi.c
+++ b/drivers/gpu/drm/vc4/vc4_hdmi.c
@@ -247,11 +247,17 @@ static int vc4_hdmi_connector_get_modes(struct drm_connector *connector)
return ret;
}
+static void vc4_hdmi_connector_reset(struct drm_connector *connector)
+{
+ drm_atomic_helper_connector_reset(connector);
+ drm_atomic_helper_connector_tv_reset(connector);
+}
+
static const struct drm_connector_funcs vc4_hdmi_connector_funcs = {
.detect = vc4_hdmi_connector_detect,
.fill_modes = drm_helper_probe_single_connector_modes,
.destroy = vc4_hdmi_connector_destroy,
- .reset = drm_atomic_helper_connector_reset,
+ .reset = vc4_hdmi_connector_reset,
.atomic_duplicate_state = drm_atomic_helper_connector_duplicate_state,
.atomic_destroy_state = drm_atomic_helper_connector_destroy_state,
};
diff --git a/drivers/gpu/drm/vc4/vc4_irq.c b/drivers/gpu/drm/vc4/vc4_irq.c
index ffd0a4388752..e226c24e543f 100644
--- a/drivers/gpu/drm/vc4/vc4_irq.c
+++ b/drivers/gpu/drm/vc4/vc4_irq.c
@@ -59,15 +59,22 @@ vc4_overflow_mem_work(struct work_struct *work)
{
struct vc4_dev *vc4 =
container_of(work, struct vc4_dev, overflow_mem_work);
- struct vc4_bo *bo = vc4->bin_bo;
+ struct vc4_bo *bo;
int bin_bo_slot;
struct vc4_exec_info *exec;
unsigned long irqflags;
+ mutex_lock(&vc4->bin_bo_lock);
+
+ if (!vc4->bin_bo)
+ goto complete;
+
+ bo = vc4->bin_bo;
+
bin_bo_slot = vc4_v3d_get_bin_slot(vc4);
if (bin_bo_slot < 0) {
DRM_ERROR("Couldn't allocate binner overflow mem\n");
- return;
+ goto complete;
}
spin_lock_irqsave(&vc4->job_lock, irqflags);
@@ -98,6 +105,9 @@ vc4_overflow_mem_work(struct work_struct *work)
V3D_WRITE(V3D_INTCTL, V3D_INT_OUTOMEM);
V3D_WRITE(V3D_INTENA, V3D_INT_OUTOMEM);
spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+
+complete:
+ mutex_unlock(&vc4->bin_bo_lock);
}
static void
@@ -249,8 +259,10 @@ vc4_irq_postinstall(struct drm_device *dev)
if (!vc4->v3d)
return 0;
- /* Enable both the render done and out of memory interrupts. */
- V3D_WRITE(V3D_INTENA, V3D_DRIVER_IRQS);
+ /* Enable the render done interrupts. The out-of-memory interrupt is
+ * enabled as soon as we have a binner BO allocated.
