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path: root/drivers/gpu/drm/drm_gem_atomic_helper.c
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-rw-r--r--drivers/gpu/drm/drm_gem_atomic_helper.c432
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diff --git a/drivers/gpu/drm/drm_gem_atomic_helper.c b/drivers/gpu/drm/drm_gem_atomic_helper.c
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index 000000000000..a005c5a0ba46
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+++ b/drivers/gpu/drm/drm_gem_atomic_helper.c
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+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <linux/dma-resv.h>
+
+#include <drm/drm_atomic_state_helper.h>
+#include <drm/drm_atomic_uapi.h>
+#include <drm/drm_gem.h>
+#include <drm/drm_gem_atomic_helper.h>
+#include <drm/drm_gem_framebuffer_helper.h>
+#include <drm/drm_simple_kms_helper.h>
+
+#include "drm_internal.h"
+
+/**
+ * DOC: overview
+ *
+ * The GEM atomic helpers library implements generic atomic-commit
+ * functions for drivers that use GEM objects. Currently, it provides
+ * synchronization helpers, and plane state and framebuffer BO mappings
+ * for planes with shadow buffers.
+ *
+ * Before scanout, a plane's framebuffer needs to be synchronized with
+ * possible writers that draw into the framebuffer. All drivers should
+ * call drm_gem_plane_helper_prepare_fb() from their implementation of
+ * struct &drm_plane_helper.prepare_fb . It sets the plane's fence from
+ * the framebuffer so that the DRM core can synchronize access automatically.
+ *
+ * drm_gem_plane_helper_prepare_fb() can also be used directly as
+ * implementation of prepare_fb. For drivers based on
+ * struct drm_simple_display_pipe, drm_gem_simple_display_pipe_prepare_fb()
+ * provides equivalent functionality.
+ *
+ * .. code-block:: c
+ *
+ * #include <drm/drm_gem_atomic_helper.h>
+ *
+ * struct drm_plane_helper_funcs driver_plane_helper_funcs = {
+ * ...,
+ * . prepare_fb = drm_gem_plane_helper_prepare_fb,
+ * };
+ *
+ * struct drm_simple_display_pipe_funcs driver_pipe_funcs = {
+ * ...,
+ * . prepare_fb = drm_gem_simple_display_pipe_prepare_fb,
+ * };
+ *
+ * A driver using a shadow buffer copies the content of the shadow buffers
+ * into the HW's framebuffer memory during an atomic update. This requires
+ * a mapping of the shadow buffer into kernel address space. The mappings
+ * cannot be established by commit-tail functions, such as atomic_update,
+ * as this would violate locking rules around dma_buf_vmap().
+ *
+ * The helpers for shadow-buffered planes establish and release mappings,
+ * and provide struct drm_shadow_plane_state, which stores the plane's mapping
+ * for commit-tail functons.
+ *
+ * Shadow-buffered planes can easily be enabled by using the provided macros
+ * %DRM_GEM_SHADOW_PLANE_FUNCS and %DRM_GEM_SHADOW_PLANE_HELPER_FUNCS.
+ * These macros set up the plane and plane-helper callbacks to point to the
+ * shadow-buffer helpers.
+ *
+ * .. code-block:: c
+ *
+ * #include <drm/drm_gem_atomic_helper.h>
+ *
+ * struct drm_plane_funcs driver_plane_funcs = {
+ * ...,
+ * DRM_GEM_SHADOW_PLANE_FUNCS,
+ * };
+ *
+ * struct drm_plane_helper_funcs driver_plane_helper_funcs = {
+ * ...,
+ * DRM_GEM_SHADOW_PLANE_HELPER_FUNCS,
+ * };
+ *
+ * In the driver's atomic-update function, shadow-buffer mappings are available
+ * from the plane state. Use to_drm_shadow_plane_state() to upcast from
+ * struct drm_plane_state.
+ *
+ * .. code-block:: c
+ *
+ * void driver_plane_atomic_update(struct drm_plane *plane,
+ * struct drm_plane_state *old_plane_state)
+ * {
+ * struct drm_plane_state *plane_state = plane->state;
+ * struct drm_shadow_plane_state *shadow_plane_state =
+ * to_drm_shadow_plane_state(plane_state);
+ *
+ * // access shadow buffer via shadow_plane_state->map
+ * }
+ *
+ * A mapping address for each of the framebuffer's buffer object is stored in
+ * struct &drm_shadow_plane_state.map. The mappings are valid while the state
+ * is being used.
+ *
+ * Drivers that use struct drm_simple_display_pipe can use
+ * %DRM_GEM_SIMPLE_DISPLAY_PIPE_SHADOW_PLANE_FUNCS to initialize the rsp
+ * callbacks. Access to shadow-buffer mappings is similar to regular
+ * atomic_update.
