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authorOswald Buddenhagen <oswald.buddenhagen@gmx.de>2023-05-18 16:09:44 +0200
committerTakashi Iwai <tiwai@suse.de>2023-05-18 16:55:56 +0200
commit82a9fa6e9e3c769f7edc62810c9718997cada53d (patch)
treec6a70fb3b045f541c8419f9b6401a9a285a130f8 /include/sound/emu10k1.h
parentb840f8d8fcb3df9e65bb6782a9072897b6ea117d (diff)
ALSA: emu10k1: make freeing untouched playback voices cheap
This allows us to drop the code that tries to preserve already allocated voices upon repeated hw_param callback invocations. Getting it right for multi-channel voices would otherwise get a bit hairy. Signed-off-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de> Link: https://lore.kernel.org/r/20230518140947.3725394-5-oswald.buddenhagen@gmx.de Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'include/sound/emu10k1.h')
-rw-r--r--include/sound/emu10k1.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/sound/emu10k1.h b/include/sound/emu10k1.h
index 1fa7816c07fd..0ce84beb6441 100644
--- a/include/sound/emu10k1.h
+++ b/include/sound/emu10k1.h
@@ -1453,6 +1453,7 @@ struct snd_emu10k1;
struct snd_emu10k1_voice {
unsigned char number;
unsigned char use;
+ unsigned char dirty;
void (*interrupt)(struct snd_emu10k1 *emu, struct snd_emu10k1_voice *pvoice);
struct snd_emu10k1_pcm *epcm;