+ */
+ V3D_WRITE(V3D_INTENA, V3D_INT_FLDONE | V3D_INT_FRDONE);
return 0;
}
diff --git a/drivers/gpu/drm/vc4/vc4_plane.c b/drivers/gpu/drm/vc4/vc4_plane.c
index 84fd0a31b701..0a0207c350a5 100644
--- a/drivers/gpu/drm/vc4/vc4_plane.c
+++ b/drivers/gpu/drm/vc4/vc4_plane.c
@@ -307,10 +307,10 @@ static int vc4_plane_setup_clipping_and_scaling(struct drm_plane_state *state)
struct drm_framebuffer *fb = state->fb;
struct drm_gem_cma_object *bo = drm_fb_cma_get_gem_obj(fb, 0);
u32 subpixel_src_mask = (1 << 16) - 1;
- u32 format = fb->format->format;
int num_planes = fb->format->num_planes;
struct drm_crtc_state *crtc_state;
- u32 h_subsample, v_subsample;
+ u32 h_subsample = fb->format->hsub;
+ u32 v_subsample = fb->format->vsub;
int i, ret;
crtc_state = drm_atomic_get_existing_crtc_state(state->state,
@@ -325,9 +325,6 @@ static int vc4_plane_setup_clipping_and_scaling(struct drm_plane_state *state)
if (ret)
return ret;
- h_subsample = drm_format_horz_chroma_subsampling(format);
- v_subsample = drm_format_vert_chroma_subsampling(format);
-
for (i = 0; i < num_planes; i++)
vc4_state->offsets[i] = bo->paddr + fb->offsets[i];
@@ -589,8 +586,9 @@ static int vc4_plane_mode_set(struct drm_plane *plane,
u32 ctl0_offset = vc4_state->dlist_count;
const struct hvs_format *format = vc4_get_hvs_format(fb->format->format);
u64 base_format_mod = fourcc_mod_broadcom_mod(fb->modifier);
- int num_planes = drm_format_num_planes(format->drm);
- u32 h_subsample, v_subsample;
+ int num_planes = fb->format->num_planes;
+ u32 h_subsample = fb->format->hsub;
+ u32 v_subsample = fb->format->vsub;
bool mix_plane_alpha;
bool covers_screen;
u32 scl0, scl1, pitch0;
@@ -620,9 +618,6 @@ static int vc4_plane_mode_set(struct drm_plane *plane,
scl1 = vc4_get_scl_field(state, 0);
}
- h_subsample = drm_format_horz_chroma_subsampling(format->drm);
- v_subsample = drm_format_vert_chroma_subsampling(format->drm);
-
rotation = drm_rotation_simplify(state->rotation,
DRM_MODE_ROTATE_0 |
DRM_MODE_REFLECT_X |
diff --git a/drivers/gpu/drm/vc4/vc4_txp.c b/drivers/gpu/drm/vc4/vc4_txp.c
index c8b89a78f9f4..96f91c1b4b6e 100644
--- a/drivers/gpu/drm/vc4/vc4_txp.c
+++ b/drivers/gpu/drm/vc4/vc4_txp.c
@@ -221,17 +221,18 @@ static const u32 txp_fmts[] = {
};
static int vc4_txp_connector_atomic_check(struct drm_connector *conn,
- struct drm_connector_state *conn_state)
+ struct drm_atomic_state *state)
{
+ struct drm_connector_state *conn_state;
struct drm_crtc_state *crtc_state;
struct drm_framebuffer *fb;
int i;
+ conn_state = drm_atomic_get_new_connector_state(state, conn);
if (!conn_state->writeback_job || !conn_state->writeback_job->fb)
return 0;
- crtc_state = drm_atomic_get_new_crtc_state(conn_state->state,
- conn_state->crtc);
+ crtc_state = drm_atomic_get_new_crtc_state(state, conn_state->crtc);
fb = conn_state->writeback_job->fb;
if (fb->width != crtc_state->mode.hdisplay ||
diff --git a/drivers/gpu/drm/vc4/vc4_v3d.c b/drivers/gpu/drm/vc4/vc4_v3d.c
index c36315924b7d..fee4f90e71aa 100644
--- a/drivers/gpu/drm/vc4/vc4_v3d.c
+++ b/drivers/gpu/drm/vc4/vc4_v3d.c
@@ -202,7 +202,7 @@ try_again:
}
/**
- * vc4_allocate_bin_bo() - allocates the memory that will be used for
+ * bin_bo_alloc() - allocates the memory that will be used for
* tile binning.
*
* The binner has a limitation that the addresses in the tile state
@@ -223,14 +223,16 @@ try_again:
* overall CMA pool before they make scenes complicated enough to run
* out of bin space.