+ *
+ * .. code-block:: c
+ *
+ * struct drm_simple_display_pipe_funcs driver_pipe_funcs = {
+ * ...,
+ * DRM_GEM_SIMPLE_DISPLAY_PIPE_SHADOW_PLANE_FUNCS,
+ * };
+ *
+ * void driver_pipe_enable(struct drm_simple_display_pipe *pipe,
+ * struct drm_crtc_state *crtc_state,
+ * struct drm_plane_state *plane_state)
+ * {
+ * struct drm_shadow_plane_state *shadow_plane_state =
+ * to_drm_shadow_plane_state(plane_state);
+ *
+ * // access shadow buffer via shadow_plane_state->map
+ * }
+ */
+
+/*
+ * Plane Helpers
+ */
+
+/**
+ * drm_gem_plane_helper_prepare_fb() - Prepare a GEM backed framebuffer
+ * @plane: Plane
+ * @state: Plane state the fence will be attached to
+ *
+ * This function extracts the exclusive fence from &drm_gem_object.resv and
+ * attaches it to plane state for the atomic helper to wait on. This is
+ * necessary to correctly implement implicit synchronization for any buffers
+ * shared as a struct &dma_buf. This function can be used as the
+ * &drm_plane_helper_funcs.prepare_fb callback.
+ *
+ * There is no need for &drm_plane_helper_funcs.cleanup_fb hook for simple
+ * GEM based framebuffer drivers which have their buffers always pinned in
+ * memory.
+ *
+ * See drm_atomic_set_fence_for_plane() for a discussion of implicit and
+ * explicit fencing in atomic modeset updates.
+ */
+int drm_gem_plane_helper_prepare_fb(struct drm_plane *plane, struct drm_plane_state *state)
+{
+ struct drm_gem_object *obj;
+ struct dma_fence *fence;
+
+ if (!state->fb)
+ return 0;
+
+ obj = drm_gem_fb_get_obj(state->fb, 0);
+ fence = dma_resv_get_excl_rcu(obj->resv);
+ drm_atomic_set_fence_for_plane(state, fence);
+
+ return 0;
+}
+EXPORT_SYMBOL_GPL(drm_gem_plane_helper_prepare_fb);
+
+/**
+ * drm_gem_simple_display_pipe_prepare_fb - prepare_fb helper for &drm_simple_display_pipe
+ * @pipe: Simple display pipe
+ * @plane_state: Plane state
+ *
+ * This function uses drm_gem_plane_helper_prepare_fb() to extract the exclusive fence
+ * from &drm_gem_object.resv and attaches it to plane state for the atomic
+ * helper to wait on. This is necessary to correctly implement implicit
+ * synchronization for any buffers shared as a struct &dma_buf. Drivers can use
+ * this as their &drm_simple_display_pipe_funcs.prepare_fb callback.
+ *
+ * See drm_atomic_set_fence_for_plane() for a discussion of implicit and
+ * explicit fencing in atomic modeset updates.
+ */
+int drm_gem_simple_display_pipe_prepare_fb(struct drm_simple_display_pipe *pipe,
+ struct drm_plane_state *plane_state)
+{
+ return drm_gem_plane_helper_prepare_fb(&pipe->plane, plane_state);
+}
+EXPORT_SYMBOL(drm_gem_simple_display_pipe_prepare_fb);
+
+/*
+ * Shadow-buffered Planes
+ */
+
+/**
+ * drm_gem_duplicate_shadow_plane_state - duplicates shadow-buffered plane state
+ * @plane: the plane
+ *
+ * This function implements struct &drm_plane_funcs.atomic_duplicate_state for
+ * shadow-buffered planes. It assumes the existing state to be of type
+ * struct drm_shadow_plane_state and it allocates the new state to be of this
+ * type.
+ *
+ * The function does not duplicate existing mappings of the shadow buffers.
+ * Mappings are maintained during the atomic commit by the plane's prepare_fb
+ * and cleanup_fb helpers. See drm_gem_prepare_shadow_fb() and drm_gem_cleanup_shadow_fb()
+ * for corresponding helpers.
+ *
+ * Returns:
+ * A pointer to a new plane state on success, or NULL otherwise.
