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authorDave Stevenson <dave.stevenson@raspberrypi.org>2018-03-16 15:04:35 -0700
committerEric Anholt <eric@anholt.net>2018-05-31 11:42:44 -0700
commite065a8dd30af703b4794dc740c0825ee12b92efd (patch)
tree6d45d27aced44f92a1582de5bae69ca16ed42d76 /include/uapi/drm/drm_fourcc.h
parent1e871d65e375280757833d9fce91dda71980bdf5 (diff)
drm/vc4: Add support for SAND modifier.
This is the format generated by VC4's H.264 engine, and preferred by the ISP as well. By displaying SAND buffers directly, we can avoid needing to use the ISP to rewrite the SAND H.264 output to linear before display. This is a joint effort by Dave Stevenson (who wrote the initial patch and DRM demo) and Eric Anholt (drm_fourcc.h generalization, safety checks, RGBA support). v2: Make the parameter macro give all of the middle 48 bits (suggested by Daniels). Fix fourcc_mod_broadcom_mod()'s bits/shift being swapped. Mark NV12/21 as supported, not YUV420. Signed-off-by: Dave Stevenson <dave.stevenson@raspberrypi.org> Signed-off-by: Eric Anholt <eric@anholt.net> Cc: Daniel Vetter <daniel@ffwll.ch> Acked-by: Daniel Stone <daniels@collabora.com> (v1) Cc: Boris Brezillon <boris.brezillon@bootlin.com> Cc: Maxime Ripard <maxime.ripard@bootlin.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180316220435.31416-3-eric@anholt.net
Diffstat (limited to 'include/uapi/drm/drm_fourcc.h')
-rw-r--r--include/uapi/drm/drm_fourcc.h59
1 files changed, 59 insertions, 0 deletions
diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h
index e04613d30a13..64bf67abff7e 100644
--- a/include/uapi/drm/drm_fourcc.h
+++ b/include/uapi/drm/drm_fourcc.h
@@ -385,6 +385,23 @@ extern "C" {
fourcc_mod_code(NVIDIA, 0x15)
/*
+ * Some Broadcom modifiers take parameters, for example the number of
+ * vertical lines in the image. Reserve the lower 32 bits for modifier
+ * type, and the next 24 bits for parameters. Top 8 bits are the
+ * vendor code.
+ */
+#define __fourcc_mod_broadcom_param_shift 8
+#define __fourcc_mod_broadcom_param_bits 48
+#define fourcc_mod_broadcom_code(val, params) \
+ fourcc_mod_code(BROADCOM, ((((__u64)params) << __fourcc_mod_broadcom_param_shift) | val))
+#define fourcc_mod_broadcom_param(m) \
+ ((int)(((m) >> __fourcc_mod_broadcom_param_shift) & \
+ ((1ULL << __fourcc_mod_broadcom_param_bits) - 1)))
+#define fourcc_mod_broadcom_mod(m) \
+ ((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) << \
+ __fourcc_mod_broadcom_param_shift))
+
+/*
* Broadcom VC4 "T" format
*
* This is the primary layout that the V3D GPU can texture from (it
@@ -405,6 +422,48 @@ extern "C" {
*/
#define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1)
+/*
+ * Broadcom SAND format
+ *
+ * This is the native format that the H.264 codec block uses. For VC4
+ * HVS, it is only valid for H.264 (NV12/21) and RGBA modes.
+ *
+ * The image can be considered to be split into columns, and the
+ * columns are placed consecutively into memory. The width of those
+ * columns can be either 32, 64, 128, or 256 pixels, but in practice
+ * only 128 pixel columns are used.
+ *
+ * The pitch between the start of each column is set to optimally
+ * switch between SDRAM banks. This is passed as the number of lines
+ * of column width in the modifier (we can't use the stride value due
+ * to various core checks that look at it , so you should set the
+ * stride to width*cpp).
+ *
+ * Note that the column height for this format modifier is the same
+ * for all of the planes, assuming that each column contains both Y
+ * and UV. Some SAND-using hardware stores UV in a separate tiled
+ * image from Y to reduce the column height, which is not supported
+ * with these modifiers.
+ */
+
+#define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \
+ fourcc_mod_broadcom_code(2, v)
+#define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \
+ fourcc_mod_broadcom_code(3, v)
+#define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \
+ fourcc_mod_broadcom_code(4, v)
+#define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \
+ fourcc_mod_broadcom_code(5, v)
+
+#define DRM_FORMAT_MOD_BROADCOM_SAND32 \
+ DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0)
+#define DRM_FORMAT_MOD_BROADCOM_SAND64 \
+ DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0)
+#define DRM_FORMAT_MOD_BROADCOM_SAND128 \
+ DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0)
+#define DRM_FORMAT_MOD_BROADCOM_SAND256 \
+ DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0)
+
#if defined(__cplusplus)
}
#endif