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authorJohn Fastabend <john.fastabend@gmail.com>2023-12-21 15:23:23 -0800
committerMartin KaFai Lau <martin.lau@kernel.org>2024-01-03 16:50:06 -0800
commit16b2f264983dc264c1560cc0170e760dec1bf54f (patch)
tree6193fe6512ba7c9095c01278510cefc390cd2e7f /net/unix
parentb4560055c8f11c5e2cfffb4de928b3cfd4eae3b4 (diff)
bpf: sockmap, fix proto update hook to avoid dup calls
When sockets are added to a sockmap or sockhash we allocate and init a psock. Then update the proto ops with sock_map_init_proto the flow is sock_hash_update_common sock_map_link psock = sock_map_psock_get_checked() <-returns existing psock sock_map_init_proto(sk, psock) <- updates sk_proto If the socket is already in a map this results in the sock_map_init_proto being called multiple times on the same socket. We do this because when a socket is added to multiple maps this might result in a new set of BPF programs being attached to the socket requiring an updated ops struct. This creates a rule where it must be safe to call psock_update_sk_prot multiple times. When we added a fix for UAF through unix sockets in patch 4dd9a38a753fc we broke this rule by adding a sock_hold in that path to ensure the sock is not released. The result is if a af_unix stream sock is placed in multiple maps it results in a memory leak because we call sock_hold multiple times with only a single sock_put on it. Fixes: 8866730aed51 ("bpf, sockmap: af_unix stream sockets need to hold ref for pair sock") Reported-by: Xingwei Lee <xrivendell7@gmail.com> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Martin KaFai Lau <martin.lau@kernel.org> Reviewed-by: Jakub Sitnicki <jakub@cloudflare.com> Link: https://lore.kernel.org/r/20231221232327.43678-2-john.fastabend@gmail.com
Diffstat (limited to 'net/unix')
-rw-r--r--net/unix/unix_bpf.c21
1 files changed, 18 insertions, 3 deletions
diff --git a/net/unix/unix_bpf.c b/net/unix/unix_bpf.c
index 7ea7c3a0d0d0..bd84785bf8d6 100644
--- a/net/unix/unix_bpf.c
+++ b/net/unix/unix_bpf.c
@@ -161,15 +161,30 @@ int unix_stream_bpf_update_proto(struct sock *sk, struct sk_psock *psock, bool r
{
struct sock *sk_pair;
+ /* Restore does not decrement the sk_pair reference yet because we must
+ * keep the a reference to the socket until after an RCU grace period
+ * and any pending sends have completed.
+ */
if (restore) {
sk->sk_write_space = psock->saved_write_space;
sock_replace_proto(sk, psock->sk_proto);
return 0;
}
- sk_pair = unix_peer(sk);
- sock_hold(sk_pair);
- psock->sk_pair = sk_pair;
+ /* psock_update_sk_prot can be called multiple times if psock is
+ * added to multiple maps and/or slots in the same map. There is
+ * also an edge case where replacing a psock with itself can trigger
+ * an extra psock_update_sk_prot during the insert process. So it
+ * must be safe to do multiple calls. Here we need to ensure we don't
+ * increment the refcnt through sock_hold many times. There will only
+ * be a single matching destroy operation.
+ */
+ if (!psock->sk_pair) {
+ sk_pair = unix_peer(sk);
+ sock_hold(sk_pair);
+ psock->sk_pair = sk_pair;
+ }
+
unix_stream_bpf_check_needs_rebuild(psock->sk_proto);
sock_replace_proto(sk, &unix_stream_bpf_prot);
return 0;