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authorPaul E. McKenney <paulmck@linux.vnet.ibm.com>2016-11-30 06:24:30 -0800
committerPaul E. McKenney <paulmck@linux.vnet.ibm.com>2017-10-09 14:25:17 -0700
commitf79c3ad6189624c3de0ad5521610c9e22a1c33cf (patch)
tree82bfe610ef11d2dbaf120f7ddbbc250ec4f917fb /kernel/rcu
parent8a5776a5f49812d29fe4b2d0a2d71675c3facf3f (diff)
sched,rcu: Make cond_resched() provide RCU quiescent state
There is some confusion as to which of cond_resched() or cond_resched_rcu_qs() should be added to long in-kernel loops. This commit therefore eliminates the decision by adding RCU quiescent states to cond_resched(). This commit also simplifies the code that used to interact with cond_resched_rcu_qs(), and that now interacts with cond_resched(), to reduce its overhead. This reduction is necessary to allow the heavier-weight cond_resched_rcu_qs() mechanism to be invoked everywhere that cond_resched() is invoked. Part of that reduction in overhead converts the jiffies_till_sched_qs kernel parameter to read-only at runtime, thus eliminating the need for bounds checking. Reported-by: Michal Hocko <mhocko@kernel.org> Signed-off-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Peter Zijlstra <peterz@infradead.org> [ paulmck: Keep PREEMPT=n cond_resched a no-op, per Peter Zijlstra. ]
Diffstat (limited to 'kernel/rcu')
-rw-r--r--kernel/rcu/tree.c25
1 files changed, 5 insertions, 20 deletions
diff --git a/kernel/rcu/tree.c b/kernel/rcu/tree.c
index b0ad62b0e7b8..0dda57a28276 100644
--- a/kernel/rcu/tree.c
+++ b/kernel/rcu/tree.c
@@ -534,8 +534,8 @@ module_param(rcu_kick_kthreads, bool, 0644);
* How long the grace period must be before we start recruiting
* quiescent-state help from rcu_note_context_switch().
*/
-static ulong jiffies_till_sched_qs = HZ / 20;
-module_param(jiffies_till_sched_qs, ulong, 0644);
+static ulong jiffies_till_sched_qs = HZ / 10;
+module_param(jiffies_till_sched_qs, ulong, 0444);
static bool rcu_start_gp_advanced(struct rcu_state *rsp, struct rcu_node *rnp,
struct rcu_data *rdp);
@@ -1235,7 +1235,6 @@ static int rcu_implicit_dynticks_qs(struct rcu_data *rdp)
unsigned long jtsq;
bool *rnhqp;
bool *ruqp;
- unsigned long rjtsc;
struct rcu_node *rnp;
/*
@@ -1252,23 +1251,13 @@ static int rcu_implicit_dynticks_qs(struct rcu_data *rdp)
return 1;
}
- /* Compute and saturate jiffies_till_sched_qs. */
- jtsq = jiffies_till_sched_qs;
- rjtsc = rcu_jiffies_till_stall_check();
- if (jtsq > rjtsc / 2) {
- WRITE_ONCE(jiffies_till_sched_qs, rjtsc);
- jtsq = rjtsc / 2;
- } else if (jtsq < 1) {
- WRITE_ONCE(jiffies_till_sched_qs, 1);
- jtsq = 1;
- }
-
/*
* Has this CPU encountered a cond_resched_rcu_qs() since the
* beginning of the grace period? For this to be the case,
* the CPU has to have noticed the current grace period. This
* might not be the case for nohz_full CPUs looping in the kernel.
*/
+ jtsq = jiffies_till_sched_qs;
rnp = rdp->mynode;
ruqp = per_cpu_ptr(&rcu_dynticks.rcu_urgent_qs, rdp->cpu);
if (time_after(jiffies, rdp->rsp->gp_start + jtsq) &&
@@ -1276,7 +1265,7 @@ static int rcu_implicit_dynticks_qs(struct rcu_data *rdp)
READ_ONCE(rdp->gpnum) == rnp->gpnum && !rdp->gpwrap) {
trace_rcu_fqs(rdp->rsp->name, rdp->gpnum, rdp->cpu, TPS("rqc"));
return 1;
- } else {
+ } else if (time_after(jiffies, rdp->rsp->gp_start + jtsq)) {
/* Load rcu_qs_ctr before store to rcu_urgent_qs. */
smp_store_release(ruqp, true);
}
@@ -1304,10 +1293,6 @@ static int rcu_implicit_dynticks_qs(struct rcu_data *rdp)
* updates are only once every few jiffies, the probability of
* lossage (and thus of slight grace-period extension) is
* quite low.
- *
- * Note that if the jiffies_till_sched_qs boot/sysfs parameter
- * is set too high, we override with half of the RCU CPU stall
- * warning delay.
*/
rnhqp = &per_cpu(rcu_dynticks.rcu_need_heavy_qs, rdp->cpu);
if (!READ_ONCE(*rnhqp) &&
@@ -1316,7 +1301,7 @@ static int rcu_implicit_dynticks_qs(struct rcu_data *rdp)
WRITE_ONCE(*rnhqp, true);
/* Store rcu_need_heavy_qs before rcu_urgent_qs. */
smp_store_release(ruqp, true);
- rdp->rsp->jiffies_resched += 5; /* Re-enable beating. */
+ rdp->rsp->jiffies_resched += jtsq; /* Re-enable beating. */
}
/*