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authorBob Peterson <rpeterso@redhat.com>2022-08-18 13:32:38 -0500
committerAndreas Gruenbacher <agruenba@redhat.com>2022-08-25 17:11:39 +0200
commit86934198eefa10a71f35162b06c44c36d85b98ba (patch)
tree83721033c4e294704fcc645aaf62b703bd1f952d /fs/gfs2
parent053640a73838400dca23087d66a9c0db579adafb (diff)
gfs2: Clear flags when withdraw prevents xmote
There are a couple places in function do_xmote where normal processing is circumvented due to withdraws in progress. However, since we bypass most of do_xmote() we bypass telling dlm to lock the dlm lock, which means dlm will never respond with a completion callback. Since the completion callback ordinarily clears GLF_LOCK, this patch changes function do_xmote to handle those situations more gracefully so the file system may be unmounted after withdraw. A very similar situation happens with the GLF_DEMOTE_IN_PROGRESS flag, which is cleared by function finish_xmote(). Since the withdraw causes us to skip the majority of do_xmote, it therefore also skips the call to finish_xmote() so the DEMOTE_IN_PROGRESS flag needs to be cleared manually. Signed-off-by: Bob Peterson <rpeterso@redhat.com> Signed-off-by: Andreas Gruenbacher <agruenba@redhat.com>
Diffstat (limited to 'fs/gfs2')
-rw-r--r--fs/gfs2/glock.c22
1 files changed, 20 insertions, 2 deletions
diff --git a/fs/gfs2/glock.c b/fs/gfs2/glock.c
index 858616afcae6..dca2cbf0338c 100644
--- a/fs/gfs2/glock.c
+++ b/fs/gfs2/glock.c
@@ -59,6 +59,8 @@ typedef void (*glock_examiner) (struct gfs2_glock * gl);
static void do_xmote(struct gfs2_glock *gl, struct gfs2_holder *gh, unsigned int target);
static void __gfs2_glock_dq(struct gfs2_holder *gh);
+static void handle_callback(struct gfs2_glock *gl, unsigned int state,
+ unsigned long delay, bool remote);
static struct dentry *gfs2_root;
static struct workqueue_struct *glock_workqueue;
@@ -730,7 +732,8 @@ static bool is_system_glock(struct gfs2_glock *gl)
*
*/
-static void do_xmote(struct gfs2_glock *gl, struct gfs2_holder *gh, unsigned int target)
+static void do_xmote(struct gfs2_glock *gl, struct gfs2_holder *gh,
+ unsigned int target)
__releases(&gl->gl_lockref.lock)
__acquires(&gl->gl_lockref.lock)
{
@@ -741,7 +744,8 @@ __acquires(&gl->gl_lockref.lock)
if (target != LM_ST_UNLOCKED && glock_blocked_by_withdraw(gl) &&
gh && !(gh->gh_flags & LM_FLAG_NOEXP))
- return;
+ goto skip_inval;
+
lck_flags &= (LM_FLAG_TRY | LM_FLAG_TRY_1CB | LM_FLAG_NOEXP |
LM_FLAG_PRIORITY);
GLOCK_BUG_ON(gl, gl->gl_state == target);
@@ -826,6 +830,20 @@ skip_inval:
(target != LM_ST_UNLOCKED ||
test_bit(SDF_WITHDRAW_RECOVERY, &sdp->sd_flags))) {
if (!is_system_glock(gl)) {
+ handle_callback(gl, LM_ST_UNLOCKED, 0, false); /* sets demote */
+ /*
+ * Ordinarily, we would call dlm and its callback would call
+ * finish_xmote, which would call state_change() to the new state.
+ * Since we withdrew, we won't call dlm, so call state_change
+ * manually, but to the UNLOCKED state we desire.
+ */
+ state_change(gl, LM_ST_UNLOCKED);
+ /*
+ * We skip telling dlm to do the locking, so we won't get a
+ * reply that would otherwise clear GLF_LOCK. So we clear it here.
+ */
+ clear_bit(GLF_LOCK, &gl->gl_flags);
+ clear_bit(GLF_DEMOTE_IN_PROGRESS, &gl->gl_flags);
gfs2_glock_queue_work(gl, GL_GLOCK_DFT_HOLD);
goto out;
} else {