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authorDmitry Torokhov <dmitry.torokhov@gmail.com>2023-06-06 11:16:25 -0700
committerDmitry Torokhov <dmitry.torokhov@gmail.com>2023-06-06 11:42:51 -0700
commitf11f1a92c17385ff4d6e2bc8002d59aed70b98c4 (patch)
tree7d4f1c4452d3b3af5459c6d7a52ba2e61c7c936d /include/linux/gameport.h
parentd9f12a3bbb6d1afe872425a8fa2612945975cfb8 (diff)
Input: gameport - provide default trigger() and read()
Instead of constantly checking pointer(s) for non-NULL-ness provide default implementations of trigger() and read() and instantiate them during pore registration if driver-specific versions were not provided. Link: https://lore.kernel.org/r/ZGvoqP5PAAsJuky4@google.com Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Diffstat (limited to 'include/linux/gameport.h')
-rw-r--r--include/linux/gameport.h11
1 files changed, 2 insertions, 9 deletions
diff --git a/include/linux/gameport.h b/include/linux/gameport.h
index 8c2f00018e89..0a221e768ea4 100644
--- a/include/linux/gameport.h
+++ b/include/linux/gameport.h
@@ -5,7 +5,6 @@
#ifndef _GAMEPORT_H
#define _GAMEPORT_H
-#include <asm/io.h>
#include <linux/types.h>
#include <linux/list.h>
#include <linux/mutex.h>
@@ -165,18 +164,12 @@ void gameport_unregister_driver(struct gameport_driver *drv);
static inline void gameport_trigger(struct gameport *gameport)
{
- if (gameport->trigger)
- gameport->trigger(gameport);
- else
- outb(0xff, gameport->io);
+ gameport->trigger(gameport);
}
static inline unsigned char gameport_read(struct gameport *gameport)
{
- if (gameport->read)
- return gameport->read(gameport);
- else
- return inb(gameport->io);
+ return gameport->read(gameport);
}
static inline int gameport_cooked_read(struct gameport *gameport, int *axes, int *buttons)