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authorVille Syrjälä <ville.syrjala@linux.intel.com>2016-12-14 23:31:35 +0200
committerVille Syrjälä <ville.syrjala@linux.intel.com>2016-12-15 14:55:33 +0200
commitb00c600e91531df00aaa551049382416c4db745d (patch)
tree5cccbc5f6ab85c4bdba95f169c6337e8f87cf332 /include/drm/drm_framebuffer.h
parent145fcb115052c31f9aa5bed0ae9f9c4dd51b49ae (diff)
drm: Nuke fb->depth
Replace uses of fb->depth with fb->format->depth. Less duplicate information is a good thing. @@ struct drm_framebuffer *fb; expression E; @@ drm_helper_mode_fill_fb_struct(...) { ... - fb->depth = E; ... } @@ struct nouveau_framebuffer *fb; @@ - fb->base.depth + fb->base.format->depth @@ struct drm_framebuffer fb; @@ - fb.depth + fb.format->depth @@ struct drm_framebuffer *fb; @@ - fb->depth + fb->format->depth @@ struct drm_framebuffer fb; @@ - (fb.format->depth) + fb.format->depth @@ struct drm_framebuffer *fb; @@ - (fb->format->depth) + fb->format->depth @@ @@ struct drm_framebuffer { ... - unsigned int depth; ... }; v2: Drop the vmw stuff (Daniel) Rerun spatch due to code changes Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/1481751095-18249-1-git-send-email-ville.syrjala@linux.intel.com
Diffstat (limited to 'include/drm/drm_framebuffer.h')
-rw-r--r--include/drm/drm_framebuffer.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/include/drm/drm_framebuffer.h b/include/drm/drm_framebuffer.h
index 79640c3e7ec4..0c14f0adf161 100644
--- a/include/drm/drm_framebuffer.h
+++ b/include/drm/drm_framebuffer.h
@@ -170,12 +170,6 @@ struct drm_framebuffer {
*/
unsigned int height;
/**
- * @depth: Depth in bits per pixel for RGB formats. 0 for everything
- * else. Legacy information derived from @pixel_format, it's suggested to use
- * the DRM FOURCC codes and helper functions directly instead.
- */
- unsigned int depth;
- /**
* @bits_per_pixel: Storage used bits per pixel for RGB formats. 0 for
* everything else. Legacy information derived from @pixel_format, it's
* suggested to use the DRM FOURCC codes and helper functions directly