diff options
Diffstat (limited to 'drivers/gpu/drm/msm/msm_gpu.h')
-rw-r--r-- | drivers/gpu/drm/msm/msm_gpu.h | 58 |
1 files changed, 56 insertions, 2 deletions
diff --git a/drivers/gpu/drm/msm/msm_gpu.h b/drivers/gpu/drm/msm/msm_gpu.h index b912cacaecc0..0e4b45bff2e6 100644 --- a/drivers/gpu/drm/msm/msm_gpu.h +++ b/drivers/gpu/drm/msm/msm_gpu.h @@ -250,6 +250,59 @@ struct msm_gpu_perfcntr { const char *name; }; +/* + * The number of priority levels provided by drm gpu scheduler. The + * DRM_SCHED_PRIORITY_KERNEL priority level is treated specially in some + * cases, so we don't use it (no need for kernel generated jobs). + */ +#define NR_SCHED_PRIORITIES (1 + DRM_SCHED_PRIORITY_HIGH - DRM_SCHED_PRIORITY_MIN) + +/** + * msm_gpu_convert_priority - Map userspace priority to ring # and sched priority + * + * @gpu: the gpu instance + * @prio: the userspace priority level + * @ring_nr: [out] the ringbuffer the userspace priority maps to + * @sched_prio: [out] the gpu scheduler priority level which the userspace + * priority maps to + * + * With drm/scheduler providing it's own level of prioritization, our total + * number of available priority levels is (nr_rings * NR_SCHED_PRIORITIES). + * Each ring is associated with it's own scheduler instance. However, our + * UABI is that lower numerical values are higher priority. So mapping the + * single userspace priority level into ring_nr and sched_prio takes some + * care. The userspace provided priority (when a submitqueue is created) + * is mapped to ring nr and scheduler priority as such: + * + * ring_nr = userspace_prio / NR_SCHED_PRIORITIES + * sched_prio = NR_SCHED_PRIORITIES - + * (userspace_prio % NR_SCHED_PRIORITIES) - 1 + * + * This allows generations without preemption (nr_rings==1) to have some + * amount of prioritization, and provides more priority levels for gens + * that do have preemption. + */ +static inline int msm_gpu_convert_priority(struct msm_gpu *gpu, int prio, + unsigned *ring_nr, enum drm_sched_priority *sched_prio) +{ + unsigned rn, sp; + + rn = div_u64_rem(prio, NR_SCHED_PRIORITIES, &sp); + + /* invert sched priority to map to higher-numeric-is-higher- + * priority convention + */ + sp = NR_SCHED_PRIORITIES - sp - 1; + + if (rn >= gpu->nr_rings) + return -EINVAL; + + *ring_nr = rn; + *sched_prio = sp; + + return 0; +} + /** * A submitqueue is associated with a gl context or vk queue (or equiv) * in userspace. @@ -257,7 +310,8 @@ struct msm_gpu_perfcntr { * @id: userspace id for the submitqueue, unique within the drm_file * @flags: userspace flags for the submitqueue, specified at creation * (currently unusued) - * @prio: the submitqueue priority + * @ring_nr: the ringbuffer used by this submitqueue, which is determined + * by the submitqueue's priority * @faults: the number of GPU hangs associated with this submitqueue * @ctx: the per-drm_file context associated with the submitqueue (ie. * which set of pgtables do submits jobs associated with the @@ -272,7 +326,7 @@ struct msm_gpu_perfcntr { struct msm_gpu_submitqueue { int id; u32 flags; - u32 prio; + u32 ring_nr; int faults; struct msm_file_private *ctx; struct list_head node; |