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-rw-r--r--block/bfq-wf2q.c142
1 files changed, 78 insertions, 64 deletions
diff --git a/block/bfq-wf2q.c b/block/bfq-wf2q.c
index 881bbe5e1827..911aa7431dbe 100644
--- a/block/bfq-wf2q.c
+++ b/block/bfq-wf2q.c
@@ -188,21 +188,23 @@ static bool bfq_update_parent_budget(struct bfq_entity *next_in_service)
/*
* This function tells whether entity stops being a candidate for next
- * service, according to the following logic.
+ * service, according to the restrictive definition of the field
+ * next_in_service. In particular, this function is invoked for an
+ * entity that is about to be set in service.
*
- * This function is invoked for an entity that is about to be set in
- * service. If such an entity is a queue, then the entity is no longer
- * a candidate for next service (i.e, a candidate entity to serve
- * after the in-service entity is expired). The function then returns
- * true.
+ * If entity is a queue, then the entity is no longer a candidate for
+ * next service according to the that definition, because entity is
+ * about to become the in-service queue. This function then returns
+ * true if entity is a queue.
*
- * In contrast, the entity could stil be a candidate for next service
- * if it is not a queue, and has more than one child. In fact, even if
- * one of its children is about to be set in service, other children
- * may still be the next to serve. As a consequence, a non-queue
- * entity is not a candidate for next-service only if it has only one
- * child. And only if this condition holds, then the function returns
- * true for a non-queue entity.
+ * In contrast, entity could still be a candidate for next service if
+ * it is not a queue, and has more than one active child. In fact,
+ * even if one of its children is about to be set in service, other
+ * active children may still be the next to serve, for the parent
+ * entity, even according to the above definition. As a consequence, a
+ * non-queue entity is not a candidate for next-service only if it has
+ * only one active child. And only if this condition holds, then this
+ * function returns true for a non-queue entity.
*/
static bool bfq_no_longer_next_in_service(struct bfq_entity *entity)
{
@@ -213,6 +215,18 @@ static bool bfq_no_longer_next_in_service(struct bfq_entity *entity)
bfqg = container_of(entity, struct bfq_group, entity);
+ /*
+ * The field active_entities does not always contain the
+ * actual number of active children entities: it happens to
+ * not account for the in-service entity in case the latter is
+ * removed from its active tree (which may get done after
+ * invoking the function bfq_no_longer_next_in_service in
+ * bfq_get_next_queue). Fortunately, here, i.e., while
+ * bfq_no_longer_next_in_service is not yet completed in
+ * bfq_get_next_queue, bfq_active_extract has not yet been
+ * invoked, and thus active_entities still coincides with the
+ * actual number of active entities.
+ */
if (bfqg->active_entities == 1)
return true;
@@ -954,7 +968,7 @@ static void bfq_update_fin_time_enqueue(struct bfq_entity *entity,
* one of its children receives a new request.
*
* Basically, this function updates the timestamps of entity and
- * inserts entity into its active tree, ater possible extracting it
+ * inserts entity into its active tree, ater possibly extracting it
* from its idle tree.
*/
static void __bfq_activate_entity(struct bfq_entity *entity,
@@ -1048,7 +1062,7 @@ static void __bfq_requeue_entity(struct bfq_entity *entity)
entity->start = entity->finish;
/*
* In addition, if the entity had more than one child
- * when set in service, then was not extracted from
+ * when set in service, then it was not extracted from
* the active tree. This implies that the position of
* the entity in the active tree may need to be
* changed now, because we have just updated the start
@@ -1056,9 +1070,8 @@ static void __bfq_requeue_entity(struct bfq_entity *entity)
* time in a moment (the requeueing is then, more
* precisely, a repositioning in this case). To
* implement this repositioning, we: 1) dequeue the
- * entity here, 2) update the finish time and
- * requeue the entity according to the new
- * timestamps below.
+ * entity here, 2) update the finish time and requeue
+ * the entity according to the new timestamps below.
*/
if (entity->tree)
bfq_active_extract(st, entity);
@@ -1105,9 +1118,10 @@ static void __bfq_activate_requeue_entity(struct bfq_entity *entity,
/**
- * bfq_activate_entity - activate or requeue an entity representing a bfq_queue,
- * and activate, requeue or reposition all ancestors
- * for which such an update becomes necessary.
+ * bfq_activate_requeue_entity - activate or requeue an entity representing a
+ * bfq_queue, and activate, requeue or reposition
+ * all ancestors for which such an update becomes
+ * necessary.
* @entity: the entity to activate.
* @non_blocking_wait_rq: true if this entity was waiting for a request
* @requeue: true if this is a requeue, which implies that bfqq is
@@ -1135,9 +1149,9 @@ static void bfq_activate_requeue_entity(struct bfq_entity *entity,
* @ins_into_idle_tree: if false, the entity will not be put into the
* idle tree.
