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authorArnd Bergmann <arnd@arndb.de>2014-05-04 11:25:21 +0800
committerMark Brown <broonie@linaro.org>2014-05-20 23:14:49 +0100
commitb45281412a6334ab2be5d7e449c98f50fb424a78 (patch)
tree9ee9ac0e28ec2f5802349ff6e8e0db64d8804a49 /sound/arm
parent482b91c7f1ca3442f5cd57525e82d8e7b2dff8c8 (diff)
ASoC: pxa: remove mach header dependency
As we are moving the mmp platform towards multiplatform support, we have to stop including platform header files. This changes the pxa-ssp sound driver file to no longer depend on mach/hardware.h and mach/dma.h. The code using the definitions from those headers is actually gone already, the only thing that was still being used was the pxa_dma_desc typedef, which we can easily work around by using the normal 'struct pxa_dma_desc' name. The pxa2xx-dma driver still uses this header, so we include it explicitly there, which is ok because that is only used on pxa, not on mmp. Signed-off-by: Arnd Bergmann <arnd@arndb.de> Signed-off-by: Xia Kaixu <kaixu.xia@linaro.org> Signed-off-by: Mark Brown <broonie@linaro.org>
Diffstat (limited to 'sound/arm')
-rw-r--r--sound/arm/pxa2xx-pcm.c2
-rw-r--r--sound/arm/pxa2xx-pcm.h3
2 files changed, 3 insertions, 2 deletions
diff --git a/sound/arm/pxa2xx-pcm.c b/sound/arm/pxa2xx-pcm.c
index e6c727b317fb..83be8e3f095e 100644
--- a/sound/arm/pxa2xx-pcm.c
+++ b/sound/arm/pxa2xx-pcm.c
@@ -14,6 +14,8 @@
#include <linux/dma-mapping.h>
#include <linux/dmaengine.h>
+#include <mach/dma.h>
+
#include <sound/core.h>
#include <sound/pxa2xx-lib.h>
#include <sound/dmaengine_pcm.h>
diff --git a/sound/arm/pxa2xx-pcm.h b/sound/arm/pxa2xx-pcm.h
index 2a8fc08d52a1..00330985beec 100644
--- a/sound/arm/pxa2xx-pcm.h
+++ b/sound/arm/pxa2xx-pcm.h
@@ -9,12 +9,11 @@
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*/
-#include <mach/dma.h>
struct pxa2xx_runtime_data {
int dma_ch;
struct snd_dmaengine_dai_dma_data *params;
- pxa_dma_desc *dma_desc_array;
+ struct pxa_dma_desc *dma_desc_array;
dma_addr_t dma_desc_array_phys;
};