diff options
-rw-r--r-- | drivers/gpu/drm/msm/adreno/adreno_gpu.c | 4 | ||||
-rw-r--r-- | drivers/gpu/drm/msm/msm_gem_submit.c | 4 | ||||
-rw-r--r-- | drivers/gpu/drm/msm/msm_gpu.h | 58 | ||||
-rw-r--r-- | drivers/gpu/drm/msm/msm_submitqueue.c | 35 | ||||
-rw-r--r-- | include/uapi/drm/msm_drm.h | 14 |
5 files changed, 88 insertions, 27 deletions
diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.c b/drivers/gpu/drm/msm/adreno/adreno_gpu.c index bad4809b68ef..748665232d29 100644 --- a/drivers/gpu/drm/msm/adreno/adreno_gpu.c +++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.c @@ -261,8 +261,8 @@ int adreno_get_param(struct msm_gpu *gpu, uint32_t param, uint64_t *value) return ret; } return -EINVAL; - case MSM_PARAM_NR_RINGS: - *value = gpu->nr_rings; + case MSM_PARAM_PRIORITIES: + *value = gpu->nr_rings * NR_SCHED_PRIORITIES; return 0; case MSM_PARAM_PP_PGTABLE: *value = 0; diff --git a/drivers/gpu/drm/msm/msm_gem_submit.c b/drivers/gpu/drm/msm/msm_gem_submit.c index 450efe59abb5..c2ecec5b11c4 100644 --- a/drivers/gpu/drm/msm/msm_gem_submit.c +++ b/drivers/gpu/drm/msm/msm_gem_submit.c @@ -59,7 +59,7 @@ static struct msm_gem_submit *submit_create(struct drm_device *dev, submit->gpu = gpu; submit->cmd = (void *)&submit->bos[nr_bos]; submit->queue = queue; - submit->ring = gpu->rb[queue->prio]; + submit->ring = gpu->rb[queue->ring_nr]; submit->fault_dumped = false; INIT_LIST_HEAD(&submit->node); @@ -749,7 +749,7 @@ int msm_ioctl_gem_submit(struct drm_device *dev, void *data, /* Get a unique identifier for the submission for logging purposes */ submitid = atomic_inc_return(&ident) - 1; - ring = gpu->rb[queue->prio]; + ring = gpu->rb[queue->ring_nr]; trace_msm_gpu_submit(pid_nr(pid), ring->id, submitid, args->nr_bos, args->nr_cmds); diff --git a/drivers/gpu/drm/msm/msm_gpu.h b/drivers/gpu/drm/msm/msm_gpu.h index b912cacaecc0..0e4b45bff2e6 100644 --- a/drivers/gpu/drm/msm/msm_gpu.h +++ b/drivers/gpu/drm/msm/msm_gpu.h @@ -250,6 +250,59 @@ struct msm_gpu_perfcntr { const char *name; }; +/* + * The number of priority levels provided by drm gpu scheduler. The + * DRM_SCHED_PRIORITY_KERNEL priority level is treated specially in some + * cases, so we don't use it (no need for kernel generated jobs). + */ +#define NR_SCHED_PRIORITIES (1 + DRM_SCHED_PRIORITY_HIGH - DRM_SCHED_PRIORITY_MIN) + +/** + * msm_gpu_convert_priority - Map userspace priority to ring # and sched priority + * + * @gpu: the gpu instance + * @prio: the userspace priority level + * @ring_nr: [out] the ringbuffer the userspace priority maps to + * @sched_prio: [out] the gpu scheduler priority level which the userspace + * priority maps to + * + * With drm/scheduler providing it's own level of prioritization, our total + * number of available priority levels is (nr_rings * NR_SCHED_PRIORITIES). + * Each ring is associated with it's own scheduler instance. However, our + * UABI is that lower numerical values are higher priority. So mapping the + * single userspace priority level into ring_nr and sched_prio takes some + * care. The userspace provided priority (when a submitqueue is created) + * is mapped to ring nr and scheduler priority as such: + * + * ring_nr = userspace_prio / NR_SCHED_PRIORITIES + * sched_prio = NR_SCHED_PRIORITIES - + * (userspace_prio % NR_SCHED_PRIORITIES) - 1 + * + * This allows generations without preemption (nr_rings==1) to have some + * amount of prioritization, and provides more priority levels for gens + * that do have preemption. + */ +static inline int msm_gpu_convert_priority(struct msm_gpu *gpu, int prio, + unsigned *ring_nr, enum drm_sched_priority *sched_prio) +{ + unsigned rn, sp; + + rn = div_u64_rem(prio, NR_SCHED_PRIORITIES, &sp); + + /* invert sched priority to map to higher-numeric-is-higher- + * priority convention + */ + sp = NR_SCHED_PRIORITIES - sp - 1; + + if (rn >= gpu->nr_rings) + return -EINVAL; + + *ring_nr = rn; + *sched_prio = sp; + + return 0; +} + /** * A submitqueue is associated with a gl context or vk queue (or equiv) * in userspace. @@ -257,7 +310,8 @@ struct msm_gpu_perfcntr { * @id: userspace id for the submitqueue, unique within the drm_file * @flags: userspace flags for the submitqueue, specified at creation * (currently unusued) - * @prio: