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authorMatthew Brost <matthew.brost@intel.com>2023-10-30 20:24:37 -0700
committerLuben Tuikov <ltuikov89@gmail.com>2023-11-01 17:29:21 -0400
commitf7fe64ad0f22ff034f8ebcfbd7299ee9cc9b57d7 (patch)
treefe5c8e7dabcaf9a34e039a27f66e3b60524fd948 /include/drm/gpu_scheduler.h
parenta6149f0393699308fb00149be913044977bceb56 (diff)
drm/sched: Split free_job into own work item
Rather than call free_job and run_job in same work item have a dedicated work item for each. This aligns with the design and intended use of work queues. v2: - Test for DMA_FENCE_FLAG_TIMESTAMP_BIT before setting timestamp in free_job() work item (Danilo) v3: - Drop forward dec of drm_sched_select_entity (Boris) - Return in drm_sched_run_job_work if entity NULL (Boris) v4: - Replace dequeue with peek and invert logic (Luben) - Wrap to 100 lines (Luben) - Update comments for *_queue / *_queue_if_ready functions (Luben) v5: - Drop peek argument, blindly reinit idle (Luben) - s/drm_sched_free_job_queue_if_ready/drm_sched_free_job_queue_if_done (Luben) - Update work_run_job & work_free_job kernel doc (Luben) v6: - Do not move drm_sched_select_entity in file (Luben) Signed-off-by: Matthew Brost <matthew.brost@intel.com> Link: https://lore.kernel.org/r/20231031032439.1558703-4-matthew.brost@intel.com Reviewed-by: Luben Tuikov <ltuikov89@gmail.com> Signed-off-by: Luben Tuikov <ltuikov89@gmail.com>
Diffstat (limited to 'include/drm/gpu_scheduler.h')
-rw-r--r--include/drm/gpu_scheduler.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index 4bf94aca2631..6655aeeef9bb 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -480,9 +480,10 @@ struct drm_sched_backend_ops {
* finished.
* @hw_rq_count: the number of jobs currently in the hardware queue.
* @job_id_count: used to assign unique id to the each job.
- * @submit_wq: workqueue used to queue @work_run_job
+ * @submit_wq: workqueue used to queue @work_run_job and @work_free_job
* @timeout_wq: workqueue used to queue @work_tdr
* @work_run_job: work which calls run_job op of each scheduler.
+ * @work_free_job: work which calls free_job op of each scheduler.
* @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the
* timeout interval is over.
* @pending_list: the list of jobs which are currently in the job queue.
@@ -512,6 +513,7 @@ struct drm_gpu_scheduler {
struct workqueue_struct *submit_wq;
struct workqueue_struct *timeout_wq;
struct work_struct work_run_job;
+ struct work_struct work_free_job;
struct delayed_work work_tdr;
struct list_head pending_list;
spinlock_t job_list_lock;