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path: root/drivers/gpu/drm/msm/msm_gpu.h
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Diffstat (limited to 'drivers/gpu/drm/msm/msm_gpu.h')
-rw-r--r--drivers/gpu/drm/msm/msm_gpu.h58
1 files changed, 56 insertions, 2 deletions
diff --git a/drivers/gpu/drm/msm/msm_gpu.h b/drivers/gpu/drm/msm/msm_gpu.h
index b912cacaecc0..0e4b45bff2e6 100644
--- a/drivers/gpu/drm/msm/msm_gpu.h
+++ b/drivers/gpu/drm/msm/msm_gpu.h
@@ -250,6 +250,59 @@ struct msm_gpu_perfcntr {
const char *name;
};
+/*
+ * The number of priority levels provided by drm gpu scheduler. The
+ * DRM_SCHED_PRIORITY_KERNEL priority level is treated specially in some
+ * cases, so we don't use it (no need for kernel generated jobs).
+ */
+#define NR_SCHED_PRIORITIES (1 + DRM_SCHED_PRIORITY_HIGH - DRM_SCHED_PRIORITY_MIN)
+
+/**
+ * msm_gpu_convert_priority - Map userspace priority to ring # and sched priority
+ *
+ * @gpu: the gpu instance
+ * @prio: the userspace priority level
+ * @ring_nr: [out] the ringbuffer the userspace priority maps to
+ * @sched_prio: [out] the gpu scheduler priority level which the userspace
+ * priority maps to
+ *
+ * With drm/scheduler providing it's own level of prioritization, our total
+ * number of available priority levels is (nr_rings * NR_SCHED_PRIORITIES).
+ * Each ring is associated with it's own scheduler instance. However, our
+ * UABI is that lower numerical values are higher priority. So mapping the
+ * single userspace priority level into ring_nr and sched_prio takes some
+ * care. The userspace provided priority (when a submitqueue is created)
+ * is mapped to ring nr and scheduler priority as such:
+ *
+ * ring_nr = userspace_prio / NR_SCHED_PRIORITIES
+ * sched_prio = NR_SCHED_PRIORITIES -
+ * (userspace_prio % NR_SCHED_PRIORITIES) - 1
+ *
+ * This allows generations without preemption (nr_rings==1) to have some
+ * amount of prioritization, and provides more priority levels for gens
+ * that do have preemption.
+ */
+static inline int msm_gpu_convert_priority(struct msm_gpu *gpu, int prio,
+ unsigned *ring_nr, enum drm_sched_priority *sched_prio)
+{
+ unsigned rn, sp;
+
+ rn = div_u64_rem(prio, NR_SCHED_PRIORITIES, &sp);
+
+ /* invert sched priority to map to higher-numeric-is-higher-
+ * priority convention
+ */
+ sp = NR_SCHED_PRIORITIES - sp - 1;
+
+ if (rn >= gpu->nr_rings)
+ return -EINVAL;
+
+ *ring_nr = rn;
+ *sched_prio = sp;
+
+ return 0;
+}
+
/**
* A submitqueue is associated with a gl context or vk queue (or equiv)
* in userspace.
@@ -257,7 +310,8 @@ struct msm_gpu_perfcntr {
* @id: userspace id for the submitqueue, unique within the drm_file
* @flags: userspace flags for the submitqueue, specified at creation
* (currently unusued)
- * @prio: the submitqueue priority
+ * @ring_nr: the ringbuffer used by this submitqueue, which is determined
+ * by the submitqueue's priority
* @faults: the number of GPU hangs associated with this submitqueue
* @ctx: the per-drm_file context associated with the submitqueue (ie.
* which set of pgtables do submits jobs associated with the
@@ -272,7 +326,7 @@ struct msm_gpu_perfcntr {
struct msm_gpu_submitqueue {
int id;
u32 flags;
- u32 prio;
+ u32 ring_nr;
int faults;
struct msm_file_private *ctx;
struct list_head node;