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authorTomi Valkeinen <tomi.valkeinen@ideasonboard.com>2022-08-31 16:13:32 +0200
committerMauro Carvalho Chehab <mchehab@kernel.org>2022-09-24 09:13:23 +0200
commit340eba477f0e51bed997e94bd3c2b728a0c6e1ac (patch)
treec8b981ccedb4ab479d55ad74edf2bf3bdff0e47d /include/media/v4l2-dev.h
parent72b603357ae461c0f19ca05d6624b4afd5c74b47 (diff)
media: v4l2-dev: Add videodev wrappers for media pipelines
With the upcoming stream related improvements to the pipelines, the pipelines are moved from media entities to media pads. As the drivers currently use the pipelines with the entity based model, moving the pipelines to pads will cause changes to the drivers. However, most of the uses of media pipelines are related to a video device (a DMA engine) with a single pad, and thus there's never a need to support multiple pads in these use cases. We can avoid pushing the complexities of the pad based model to the drivers by adding video device wrappers for the pipeline related functions. This patch adds a number of wrappers to media_pipeline functions, all of which take a video_device as a parameter (instead of a media_entity), and verify that there's just one pad. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@kernel.org>
Diffstat (limited to 'include/media/v4l2-dev.h')
-rw-r--r--include/media/v4l2-dev.h88
1 files changed, 88 insertions, 0 deletions
diff --git a/include/media/v4l2-dev.h b/include/media/v4l2-dev.h
index 5cf1edefb822..494685872254 100644
--- a/include/media/v4l2-dev.h
+++ b/include/media/v4l2-dev.h
@@ -539,4 +539,92 @@ static inline int video_is_registered(struct video_device *vdev)
return test_bit(V4L2_FL_REGISTERED, &vdev->flags);
}
+#if defined(CONFIG_MEDIA_CONTROLLER)
+
+/**
+ * video_device_pipeline_start - Mark a pipeline as streaming
+ * @vdev: Starting video device
+ * @pipe: Media pipeline to be assigned to all entities in the pipeline.
+ *
+ * Mark all entities connected to a given video device through enabled links,
+ * either directly or indirectly, as streaming. The given pipeline object is
+ * assigned to every entity in the pipeline and stored in the media_entity pipe
+ * field.
+ *
+ * Calls to this function can be nested, in which case the same number of
+ * video_device_pipeline_stop() calls will be required to stop streaming. The
+ * pipeline pointer must be identical for all nested calls to
+ * video_device_pipeline_start().
+ *
+ * The video device must contain a single pad.
+ *
+ * This is a convenience wrapper around media_pipeline_start().
+ */
+__must_check int video_device_pipeline_start(struct video_device *vdev,
+ struct media_pipeline *pipe);
+
+/**
+ * __video_device_pipeline_start - Mark a pipeline as streaming
+ * @vdev: Starting video device
+ * @pipe: Media pipeline to be assigned to all entities in the pipeline.
+ *
+ * ..note:: This is the non-locking version of video_device_pipeline_start()
+ *
+ * The video device must contain a single pad.
+ *
+ * This is a convenience wrapper around __media_pipeline_start().
+ */
+__must_check int __video_device_pipeline_start(struct video_device *vdev,
+ struct media_pipeline *pipe);
+
+/**
+ * video_device_pipeline_stop - Mark a pipeline as not streaming
+ * @vdev: Starting video device
+ *
+ * Mark all entities connected to a given video device through enabled links,
+ * either directly or indirectly, as not streaming. The media_entity pipe field
+ * is reset to %NULL.
+ *
+ * If multiple calls to media_pipeline_start() have been made, the same
+ * number of calls to this function are required to mark the pipeline as not
+ * streaming.
+ *
+ * The video device must contain a single pad.
+ *
+ * This is a convenience wrapper around media_pipeline_stop().
+ */
+void video_device_pipeline_stop(struct video_device *vdev);
+
+/**
+ * __video_device_pipeline_stop - Mark a pipeline as not streaming
+ * @vdev: Starting video device
+ *
+ * .. note:: This is the non-locking version of media_pipeline_stop()
+ *
+ * The video device must contain a single pad.
+ *
+ * This is a convenience wrapper around __media_pipeline_stop().
+ */
+void __video_device_pipeline_stop(struct video_device *vdev);
+
+/**
+ * video_device_pipeline - Get the media pipeline a video device is part of
+ * @vdev: The video device
+ *
+ * This function returns the media pipeline that a video device has been
+ * associated with when constructing the pipeline with
+ * video_device_pipeline_start(). The pointer remains valid until
+ * video_device_pipeline_stop() is called.
+ *
+ * Return: The media_pipeline the video device is part of, or NULL if the video
+ * device is not part of any pipeline.
+ *
+ * The video device must contain a single pad.
+ *
+ * This is a convenience wrapper around media_entity_pipeline().
+ */
+struct media_pipeline *video_device_pipeline(struct video_device *vdev);
+
+#endif /* CONFIG_MEDIA_CONTROLLER */
+
#endif /* _V4L2_DEV_H */