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Diffstat (limited to 'arch/x86/kernel/fpu/core.c')
-rw-r--r--arch/x86/kernel/fpu/core.c155
1 files changed, 43 insertions, 112 deletions
diff --git a/arch/x86/kernel/fpu/core.c b/arch/x86/kernel/fpu/core.c
index e1114f070c2d..f92a6593de1e 100644
--- a/arch/x86/kernel/fpu/core.c
+++ b/arch/x86/kernel/fpu/core.c
@@ -100,7 +100,7 @@ void __kernel_fpu_begin(void)
kernel_fpu_disable();
- if (fpu->fpregs_active) {
+ if (fpu->initialized) {
/*
* Ignore return value -- we don't care if reg state
* is clobbered.
@@ -116,7 +116,7 @@ void __kernel_fpu_end(void)
{
struct fpu *fpu = &current->thread.fpu;
- if (fpu->fpregs_active)
+ if (fpu->initialized)
copy_kernel_to_fpregs(&fpu->state);
kernel_fpu_enable();
@@ -148,7 +148,7 @@ void fpu__save(struct fpu *fpu)
preempt_disable();
trace_x86_fpu_before_save(fpu);
- if (fpu->fpregs_active) {
+ if (fpu->initialized) {
if (!copy_fpregs_to_fpstate(fpu)) {
copy_kernel_to_fpregs(&fpu->state);
}
@@ -189,10 +189,9 @@ EXPORT_SYMBOL_GPL(fpstate_init);
int fpu__copy(struct fpu *dst_fpu, struct fpu *src_fpu)
{
- dst_fpu->fpregs_active = 0;
dst_fpu->last_cpu = -1;
- if (!src_fpu->fpstate_active || !static_cpu_has(X86_FEATURE_FPU))
+ if (!src_fpu->initialized || !static_cpu_has(X86_FEATURE_FPU))
return 0;
WARN_ON_FPU(src_fpu != &current->thread.fpu);
@@ -206,26 +205,14 @@ int fpu__copy(struct fpu *dst_fpu, struct fpu *src_fpu)
/*
* Save current FPU registers directly into the child
* FPU context, without any memory-to-memory copying.
- * In lazy mode, if the FPU context isn't loaded into
- * fpregs, CR0.TS will be set and do_device_not_available
- * will load the FPU context.
*
- * We have to do all this with preemption disabled,
- * mostly because of the FNSAVE case, because in that
- * case we must not allow preemption in the window
- * between the FNSAVE and us marking the context lazy.
- *
- * It shouldn't be an issue as even FNSAVE is plenty
- * fast in terms of critical section length.
+ * ( The function 'fails' in the FNSAVE case, which destroys
+ * register contents so we have to copy them back. )
*/
- preempt_disable();
if (!copy_fpregs_to_fpstate(dst_fpu)) {
- memcpy(&src_fpu->state, &dst_fpu->state,
- fpu_kernel_xstate_size);
-
+ memcpy(&src_fpu->state, &dst_fpu->state, fpu_kernel_xstate_size);
copy_kernel_to_fpregs(&src_fpu->state);
}
- preempt_enable();
trace_x86_fpu_copy_src(src_fpu);
trace_x86_fpu_copy_dst(dst_fpu);
@@ -237,45 +224,48 @@ int fpu__copy(struct fpu *dst_fpu, struct fpu *src_fpu)
* Activate the current task's in-memory FPU context,
* if it has not been used before:
*/
-void fpu__activate_curr(struct fpu *fpu)
+void fpu__initialize(struct fpu *fpu)
{
WARN_ON_FPU(fpu != &current->thread.fpu);
- if (!fpu->fpstate_active) {
+ if (!fpu->initialized) {
fpstate_init(&fpu->state);
trace_x86_fpu_init_state(fpu);
trace_x86_fpu_activate_state(fpu);
/* Safe to do for the current task: */
- fpu->fpstate_active = 1;
+ fpu->initialized = 1;
}
}
-EXPORT_SYMBOL_GPL(fpu__activate_curr);
+EXPORT_SYMBOL_GPL(fpu__initialize);
/*
* This function must be called before we read a task's fpstate.
*
- * If the task has not used the FPU before then initialize its
- * fpstate.
+ * There's two cases where this gets called:
+ *
+ * - for the current task (when coredumping), in which case we have
+ * to save the latest FPU registers into the fpstate,
+ *
+ * - or it's called for stopped tasks (ptrace), in which case the
+ * registers were already saved by the context-switch code when
+ * the task scheduled out - we only have to initialize the registers
+ * if they've never been initialized.
*
* If the task has used the FPU before then save it.
*/
-void fpu__activate_fpstate_read(struct fpu *fpu)
+void fpu__prepare_read(struct fpu *fpu)
{
- /*
- * If fpregs are active (in the current CPU), then
- * copy them to the fpstate:
- */
- if (fpu->fpregs_active) {
+ if (fpu == &current->thread.fpu) {
fpu__save(fpu);
} else {
- if (!fpu->fpstate_active) {
+ if (!fpu->initialized) {
fpstate_init(&fpu->state);
trace_x86_fpu_init_state(fpu);
trace_x86_fpu_activate_state(fpu);
/* Safe to do for current and for stopped child tasks: */
- fpu->fpstate_active = 1;
+ fpu->initialized = 1;
}
}
}
@@ -283,17 +273,17 @@ void fpu__activate_fpstate_read(struct fpu *fpu)
/*
* This function must be called before we write a task's fpstate.
