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authorAshok Raj <ashok.raj@intel.com>2005-06-25 14:55:02 -0700
committerLinus Torvalds <torvalds@ppc970.osdl.org>2005-06-25 16:24:31 -0700
commit884d9e40b4089014f40c49e86ac6505842db2b53 (patch)
tree8ff4f3225b46f84a5973074d9c4792b9e744c8e1 /include
parentcb0cd8d49a9b81aff7a02e2ed826b5cfdfe9a172 (diff)
[PATCH] x86_64: Dont use broadcast shortcut to make it cpu hotplug safe.
Broadcast IPI's provide un-expected behaviour for cpu hotplug. CPU's in offline state also end up receiving the IPI. Once the cpus become online they receive these stale IPI's which are bad and introduce unexpected behaviour. This is easily avoided by not sending a broadcast and addressing just the CPU's in online map. Doing prelim cycle counts it appears there is no big overhead and numbers seem around 0x3000-0x3900 on an average on x86 and x86_64 systems with CPUS running 3G, both for broadcast and mask version of the API's. The shortcuts are useful only for flat mode (where the perf shows no degradation), and in cluster mode, its unicast anyway. Its simpler to just not use broadcast anymore. Signed-off-by: Ashok Raj <ashok.raj@intel.com> Acked-by: Andi Kleen <ak@muc.de> Acked-by: Zwane Mwaikambo <zwane@arm.linux.org.uk> Signed-off-by: Shaohua Li <shaohua.li@intel.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'include')
-rw-r--r--include/asm-x86_64/smp.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/include/asm-x86_64/smp.h b/include/asm-x86_64/smp.h
index 9c6242fb99db..aeb1b73e21e1 100644
--- a/include/asm-x86_64/smp.h
+++ b/include/asm-x86_64/smp.h
@@ -43,6 +43,8 @@ extern cpumask_t cpu_callout_map;
extern void smp_alloc_memory(void);
extern volatile unsigned long smp_invalidate_needed;
extern int pic_mode;
+extern void lock_ipi_call_lock(void);
+extern void unlock_ipi_call_lock(void);
extern int smp_num_siblings;
extern void smp_flush_tlb(void);
extern void smp_message_irq(int cpl, void *dev_id, struct pt_regs *regs);