*/
-static int vc4_allocate_bin_bo(struct drm_device *drm)
+static int bin_bo_alloc(struct vc4_dev *vc4)
{
- struct vc4_dev *vc4 = to_vc4_dev(drm);
struct vc4_v3d *v3d = vc4->v3d;
uint32_t size = 16 * 1024 * 1024;
int ret = 0;
struct list_head list;
+ if (!v3d)
+ return -ENODEV;
+
/* We may need to try allocating more than once to get a BO
* that doesn't cross 256MB. Track the ones we've allocated
* that failed so far, so that we can free them when we've got
@@ -240,7 +242,7 @@ static int vc4_allocate_bin_bo(struct drm_device *drm)
INIT_LIST_HEAD(&list);
while (true) {
- struct vc4_bo *bo = vc4_bo_create(drm, size, true,
+ struct vc4_bo *bo = vc4_bo_create(vc4->dev, size, true,
VC4_BO_TYPE_BIN);
if (IS_ERR(bo)) {
@@ -281,6 +283,14 @@ static int vc4_allocate_bin_bo(struct drm_device *drm)
WARN_ON_ONCE(sizeof(vc4->bin_alloc_used) * 8 !=
bo->base.base.size / vc4->bin_alloc_size);
+ kref_init(&vc4->bin_bo_kref);
+
+ /* Enable the out-of-memory interrupt to set our
+ * newly-allocated binner BO, potentially from an
+ * already-pending-but-masked interrupt.
+ */
+ V3D_WRITE(V3D_INTENA, V3D_INT_OUTOMEM);
+
break;
}
@@ -300,6 +310,47 @@ static int vc4_allocate_bin_bo(struct drm_device *drm)
return ret;
}
+int vc4_v3d_bin_bo_get(struct vc4_dev *vc4, bool *used)
+{
+ int ret = 0;
+
+ mutex_lock(&vc4->bin_bo_lock);
+
+ if (used && *used)
+ goto complete;
+
+ if (vc4->bin_bo)
+ kref_get(&vc4->bin_bo_kref);
+ else
+ ret = bin_bo_alloc(vc4);
+
+ if (ret == 0 && used)
+ *used = true;
+
+complete:
+ mutex_unlock(&vc4->bin_bo_lock);
+
+ return ret;
+}
+
+static void bin_bo_release(struct kref *ref)
+{
+ struct vc4_dev *vc4 = container_of(ref, struct vc4_dev, bin_bo_kref);
+
+ if (WARN_ON_ONCE(!vc4->bin_bo))
+ return;
+
+ drm_gem_object_put_unlocked(&vc4->bin_bo->base.base);
+ vc4->bin_bo = NULL;
+}
+
+void vc4_v3d_bin_bo_put(struct vc4_dev *vc4)
+{
+ mutex_lock(&vc4->bin_bo_lock);
+ kref_put(&vc4->bin_bo_kref, bin_bo_release);
+ mutex_unlock(&vc4->bin_bo_lock);
+}
+
#ifdef CONFIG_PM
static int vc4_v3d_runtime_suspend(struct device *dev)
{
@@ -308,9 +359,6 @@ static int vc4_v3d_runtime_suspend(struct device *dev)
vc4_irq_uninstall(vc4->dev);
- drm_gem_object_put_unlocked(&vc4->bin_bo->base.base);
- vc4->bin_bo = NULL;
-
clk_disable_unprepare(v3d->clk);
return 0;
@@ -322,10 +370,6 @@ static int vc4_v3d_runtime_resume(struct device *dev)
struct vc4_dev *vc4 = v3d->vc4;
int ret;
- ret = vc4_allocate_bin_bo(vc4->dev);
- if (ret)
- return ret;
-
ret = clk_prepare_enable(v3d->clk);
if (ret != 0)
return ret;
@@ -392,12 +436,6 @@ static int vc4_v3d_bind(struct device *dev, struct device *master, void *data)
if (ret != 0)
return ret;
- ret = vc4_allocate_bin_bo(drm);
- if (ret) {
- clk_disable_unprepare(v3d->clk);
- return ret;
- }
-
/* Reset the binner overflow address/size at setup, to be sure
* we don't reuse an old one.
*/