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authorAlice Ryhl <aliceryhl@google.com>2023-08-28 10:48:07 +0000
committerTejun Heo <tj@kernel.org>2023-09-25 09:46:42 -1000
commit15b286d1fd056b0366bc8d211ff2c4ce2449eacb (patch)
tree7fdf27b5adeffca0f1fd65d02dab33d72e762c4b /rust
parent115c95e9e14c482682080598907e6a18091fd0af (diff)
rust: workqueue: add examples
This adds two examples of how to use the workqueue. The first example shows how to use it when you only have one `work_struct` field, and the second example shows how to use it when you have multiple `work_struct` fields. Signed-off-by: Alice Ryhl <aliceryhl@google.com> Reviewed-by: Martin Rodriguez Reboredo <yakoyoku@gmail.com> Reviewed-by: Gary Guo <gary@garyguo.net> Reviewed-by: "Andreas Hindborg (Samsung)" <nmi@metaspace.dk> Reviewed-by: Benno Lossin <benno.lossin@proton.me> Reviewed-by: Boqun Feng <boqun.feng@gmail.com> Signed-off-by: Tejun Heo <tj@kernel.org>
Diffstat (limited to 'rust')
-rw-r--r--rust/kernel/workqueue.rs106
1 files changed, 106 insertions, 0 deletions
diff --git a/rust/kernel/workqueue.rs b/rust/kernel/workqueue.rs
index 40ccc53f6e93..b67fb1ba168e 100644
--- a/rust/kernel/workqueue.rs
+++ b/rust/kernel/workqueue.rs
@@ -26,6 +26,112 @@
//! * The `WorkItemPointer` trait is implemented for the pointer type that points at a something
//! that implements `WorkItem`.
//!
+//! ## Example
+//!
+//! This example defines a struct that holds an integer and can be scheduled on the workqueue. When
+//! the struct is executed, it will print the integer. Since there is only one `work_struct` field,
+//! we do not need to specify ids for the fields.
+//!
+//! ```
+//! use kernel::prelude::*;
+//! use kernel::sync::Arc;
+//! use kernel::workqueue::{self, Work, WorkItem};
+//! use kernel::{impl_has_work, new_work};
+//!
+//! #[pin_data]
+//! struct MyStruct {
+//! value: i32,
+//! #[pin]
+//! work: Work<MyStruct>,
+//! }
+//!
+//! impl_has_work! {
+//! impl HasWork<Self> for MyStruct { self.work }
+//! }
+//!
+//! impl MyStruct {
+//! fn new(value: i32) -> Result<Arc<Self>> {
+//! Arc::pin_init(pin_init!(MyStruct {
+//! value,
+//! work <- new_work!("MyStruct::work"),
+//! }))
+//! }
+//! }
+//!
+//! impl WorkItem for MyStruct {
+//! type Pointer = Arc<MyStruct>;
+//!
+//! fn run(this: Arc<MyStruct>) {
+//! pr_info!("The value is: {}", this.value);
+//! }
+//! }
+//!
+//! /// This method will enqueue the struct for execution on the system workqueue, where its value
+//! /// will be printed.
+//! fn print_later(val: Arc<MyStruct>) {
+//! let _ = workqueue::system().enqueue(val);
+//! }
+//! ```
+//!
+//! The following example shows how multiple `work_struct` fields can be used:
+//!
+//! ```
+//! use kernel::prelude::*;
+//! use kernel::sync::Arc;
+//! use kernel::workqueue::{self, Work, WorkItem};
+//! use kernel::{impl_has_work, new_work};
+//!
+//! #[pin_data]
+//! struct MyStruct {
+//! value_1: i32,
+//! value_2: i32,
+//! #[pin]
+//! work_1: Work<MyStruct, 1>,
+//! #[pin]
+//! work_2: Work<MyStruct, 2>,
+//! }
+//!
+//! impl_has_work! {
+//! impl HasWork<Self, 1> for MyStruct { self.work_1 }
+//! impl HasWork<Self, 2> for MyStruct { self.work_2 }
+//! }
+//!
+//! impl MyStruct {
+//! fn new(value_1: i32, value_2: i32) -> Result<Arc<Self>> {
+//! Arc::pin_init(pin_init!(MyStruct {
+//! value_1,
+//! value_2,
+//! work_1 <- new_work!("MyStruct::work_1"),
+//! work_2 <- new_work!("MyStruct::work_2"),
+//! }))
+//! }
+//! }
+//!
+//! impl WorkItem<1> for MyStruct {
+//! type Pointer = Arc<MyStruct>;
+//!
+//! fn run(this: Arc<MyStruct>) {
+//! pr_info!("The value is: {}", this.value_1);
+//! }
+//! }
+//!
+//! impl WorkItem<2> for MyStruct {
+//! type Pointer = Arc<MyStruct>;
+//!
+//! fn run(this: Arc<MyStruct>) {
+//! pr_info!("The second value is: {}", this.value_2);
+//! }
+//! }
+//!
+//! fn print_1_later(val: Arc<MyStruct>) {
+//! let _ = workqueue::system().enqueue::<Arc<MyStruct>, 1>(val);
+//! }
+//!
+//! fn print_2_later(val: Arc<MyStruct>) {
+//! let _ = workqueue::system().enqueue::<Arc<MyStruct>, 2>(val);
+//! }
+//! ```
+//!
//! C header: [`include/linux/workqueue.h`](../../../../include/linux/workqueue.h)
use crate::{bindings, prelude::*, sync::Arc, sync::LockClassKey, types::Opaque};