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authorJaroslav Kysela <perex@perex.cz>2009-11-03 15:47:25 +0100
committerTakashi Iwai <tiwai@suse.de>2009-11-05 09:00:18 +0100
commitd355c82a0191d5a3e971bd5af96cc81fe3ed25b9 (patch)
tree9edc9951d696d05874f0df53e410c400a1310dbf /sound/pci/ac97/ac97_codec.c
parent9dcaa7b25f2c8f6a0485854cd3641f585a154072 (diff)
ALSA: rename "PC Speaker" and "PC Beep" controls to "Beep"
To avoid confusion in control names for the standard analog PC Beep generator using a small Internal PC Speaker, rename all related "PC Speaker" and "PC Beep" controls to "Beep" only. This name is more universal and can be also used on more platforms without confusion. Introduce also "Internal Speaker" in ControlNames.txt for systems with full-featured build-in internal speaker. Signed-off-by: Jaroslav Kysela <perex@perex.cz> Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound/pci/ac97/ac97_codec.c')
-rw-r--r--sound/pci/ac97/ac97_codec.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/sound/pci/ac97/ac97_codec.c b/sound/pci/ac97/ac97_codec.c
index 78288dbfc17a..20cb60afb200 100644
--- a/sound/pci/ac97/ac97_codec.c
+++ b/sound/pci/ac97/ac97_codec.c
@@ -603,8 +603,8 @@ AC97_SINGLE("Tone Control - Treble", AC97_MASTER_TONE, 0, 15, 1)
};
static const struct snd_kcontrol_new snd_ac97_controls_pc_beep[2] = {
-AC97_SINGLE("PC Speaker Playback Switch", AC97_PC_BEEP, 15, 1, 1),
-AC97_SINGLE("PC Speaker Playback Volume", AC97_PC_BEEP, 1, 15, 1)
+AC97_SINGLE("Beep Playback Switch", AC97_PC_BEEP, 15, 1, 1),
+AC97_SINGLE("Beep Playback Volume", AC97_PC_BEEP, 1, 15, 1)
};
static const struct snd_kcontrol_new snd_ac97_controls_mic_boost =
@@ -1393,7 +1393,7 @@ static int snd_ac97_mixer_build(struct snd_ac97 * ac97)
}
}
- /* build PC Speaker controls */
+ /* build Beep controls */
if (!(ac97->flags & AC97_HAS_NO_PC_BEEP) &&
((ac97->flags & AC97_HAS_PC_BEEP) ||
snd_ac97_try_volume_mix(ac97, AC97_PC_BEEP))) {