+ */
+struct drm_plane_state *
+drm_gem_duplicate_shadow_plane_state(struct drm_plane *plane)
+{
+ struct drm_plane_state *plane_state = plane->state;
+ struct drm_shadow_plane_state *new_shadow_plane_state;
+
+ if (!plane_state)
+ return NULL;
+
+ new_shadow_plane_state = kzalloc(sizeof(*new_shadow_plane_state), GFP_KERNEL);
+ if (!new_shadow_plane_state)
+ return NULL;
+ __drm_atomic_helper_plane_duplicate_state(plane, &new_shadow_plane_state->base);
+
+ return &new_shadow_plane_state->base;
+}
+EXPORT_SYMBOL(drm_gem_duplicate_shadow_plane_state);
+
+/**
+ * drm_gem_destroy_shadow_plane_state - deletes shadow-buffered plane state
+ * @plane: the plane
+ * @plane_state: the plane state of type struct drm_shadow_plane_state
+ *
+ * This function implements struct &drm_plane_funcs.atomic_destroy_state
+ * for shadow-buffered planes. It expects that mappings of shadow buffers
+ * have been released already.
+ */
+void drm_gem_destroy_shadow_plane_state(struct drm_plane *plane,
+ struct drm_plane_state *plane_state)
+{
+ struct drm_shadow_plane_state *shadow_plane_state =
+ to_drm_shadow_plane_state(plane_state);
+
+ __drm_atomic_helper_plane_destroy_state(&shadow_plane_state->base);
+ kfree(shadow_plane_state);
+}
+EXPORT_SYMBOL(drm_gem_destroy_shadow_plane_state);
+
+/**
+ * drm_gem_reset_shadow_plane - resets a shadow-buffered plane
+ * @plane: the plane
+ *
+ * This function implements struct &drm_plane_funcs.reset_plane for
+ * shadow-buffered planes. It assumes the current plane state to be
+ * of type struct drm_shadow_plane and it allocates the new state of
+ * this type.
+ */
+void drm_gem_reset_shadow_plane(struct drm_plane *plane)
+{
+ struct drm_shadow_plane_state *shadow_plane_state;
+
+ if (plane->state) {
+ drm_gem_destroy_shadow_plane_state(plane, plane->state);
+ plane->state = NULL; /* must be set to NULL here */
+ }
+
+ shadow_plane_state = kzalloc(sizeof(*shadow_plane_state), GFP_KERNEL);
+ if (!shadow_plane_state)
+ return;
+ __drm_atomic_helper_plane_reset(plane, &shadow_plane_state->base);
+}
+EXPORT_SYMBOL(drm_gem_reset_shadow_plane);
+
+/**
+ * drm_gem_prepare_shadow_fb - prepares shadow framebuffers
+ * @plane: the plane
+ * @plane_state: the plane state of type struct drm_shadow_plane_state
+ *
+ * This function implements struct &drm_plane_helper_funcs.prepare_fb. It
+ * maps all buffer objects of the plane's framebuffer into kernel address
+ * space and stores them in &struct drm_shadow_plane_state.map. The
+ * framebuffer will be synchronized as part of the atomic commit.
+ *
+ * See drm_gem_cleanup_shadow_fb() for cleanup.
+ *
+ * Returns:
+ * 0 on success, or a negative errno code otherwise.
+ */
+int drm_gem_prepare_shadow_fb(struct drm_plane *plane, struct drm_plane_state *plane_state)
+{
+ struct drm_shadow_plane_state *shadow_plane_state = to_drm_shadow_plane_state(plane_state);
+ struct drm_framebuffer *fb = plane_state->fb;
+ struct drm_gem_object *obj;
+ struct dma_buf_map map;
+ int ret;
+ size_t i;
+
+ if (!fb)
+ return 0;
+
+ ret = drm_gem_plane_helper_prepare_fb(plane, plane_state);
+ if (ret)
+ return ret;
+
+ for (i = 0; i < ARRAY_SIZE(shadow_plane_state->map); ++i) {
+ obj = drm_gem_fb_get_obj(fb, i);
+ if (!obj)
+ continue;
+ ret = drm_gem_vmap(obj, &map);
+ if (ret)
+ goto err_drm_gem_vunmap;
+ shadow_plane_state->map[i] = map;
+ }
+
+ return 0;
+
+err_drm_gem_vunmap:
+ while (i) {
+ --i;
+ obj = drm_gem_fb_get_obj(fb, i);
+ if (!obj)
+ continue;
+ drm_gem_vunmap(obj, &shadow_plane_state->map[i]);
+ }
+ return ret;
+}
+EXPORT_SYMBOL(drm_gem_prepare_shadow_fb);
+
+/**
+ * drm_gem_cleanup_shadow_fb - releases shadow framebuffers
+ * @plane: the plane
+ * @plane_state: the plane state of type struct drm_shadow_plane_state
+ *
+ * This function implements struct &drm_plane_helper_funcs.cleanup_fb.
+ * This function unmaps all buffer objects of the plane's framebuffer.
+ *
+ * See drm_gem_prepare_shadow_fb() for more inforamtion.
