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authorHans Verkuil <hans.verkuil@cisco.com>2018-05-21 04:54:27 -0400
committerMauro Carvalho Chehab <mchehab+samsung@kernel.org>2018-08-31 11:04:51 -0400
commit10905d70d78841a6fa191be5ec193e3c0d63555f (patch)
treeeb0db2d23b491a32b75227c13eb13974941212c8 /include/media/media-device.h
parent66431c0bab0fb8bdd62930575869bea98eb2baf0 (diff)
media: media-request: implement media requests
Add initial media request support: 1) Add MEDIA_IOC_REQUEST_ALLOC ioctl support to media-device.c 2) Add struct media_request to store request objects. 3) Add struct media_request_object to represent a request object. 4) Add MEDIA_REQUEST_IOC_QUEUE/REINIT ioctl support. Basic lifecycle: the application allocates a request, adds objects to it, queues the request, polls until it is completed and can then read the final values of the objects at the time of completion. When it closes the file descriptor the request memory will be freed (actually, when the last user of that request releases the request). Drivers will bind an object to a request (the 'adds objects to it' phase), when MEDIA_REQUEST_IOC_QUEUE is called the request is validated (req_validate op), then queued (the req_queue op). When done with an object it can either be unbound from the request (e.g. when the driver has finished with a vb2 buffer) or marked as completed (e.g. for controls associated with a buffer). When all objects in the request are completed (or unbound), then the request fd will signal an exception (poll). Co-developed-by: Sakari Ailus <sakari.ailus@linux.intel.com> Co-developed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Co-developed-by: Alexandre Courbot <acourbot@chromium.org> Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com> Reviewed-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
Diffstat (limited to 'include/media/media-device.h')
-rw-r--r--include/media/media-device.h29
1 files changed, 29 insertions, 0 deletions
diff --git a/include/media/media-device.h b/include/media/media-device.h
index bcc6ec434f1f..c8ddbfe8b74c 100644
--- a/include/media/media-device.h
+++ b/include/media/media-device.h
@@ -27,6 +27,7 @@
struct ida;
struct device;
+struct media_device;
/**
* struct media_entity_notify - Media Entity Notify
@@ -50,10 +51,32 @@ struct media_entity_notify {
* struct media_device_ops - Media device operations
* @link_notify: Link state change notification callback. This callback is
* called with the graph_mutex held.
+ * @req_alloc: Allocate a request. Set this if you need to allocate a struct
+ * larger then struct media_request. @req_alloc and @req_free must
+ * either both be set or both be NULL.
+ * @req_free: Free a request. Set this if @req_alloc was set as well, leave
+ * to NULL otherwise.
+ * @req_validate: Validate a request, but do not queue yet. The req_queue_mutex
+ * lock is held when this op is called.
+ * @req_queue: Queue a validated request, cannot fail. If something goes
+ * wrong when queueing this request then it should be marked
+ * as such internally in the driver and any related buffers
+ * must eventually return to vb2 with state VB2_BUF_STATE_ERROR.
+ * The req_queue_mutex lock is held when this op is called.
+ * It is important that vb2 buffer objects are queued last after
+ * all other object types are queued: queueing a buffer kickstarts
+ * the request processing, so all other objects related to the
+ * request (and thus the buffer) must be available to the driver.
+ * And once a buffer is queued, then the driver can complete
+ * or delete objects from the request before req_queue exits.
*/
struct media_device_ops {
int (*link_notify)(struct media_link *link, u32 flags,
unsigned int notification);
+ struct media_request *(*req_alloc)(struct media_device *mdev);
+ void (*req_free)(struct media_request *req);
+ int (*req_validate)(struct media_request *req);
+ void (*req_queue)(struct media_request *req);
};
/**
@@ -88,6 +111,9 @@ struct media_device_ops {
* @disable_source: Disable Source Handler function pointer
*
* @ops: Operation handler callbacks
+ * @req_queue_mutex: Serialise the MEDIA_REQUEST_IOC_QUEUE ioctl w.r.t.
+ * other operations that stop or start streaming.
+ * @request_id: Used to generate unique request IDs
*
* This structure represents an abstract high-level media device. It allows easy
* access to entities and provides basic media device-level support. The
@@ -158,6 +184,9 @@ struct media_device {
void (*disable_source)(struct media_entity *entity);
const struct media_device_ops *ops;
+
+ struct mutex req_queue_mutex;
+ atomic_t request_id;
};
/* We don't need to include pci.h or usb.h here */