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authorTakashi Sakamoto <o-takashi@sakamocchi.jp>2018-10-10 15:35:02 +0900
committerTakashi Iwai <tiwai@suse.de>2018-10-10 12:11:50 +0200
commit3babca4555b20fc80aff4776662fb237257d9afd (patch)
tree10a967c09572ade5f331a61eae58b7a92e2666eb /sound/firewire/dice
parent873608dc6b5da7a2571419bfa10e0d088d39cee0 (diff)
ALSA: firewire: simplify cleanup process when failing to register sound card
In former commits, .private_free callback releases resources just for data transmission. This release function can be called without the resources are actually allocated in error paths. This commit applies a small refactoring to clean up codes in error paths. Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound/firewire/dice')
-rw-r--r--sound/firewire/dice/dice.c26
1 files changed, 5 insertions, 21 deletions
diff --git a/sound/firewire/dice/dice.c b/sound/firewire/dice/dice.c
index c6b63e3f36a8..0f6dbcffe711 100644
--- a/sound/firewire/dice/dice.c
+++ b/sound/firewire/dice/dice.c
@@ -122,23 +122,14 @@ static void dice_card_strings(struct snd_dice *dice)
strcpy(card->mixername, "DICE");
}
-static void dice_free(struct snd_dice *dice)
+static void dice_card_free(struct snd_card *card)
{
+ struct snd_dice *dice = card->private_data;
+
snd_dice_stream_destroy_duplex(dice);
snd_dice_transaction_destroy(dice);
}
-/*
- * This module releases the FireWire unit data after all ALSA character devices
- * are released by applications. This is for releasing stream data or finishing
- * transactions safely. Thus at returning from .remove(), this module still keep
- * references for the unit.
- */
-static void dice_card_free(struct snd_card *card)
-{
- dice_free(card->private_data);
-}
-
static void do_registration(struct work_struct *work)
{
struct snd_dice *dice = container_of(work, struct snd_dice, dwork.work);
@@ -151,6 +142,8 @@ static void do_registration(struct work_struct *work)
&dice->card);
if (err < 0)
return;
+ dice->card->private_free = dice_card_free;
+ dice->card->private_data = dice;
err = snd_dice_transaction_init(dice);
if (err < 0)
@@ -188,19 +181,10 @@ static void do_registration(struct work_struct *work)
if (err < 0)
goto error;
- /*
- * After registered, dice instance can be released corresponding to
- * releasing the sound card instance.
- */
- dice->card->private_free = dice_card_free;
- dice->card->private_data = dice;
dice->registered = true;
return;
error:
- snd_dice_stream_destroy_duplex(dice);
- snd_dice_transaction_destroy(dice);
- snd_dice_stream_destroy_duplex(dice);
snd_card_free(dice->card);
dev_info(&dice->unit->device,
"Sound card registration failed: %d\n", err);