the submitqueue priority + * @ring_nr: the ringbuffer used by this submitqueue, which is determined + * by the submitqueue's priority * @faults: the number of GPU hangs associated with this submitqueue * @ctx: the per-drm_file context associated with the submitqueue (ie. * which set of pgtables do submits jobs associated with the @@ -272,7 +326,7 @@ struct msm_gpu_perfcntr { struct msm_gpu_submitqueue { int id; u32 flags; - u32 prio; + u32 ring_nr; int faults; struct msm_file_private *ctx; struct list_head node; diff --git a/drivers/gpu/drm/msm/msm_submitqueue.c b/drivers/gpu/drm/msm/msm_submitqueue.c index 682ba2a7c0ec..32a55d81b58b 100644 --- a/drivers/gpu/drm/msm/msm_submitqueue.c +++ b/drivers/gpu/drm/msm/msm_submitqueue.c @@ -68,6 +68,8 @@ int msm_submitqueue_create(struct drm_device *drm, struct msm_file_private *ctx, struct msm_gpu_submitqueue *queue; struct msm_ringbuffer *ring; struct drm_gpu_scheduler *sched; + enum drm_sched_priority sched_prio; + unsigned ring_nr; int ret; if (!ctx) @@ -76,8 +78,9 @@ int msm_submitqueue_create(struct drm_device *drm, struct msm_file_private *ctx, if (!priv->gpu) return -ENODEV; - if (prio >= priv->gpu->nr_rings) - return -EINVAL; + ret = msm_gpu_convert_priority(priv->gpu, prio, &ring_nr, &sched_prio); + if (ret) + return ret; queue = kzalloc(sizeof(*queue), GFP_KERNEL); @@ -86,24 +89,13 @@ int msm_submitqueue_create(struct drm_device *drm, struct msm_file_private *ctx, kref_init(&queue->ref); queue->flags = flags; - queue->prio = prio; + queue->ring_nr = ring_nr; - ring = priv->gpu->rb[prio]; + ring = priv->gpu->rb[ring_nr]; sched = &ring->sched; - /* - * TODO we can allow more priorities than we have ringbuffers by - * mapping: - * - * ring = prio / 3; - * ent_prio = DRM_SCHED_PRIORITY_MIN + (prio % 3); - * - * Probably avoid using DRM_SCHED_PRIORITY_KERNEL as that is - * treated specially in places. - */ ret = drm_sched_entity_init(&queue->entity, - DRM_SCHED_PRIORITY_NORMAL, - &sched, 1, NULL); + sched_prio, &sched, 1, NULL); if (ret) { kfree(queue); return ret; @@ -134,16 +126,19 @@ int msm_submitqueue_create(struct drm_device *drm, struct msm_file_private *ctx, int msm_submitqueue_init(struct drm_device *drm, struct msm_file_private *ctx) { struct msm_drm_private *priv = drm->dev_private; - int default_prio; + int default_prio, max_priority; if (!priv->gpu) return -ENODEV; + max_priority = (priv->gpu->nr_rings * NR_SCHED_PRIORITIES) - 1; + /* - * Select priority 2 as the "default priority" unless nr_rings is less - * than 2 and then pick the lowest priority + * Pick a medium priority level as default. Lower numeric value is + * higher priority, so round-up to pick a priority that is not higher + * than the middle priority level. */ - default_prio = clamp_t(uint32_t, 2, 0, priv->gpu->nr_rings - 1); + default_prio = DIV_ROUND_UP(max_priority, 2); INIT_LIST_HEAD(&ctx->submitqueues); diff --git a/include/uapi/drm/msm_drm.h b/include/uapi/drm/msm_drm.h index f075851021c3..6b8fffc28a50 100644 --- a/include/uapi/drm/msm_drm.h +++ b/include/uapi/drm/msm_drm.h @@ -73,11 +73,19 @@ struct drm_msm_timespec { #define MSM_PARAM_MAX_FREQ 0x04 #define MSM_PARAM_TIMESTAMP 0x05 #define MSM_PARAM_GMEM_BASE 0x06 -#define MSM_PARAM_NR_RINGS 0x07 +#define MSM_PARAM_PRIORITIES 0x07 /* The # of priority levels */ #define MSM_PARAM_PP_PGTABLE 0x08 /* => 1 for per-process pagetables, else 0 */ #define MSM_PARAM_FAULTS 0x09 #define MSM_PARAM_SUSPENDS 0x0a +/* For backwards compat. The original support for preemption was based on + * a single ring per priority level so # of priority levels equals the # + * of rings. With drm/scheduler providing additional levels of priority, + * the number of priorities is greater than the # of rings. The param is + * renamed to better reflect this. + */ +#define MSM_PARAM_NR_RINGS MSM_PARAM_PRIORITIES + struct drm_msm_param { __u32 pipe; /* in, MSM_PIPE_x */ __u32 param; /* in, MSM_PARAM_x */ @@ -304,6 +312,10 @@ struct drm_msm_gem_madvise { #define MSM_SUBMITQUEUE_FLAGS (0) +/* + * The submitqueue priority should be between 0 and MSM_PARAM_PRIORITIES-1, + * a lower numeric value is higher priority. + */ struct drm_msm_submitqueue { __u32 flags; /* in, MSM_SUBMITQUEUE_x */ __u32 prio; /* in, Priority level */ |