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authorChristian Brauner <brauner@kernel.org>2023-01-13 12:49:11 +0100
committerChristian Brauner (Microsoft) <brauner@kernel.org>2023-01-19 09:24:02 +0100
commitc1632a0f11209338fc300c66252bcc4686e609e8 (patch)
tree0a17d3844bb4fbdabc565f022a8da3bed1fe361a /fs/coda/coda_linux.h
parentabf08576afe31506b812c8c1be9714f78613f300 (diff)
fs: port ->setattr() to pass mnt_idmap
Convert to struct mnt_idmap. Last cycle we merged the necessary infrastructure in 256c8aed2b42 ("fs: introduce dedicated idmap type for mounts"). This is just the conversion to struct mnt_idmap. Currently we still pass around the plain namespace that was attached to a mount. This is in general pretty convenient but it makes it easy to conflate namespaces that are relevant on the filesystem with namespaces that are relevent on the mount level. Especially for non-vfs developers without detailed knowledge in this area this can be a potential source for bugs. Once the conversion to struct mnt_idmap is done all helpers down to the really low-level helpers will take a struct mnt_idmap argument instead of two namespace arguments. This way it becomes impossible to conflate the two eliminating the possibility of any bugs. All of the vfs and all filesystems only operate on struct mnt_idmap. Acked-by: Dave Chinner <dchinner@redhat.com> Reviewed-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Christian Brauner (Microsoft) <brauner@kernel.org>
Diffstat (limited to 'fs/coda/coda_linux.h')
-rw-r--r--fs/coda/coda_linux.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/fs/coda/coda_linux.h b/fs/coda/coda_linux.h
index 9be281bbcc06..b762525eb5a2 100644
--- a/fs/coda/coda_linux.h
+++ b/fs/coda/coda_linux.h
@@ -51,7 +51,7 @@ int coda_permission(struct user_namespace *mnt_userns, struct inode *inode,
int coda_revalidate_inode(struct inode *);
int coda_getattr(struct user_namespace *, const struct path *, struct kstat *,
u32, unsigned int);
-int coda_setattr(struct user_namespace *, struct dentry *, struct iattr *);
+int coda_setattr(struct mnt_idmap *, struct dentry *, struct iattr *);
/* this file: helpers */
char *coda_f2s(struct CodaFid *f);