*
- * Deactivates an entity, independently from its previous state. Must
+ * Deactivates an entity, independently of its previous state. Must
* be invoked only if entity is on a service tree. Extracts the entity
- * from that tree, and if necessary and allowed, puts it on the idle
+ * from that tree, and if necessary and allowed, puts it into the idle
* tree.
*/
bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree)
@@ -1179,7 +1193,7 @@ bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree)
/**
* bfq_deactivate_entity - deactivate an entity representing a bfq_queue.
* @entity: the entity to deactivate.
- * @ins_into_idle_tree: true if the entity can be put on the idle tree
+ * @ins_into_idle_tree: true if the entity can be put into the idle tree
*/
static void bfq_deactivate_entity(struct bfq_entity *entity,
bool ins_into_idle_tree,
@@ -1210,16 +1224,29 @@ static void bfq_deactivate_entity(struct bfq_entity *entity,
*/
bfq_update_next_in_service(sd, NULL);
- if (sd->next_in_service)
+ if (sd->next_in_service || sd->in_service_entity) {
/*
- * The parent entity is still backlogged,
- * because next_in_service is not NULL. So, no
- * further upwards deactivation must be
- * performed. Yet, next_in_service has
- * changed. Then the schedule does need to be
- * updated upwards.
+ * The parent entity is still active, because
+ * either next_in_service or in_service_entity
+ * is not NULL. So, no further upwards
+ * deactivation must be performed. Yet,
+ * next_in_service has changed. Then the
+ * schedule does need to be updated upwards.
+ *
+ * NOTE If in_service_entity is not NULL, then
+ * next_in_service may happen to be NULL,
+ * although the parent entity is evidently
+ * active. This happens if 1) the entity
+ * pointed by in_service_entity is the only
+ * active entity in the parent entity, and 2)
+ * according to the definition of
+ * next_in_service, the in_service_entity
+ * cannot be considered as
+ * next_in_service. See the comments on the
+ * definition of next_in_service for details.
*/
break;
+ }
/*
* If we get here, then the parent is no more
@@ -1496,47 +1523,34 @@ struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd)
/*
* If entity is no longer a candidate for next
- * service, then we extract it from its active tree,
- * for the following reason. To further boost the
- * throughput in some special case, BFQ needs to know
- * which is the next candidate entity to serve, while
- * there is already an entity in service. In this
- * respect, to make it easy to compute/update the next
- * candidate entity to serve after the current
- * candidate has been set in service, there is a case
- * where it is necessary to extract the current
- * candidate from its service tree. Such a case is
- * when the entity just set in service cannot be also
- * a candidate for next service. Details about when
- * this conditions holds are reported in the comments
- * on the function bfq_no_longer_next_in_service()
- * invoked below.
+ * service, then it must be extracted from its active
+ * tree, so as to make sure that it won't be
+ * considered when computing next_in_service. See the
+ * comments on the function
+ * bfq_no_longer_next_in_service() for details.
*/
if (bfq_no_longer_next_in_service(entity))
bfq_active_extract(bfq_entity_service_tree(entity),
entity);
/*
- * For the same reason why we may have just extracted
- * entity from its active tree, we may need to update
- * next_in_service for the sched_data of entity too,
- * regardless of whether entity has been extracted.
- * In fact, even if entity has not been extracted, a
- * descendant entity may get extracted. Such an event
- * would cause a change in next_in_service for the
- * level of the descendant entity, and thus possibly
- * back to upper levels.
+ * Even if entity is not to be extracted according to
+ * the above check, a descendant entity may get
+ * extracted in one of the next iterations of this
+ * loop. Such an event could cause a change in
+ * next_in_service for the level of the descendant
+ * entity, and thus possibly back to this level.
*
- * We cannot perform the resulting needed update
- * before the end of this loop, because, to know which
- * is the correct next-to-serve candidate entity for
- * each level, we need first to find the leaf entity
- * to set in service. In fact, only after we know
- * which is the next-to-serve leaf entity, we can
- * discover whether the parent entity of the leaf
- * entity becomes the next-to-serve, and so on.
+ * However, we cannot perform the resulting needed
+ * update of next_in_service for this level before the
+ * end of the whole loop, because, to know which is
+ * the correct next-to-serve candidate entity for each
+ * level, we need first to find the leaf entity to set
+ * in service. In fact, only after we know which is
+ * the next-to-serve leaf entity, we can discover
+ * whether the parent entity of the leaf entity
+ * becomes the next-to-serve, and so on.
*/
-
}
bfqq = bfq_entity_to_bfqq(entity);