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authorMohan Kumar <mkumard@nvidia.com>2020-08-05 15:22:20 +0530
committerTakashi Iwai <tiwai@suse.de>2020-08-05 12:27:47 +0200
commit4106820b90ab0f963571d14bdbf9a2587ca80532 (patch)
tree03bd439344ce911a5d0289a5f6c273938a8e5a92 /include/sound
parent6c17e9dd5cdd352276180f47c0a8b24a1d4661af (diff)
ALSA: hda: Add dma stop delay variable
A variable dma_stop_delay is added as a new member in hdac_bus structure to avoid memory decode error incase DMA RUN bit is not disabled in the given timeout from snd_hdac_stream_sync function and followed by stream reset which results in memory decode error between reset set and clear operation. Signed-off-by: Mohan Kumar <mkumard@nvidia.com> Link: https://lore.kernel.org/r/20200805095221.5476-3-mkumard@nvidia.com Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'include/sound')
-rw-r--r--include/sound/hdaudio.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/include/sound/hdaudio.h b/include/sound/hdaudio.h
index c1f78d9a6e47..6eed61e6cf8a 100644
--- a/include/sound/hdaudio.h
+++ b/include/sound/hdaudio.h
@@ -347,6 +347,9 @@ struct hdac_bus {
int bdl_pos_adj; /* BDL position adjustment */
+ /* delay time in us for dma stop */
+ unsigned int dma_stop_delay;
+
/* locks */
spinlock_t reg_lock;
struct mutex cmd_mutex;