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-rw-r--r--arch/x86/include/asm/io_bitmap.h1
-rw-r--r--arch/x86/include/asm/processor.h3
2 files changed, 4 insertions, 0 deletions
diff --git a/arch/x86/include/asm/io_bitmap.h b/arch/x86/include/asm/io_bitmap.h
index 1a12b9ff5e4e..d63bd5afe671 100644
--- a/arch/x86/include/asm/io_bitmap.h
+++ b/arch/x86/include/asm/io_bitmap.h
@@ -5,6 +5,7 @@
#include <asm/processor.h>
struct io_bitmap {
+ u64 sequence;
/* The maximum number of bytes to copy so all zero bits are covered */
unsigned int max;
unsigned long bitmap[IO_BITMAP_LONGS];
diff --git a/arch/x86/include/asm/processor.h b/arch/x86/include/asm/processor.h
index c949e0e5cbe6..40bb0f7bca3f 100644
--- a/arch/x86/include/asm/processor.h
+++ b/arch/x86/include/asm/processor.h
@@ -361,6 +361,9 @@ struct entry_stack_page {
* All IO bitmap related data stored in the TSS:
*/
struct x86_io_bitmap {
+ /* The sequence number of the last active bitmap. */
+ u64 prev_sequence;
+
/*
* Store the dirty size of the last io bitmap offender. The next
* one will have to do the cleanup as the switch out to a non io