*
- * If the task has used the FPU before then unlazy it.
+ * If the task has used the FPU before then invalidate any cached FPU registers.
* If the task has not used the FPU before then initialize its fpstate.
*
* After this function call, after registers in the fpstate are
* modified and the child task has woken up, the child task will
* restore the modified FPU state from the modified context. If we
- * didn't clear its lazy status here then the lazy in-registers
+ * didn't clear its cached status here then the cached in-registers
* state pending on its former CPU could be restored, corrupting
* the modifications.
*/
-void fpu__activate_fpstate_write(struct fpu *fpu)
+void fpu__prepare_write(struct fpu *fpu)
{
/*
* Only stopped child tasks can be used to modify the FPU
@@ -301,8 +291,8 @@ void fpu__activate_fpstate_write(struct fpu *fpu)
*/
WARN_ON_FPU(fpu == &current->thread.fpu);
- if (fpu->fpstate_active) {
- /* Invalidate any lazy state: */
+ if (fpu->initialized) {
+ /* Invalidate any cached state: */
__fpu_invalidate_fpregs_state(fpu);
} else {
fpstate_init(&fpu->state);
@@ -310,74 +300,11 @@ void fpu__activate_fpstate_write(struct fpu *fpu)
trace_x86_fpu_activate_state(fpu);
/* Safe to do for stopped child tasks: */
- fpu->fpstate_active = 1;
+ fpu->initialized = 1;
}
}
/*
- * This function must be called before we write the current
- * task's fpstate.
- *
- * This call gets the current FPU register state and moves
- * it in to the 'fpstate'. Preemption is disabled so that
- * no writes to the 'fpstate' can occur from context
- * swiches.
- *
- * Must be followed by a fpu__current_fpstate_write_end().
- */
-void fpu__current_fpstate_write_begin(void)
-{
- struct fpu *fpu = &current->thread.fpu;
-
- /*
- * Ensure that the context-switching code does not write
- * over the fpstate while we are doing our update.
- */
- preempt_disable();
-
- /*
- * Move the fpregs in to the fpu's 'fpstate'.
- */
- fpu__activate_fpstate_read(fpu);
-
- /*
- * The caller is about to write to 'fpu'. Ensure that no
- * CPU thinks that its fpregs match the fpstate. This
- * ensures we will not be lazy and skip a XRSTOR in the
- * future.
- */
- __fpu_invalidate_fpregs_state(fpu);
-}
-
-/*
- * This function must be paired with fpu__current_fpstate_write_begin()
- *
- * This will ensure that the modified fpstate gets placed back in
- * the fpregs if necessary.
- *
- * Note: This function may be called whether or not an _actual_
- * write to the fpstate occurred.
- */
-void fpu__current_fpstate_write_end(void)
-{
- struct fpu *fpu = &current->thread.fpu;
-
- /*
- * 'fpu' now has an updated copy of the state, but the
- * registers may still be out of date. Update them with
- * an XRSTOR if they are active.
- */
- if (fpregs_active())
- copy_kernel_to_fpregs(&fpu->state);
-
- /*
- * Our update is done and the fpregs/fpstate are in sync
- * if necessary. Context switches can happen again.
- */
- preempt_enable();
-}
-
-/*
* 'fpu__restore()' is called to copy FPU registers from
* the FPU fpstate to the live hw registers and to activate
* access to the hardware registers, so that FPU instructions
@@ -389,7 +316,7 @@ void fpu__current_fpstate_write_end(void)
*/
void fpu__restore(struct fpu *fpu)
{
- fpu__activate_curr(fpu);
+ fpu__initialize(fpu);
/* Avoid __kernel_fpu_begin() right after fpregs_activate() */
kernel_fpu_disable();
@@ -414,15 +341,17 @@ void fpu__drop(struct fpu *fpu)
{
preempt_disable();
- if (fpu->fpregs_active) {
- /* Ignore delayed exceptions from user space */
- asm volatile("1: fwait\n"
- "2:\n"
- _ASM_EXTABLE(1b, 2b));
- fpregs_deactivate(fpu);
+ if (fpu == &current->thread.fpu) {
+ if (fpu->initialized) {
+ /* Ignore delayed exceptions from user space */
+ asm volatile("1: fwait\n"
+ "2:\n"
+ _ASM_EXTABLE(1b, 2b));
+ fpregs_deactivate(fpu);
+ }
}
- fpu->fpstate_active = 0;
+ fpu->initialized = 0;
trace_x86_fpu_dropped(fpu);
@@ -462,9 +391,11 @@ void fpu__clear(struct fpu *fpu)
* Make sure fpstate is cleared and initialized.
*/
if (static_cpu_has(X86_FEATURE_FPU)) {
- fpu__activate_curr(fpu);
+ preempt_disable();
+ fpu__initialize(fpu);
user_fpu_begin();
copy_init_fpstate_to_fpregs();
+ preempt_enable();
}
}