+ */
+void drm_gem_cleanup_shadow_fb(struct drm_plane *plane, struct drm_plane_state *plane_state)
+{
+ struct drm_shadow_plane_state *shadow_plane_state = to_drm_shadow_plane_state(plane_state);
+ struct drm_framebuffer *fb = plane_state->fb;
+ size_t i = ARRAY_SIZE(shadow_plane_state->map);
+ struct drm_gem_object *obj;
+
+ if (!fb)
+ return;
+
+ while (i) {
+ --i;
+ obj = drm_gem_fb_get_obj(fb, i);
+ if (!obj)
+ continue;
+ drm_gem_vunmap(obj, &shadow_plane_state->map[i]);
+ }
+}
+EXPORT_SYMBOL(drm_gem_cleanup_shadow_fb);
+
+/**
+ * drm_gem_simple_kms_prepare_shadow_fb - prepares shadow framebuffers
+ * @pipe: the simple display pipe
+ * @plane_state: the plane state of type struct drm_shadow_plane_state
+ *
+ * This function implements struct drm_simple_display_funcs.prepare_fb. It
+ * maps all buffer objects of the plane's framebuffer into kernel address
+ * space and stores them in struct drm_shadow_plane_state.map. The
+ * framebuffer will be synchronized as part of the atomic commit.
+ *
+ * See drm_gem_simple_kms_cleanup_shadow_fb() for cleanup.
+ *
+ * Returns:
+ * 0 on success, or a negative errno code otherwise.
+ */
+int drm_gem_simple_kms_prepare_shadow_fb(struct drm_simple_display_pipe *pipe,
+ struct drm_plane_state *plane_state)
+{
+ return drm_gem_prepare_shadow_fb(&pipe->plane, plane_state);
+}
+EXPORT_SYMBOL(drm_gem_simple_kms_prepare_shadow_fb);
+
+/**
+ * drm_gem_simple_kms_cleanup_shadow_fb - releases shadow framebuffers
+ * @pipe: the simple display pipe
+ * @plane_state: the plane state of type struct drm_shadow_plane_state
+ *
+ * This function implements struct drm_simple_display_funcs.cleanup_fb.
+ * This function unmaps all buffer objects of the plane's framebuffer.
+ *
+ * See drm_gem_simple_kms_prepare_shadow_fb().
+ */
+void drm_gem_simple_kms_cleanup_shadow_fb(struct drm_simple_display_pipe *pipe,
+ struct drm_plane_state *plane_state)
+{
+ drm_gem_cleanup_shadow_fb(&pipe->plane, plane_state);
+}
+EXPORT_SYMBOL(drm_gem_simple_kms_cleanup_shadow_fb);
+
+/**
+ * drm_gem_simple_kms_reset_shadow_plane - resets a shadow-buffered plane
+ * @pipe: the simple display pipe
+ *
+ * This function implements struct drm_simple_display_funcs.reset_plane
+ * for shadow-buffered planes.
+ */
+void drm_gem_simple_kms_reset_shadow_plane(struct drm_simple_display_pipe *pipe)
+{
+ drm_gem_reset_shadow_plane(&pipe->plane);
+}
+EXPORT_SYMBOL(drm_gem_simple_kms_reset_shadow_plane);
+
+/**
+ * drm_gem_simple_kms_duplicate_shadow_plane_state - duplicates shadow-buffered plane state
+ * @pipe: the simple display pipe
+ *
+ * This function implements struct drm_simple_display_funcs.duplicate_plane_state
+ * for shadow-buffered planes. It does not duplicate existing mappings of the shadow
+ * buffers. Mappings are maintained during the atomic commit by the plane's prepare_fb
+ * and cleanup_fb helpers.
+ *
+ * Returns:
+ * A pointer to a new plane state on success, or NULL otherwise.
+ */
+struct drm_plane_state *
+drm_gem_simple_kms_duplicate_shadow_plane_state(struct drm_simple_display_pipe *pipe)
+{
+ return drm_gem_duplicate_shadow_plane_state(&pipe->plane);
+}
+EXPORT_SYMBOL(drm_gem_simple_kms_duplicate_shadow_plane_state);
+
+/**
+ * drm_gem_simple_kms_destroy_shadow_plane_state - resets shadow-buffered plane state
+ * @pipe: the simple display pipe
+ * @plane_state: the plane state of type struct drm_shadow_plane_state
+ *
+ * This function implements struct drm_simple_display_funcs.destroy_plane_state
+ * for shadow-buffered planes. It expects that mappings of shadow buffers
+ * have been released already.
+ */
+void drm_gem_simple_kms_destroy_shadow_plane_state(struct drm_simple_display_pipe *pipe,
+ struct drm_plane_state *plane_state)
+{
+ drm_gem_destroy_shadow_plane_state(&pipe->plane, plane_state);
+}
+EXPORT_SYMBOL(drm_gem_simple_kms_destroy_shadow_plane_state);