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-rw-r--r--Documentation/driver-api/soundwire/stream.rst28
1 files changed, 28 insertions, 0 deletions
diff --git a/Documentation/driver-api/soundwire/stream.rst b/Documentation/driver-api/soundwire/stream.rst
index 29121aa55fb9..19482eedc3bf 100644
--- a/Documentation/driver-api/soundwire/stream.rst
+++ b/Documentation/driver-api/soundwire/stream.rst
@@ -101,6 +101,34 @@ interface. ::
+--------------------+ | |
+----------------+
+Example 5: Stereo Stream with L and R channel is rendered by 2 Masters, each
+rendering one channel, and is received by two different Slaves, each
+receiving one channel. Both Masters and both Slaves are using single port. ::
+
+ +---------------+ Clock Signal +---------------+
+ | Master +----------------------------------+ Slave |
+ | Interface | | Interface |
+ | 1 | | 1 |
+ | | Data Signal | |
+ | L +----------------------------------+ L |
+ | (Data) | Data Direction | (Data) |
+ +---------------+ +-----------------------> +---------------+
+
+ +---------------+ Clock Signal +---------------+
+ | Master +----------------------------------+ Slave |
+ | Interface | | Interface |
+ | 2 | | 2 |
+ | | Data Signal | |
+ | R +----------------------------------+ R |
+ | (Data) | Data Direction | (Data) |
+ +---------------+ +-----------------------> +---------------+
+
+Note: In multi-link cases like above, to lock, one would acquire a global
+lock and then go on locking bus instances. But, in this case the caller
+framework(ASoC DPCM) guarantees that stream operations on a card are
+always serialized. So, there is no race condition and hence no need for
+global lock.
+
SoundWire Stream Management flow
================================