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authorKieran Bingham <kieran.bingham+renesas@ideasonboard.com>2017-08-04 12:32:44 -0400
committerMauro Carvalho Chehab <mchehab@s-opensource.com>2017-08-20 09:32:49 -0400
commitab45e85851829ebb4e233ba5e401affa4128a352 (patch)
tree4f8be190753a4e42d3468ab0e1dda8bcc869926f /drivers/media/platform/vsp1/vsp1_entity.h
parent3609e7ba91a25b70bf15e824727f6dc796f1ba25 (diff)
media: v4l: vsp1: Allow entities to participate in the partition algorithm
The configuration of the pipeline and entities directly affects the inputs required to each entity for the partition algorithm. Thus it makes sense to involve those entities in the decision making process. Extend the entity ops API to provide an optional .partition() operation. This allows entities that affect the partition window to adapt the window based on their configuration. Entities implementing this operation must update the window parameter in place, which will then be passed up the pipeline. This creates a process whereby each entity describes what is required to satisfy the required output to its predecessor in the pipeline. Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Hans Verkuil <hansverk@cisco.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Diffstat (limited to 'drivers/media/platform/vsp1/vsp1_entity.h')
-rw-r--r--drivers/media/platform/vsp1/vsp1_entity.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/drivers/media/platform/vsp1/vsp1_entity.h b/drivers/media/platform/vsp1/vsp1_entity.h
index c169a060b6d2..05c616883f4a 100644
--- a/drivers/media/platform/vsp1/vsp1_entity.h
+++ b/drivers/media/platform/vsp1/vsp1_entity.h
@@ -21,6 +21,8 @@
struct vsp1_device;
struct vsp1_dl_list;
struct vsp1_pipeline;
+struct vsp1_partition;
+struct vsp1_partition_window;
enum vsp1_entity_type {
VSP1_ENTITY_BRU,
@@ -81,12 +83,17 @@ struct vsp1_route {
* selection rectangles, ...)
* @max_width: Return the max supported width of data that the entity can
* process in a single operation.
+ * @partition: Process the partition construction based on this entity's
+ * configuration.
*/
struct vsp1_entity_operations {
void (*destroy)(struct vsp1_entity *);
void (*configure)(struct vsp1_entity *, struct vsp1_pipeline *,
struct vsp1_dl_list *, enum vsp1_entity_params);
unsigned int (*max_width)(struct vsp1_entity *, struct vsp1_pipeline *);
+ void (*partition)(struct vsp1_entity *, struct vsp1_pipeline *,
+ struct vsp1_partition *, unsigned int,
+ struct vsp1_partition_window *);
};
struct vsp1_entity {