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authorWolfram Sang <wsa+renesas@sang-engineering.com>2022-08-22 17:14:58 -0700
committerDmitry Torokhov <dmitry.torokhov@gmail.com>2022-08-22 17:16:24 -0700
commita9da7251ac8bcc2f2358513868f1903ac2809b3d (patch)
tree402d4db6b283ea95f7297f681805608c3ce4bac4 /include/linux/gameport.h
parenta9f08ad7adb3d2f90e11efbb40a1246ef95b0c04 (diff)
Input: gameport - move from strlcpy with unused retval to strscpy
Follow the advice of the below link and prefer 'strscpy' in this subsystem. Conversion is 1:1 because the return value is not used. Generated by a coccinelle script. Signed-off-by: Wolfram Sang <wsa+renesas@sang-engineering.com> Link: https://lore.kernel.org/r/20220818210156.8143-1-wsa+renesas@sang-engineering.com Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Diffstat (limited to 'include/linux/gameport.h')
-rw-r--r--include/linux/gameport.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/linux/gameport.h b/include/linux/gameport.h
index 69081d899492..8c2f00018e89 100644
--- a/include/linux/gameport.h
+++ b/include/linux/gameport.h
@@ -110,7 +110,7 @@ static inline void gameport_free_port(struct gameport *gameport)
static inline void gameport_set_name(struct gameport *gameport, const char *name)
{
- strlcpy(gameport->name, name, sizeof(gameport->name));
+ strscpy(gameport->name, name, sizeof(gameport->name));
}
/*