diff options
author | Aric Cyr <aric.cyr@amd.com> | 2022-09-14 12:54:52 -0400 |
---|---|---|
committer | Alex Deucher <alexander.deucher@amd.com> | 2022-09-27 17:57:46 -0400 |
commit | 1ec5c0e1289c70c8e7dd93a988d945ad5bc3f4b1 (patch) | |
tree | b0fa504b8f3dbe1b182e30f69a05538c296831fa /drivers/gpu | |
parent | 85096a73f4dc223b5848e41ce40afc5ee913079e (diff) |
drm/amd/display: Fix audio on display after unplugging another
Revert "dc: skip audio setup when audio stream is enabled"
This reverts commit 65fbfb02c2734cacffec5e3f492e1b4f1dabcf98
[why]
We have minimal pipe split transition method to avoid pipe
allocation outage.However, this method will invoke audio setup
which cause audio output stuck once pipe reallocate.
[how]
skip audio setup for pipelines which audio stream has been enabled
Reviewed-by: Martin Leung <Martin.Leung@amd.com>
Acked-by: Jasdeep Dhillon <jdhillon@amd.com>
Signed-off-by: Aric Cyr <aric.cyr@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'drivers/gpu')
-rw-r--r-- | drivers/gpu/drm/amd/display/dc/dce110/dce110_hw_sequencer.c | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/drivers/gpu/drm/amd/display/dc/dce110/dce110_hw_sequencer.c b/drivers/gpu/drm/amd/display/dc/dce110/dce110_hw_sequencer.c index aea49334021c..38a67051d470 100644 --- a/drivers/gpu/drm/amd/display/dc/dce110/dce110_hw_sequencer.c +++ b/drivers/gpu/drm/amd/display/dc/dce110/dce110_hw_sequencer.c @@ -2164,8 +2164,7 @@ static void dce110_setup_audio_dto( continue; if (pipe_ctx->stream->signal != SIGNAL_TYPE_HDMI_TYPE_A) continue; - if (pipe_ctx->stream_res.audio != NULL && - pipe_ctx->stream_res.audio->enabled == false) { + if (pipe_ctx->stream_res.audio != NULL) { struct audio_output audio_output; build_audio_output(context, pipe_ctx, &audio_output); @@ -2205,8 +2204,7 @@ static void dce110_setup_audio_dto( if (!dc_is_dp_signal(pipe_ctx->stream->signal)) continue; - if (pipe_ctx->stream_res.audio != NULL && - pipe_ctx->stream_res.audio->enabled == false) { + if (pipe_ctx->stream_res.audio != NULL) { struct audio_output audio_output; build_audio_output(context, pipe_ctx, &audio_output); |