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path: root/drivers/media/platform/vsp1/vsp1_video.c
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Diffstat (limited to 'drivers/media/platform/vsp1/vsp1_video.c')
-rw-r--r--drivers/media/platform/vsp1/vsp1_video.c121
1 files changed, 118 insertions, 3 deletions
diff --git a/drivers/media/platform/vsp1/vsp1_video.c b/drivers/media/platform/vsp1/vsp1_video.c
index b903cc5471e0..15d08cb50bd1 100644
--- a/drivers/media/platform/vsp1/vsp1_video.c
+++ b/drivers/media/platform/vsp1/vsp1_video.c
@@ -205,6 +205,74 @@ static void vsp1_video_pipeline_setup_partitions(struct vsp1_pipeline *pipe)
pipe->partitions = DIV_ROUND_UP(format->width, div_size);
}
+/*
+ * vsp1_video_partition - Calculate the active partition output window
+ *
+ * @div_size: pre-determined maximum partition division size
+ * @index: partition index
+ *
+ * Returns a v4l2_rect describing the partition window.
+ */
+static struct v4l2_rect vsp1_video_partition(struct vsp1_pipeline *pipe,
+ unsigned int div_size,
+ unsigned int index)
+{
+ const struct v4l2_mbus_framefmt *format;
+ struct v4l2_rect partition;
+ unsigned int modulus;
+
+ format = vsp1_entity_get_pad_format(&pipe->output->entity,
+ pipe->output->entity.config,
+ RWPF_PAD_SOURCE);
+
+ /* A single partition simply processes the output size in full. */
+ if (pipe->partitions <= 1) {
+ partition.left = 0;
+ partition.top = 0;
+ partition.width = format->width;
+ partition.height = format->height;
+ return partition;
+ }
+
+ /* Initialise the partition with sane starting conditions. */
+ partition.left = index * div_size;
+ partition.top = 0;
+ partition.width = div_size;
+ partition.height = format->height;
+
+ modulus = format->width % div_size;
+
+ /* We need to prevent the last partition from being smaller than the
+ * *minimum* width of the hardware capabilities.
+ *
+ * If the modulus is less than half of the partition size,
+ * the penultimate partition is reduced to half, which is added
+ * to the final partition: |1234|1234|1234|12|341|
+ * to prevents this: |1234|1234|1234|1234|1|.
+ */
+ if (modulus) {
+ /* pipe->partitions is 1 based, whilst index is a 0 based index.
+ * Normalise this locally.
+ */
+ unsigned int partitions = pipe->partitions - 1;
+
+ if (modulus < div_size / 2) {
+ if (index == partitions - 1) {
+ /* Halve the penultimate partition. */
+ partition.width = div_size / 2;
+ } else if (index == partitions) {
+ /* Increase the final partition. */
+ partition.width = (div_size / 2) + modulus;
+ partition.left -= div_size / 2;
+ }
+ } else if (index == partitions) {
+ partition.width = modulus;
+ }
+ }
+
+ return partition;
+}
+
/* -----------------------------------------------------------------------------
* Pipeline Management
*/
@@ -280,22 +348,69 @@ static void vsp1_video_frame_end(struct vsp1_pipeline *pipe,
pipe->buffers_ready |= 1 << video->pipe_index;
}
+static void vsp1_video_pipeline_run_partition(struct vsp1_pipeline *pipe,
+ struct vsp1_dl_list *dl)
+{
+ struct vsp1_entity *entity;
+
+ pipe->partition = vsp1_video_partition(pipe, pipe->div_size,
+ pipe->current_partition);
+
+ list_for_each_entry(entity, &pipe->entities, list_pipe) {
+ if (entity->ops->configure)
+ entity->ops->configure(entity, pipe, dl,
+ VSP1_ENTITY_PARAMS_PARTITION);
+ }
+}
+
static void vsp1_video_pipeline_run(struct vsp1_pipeline *pipe)
{
+ struct vsp1_device *vsp1 = pipe->output->entity.vsp1;
struct vsp1_entity *entity;
if (!pipe->dl)
pipe->dl = vsp1_dl_list_get(pipe->output->dlm);
+ /* Start with the runtime parameters as the configure operation can
+ * compute/cache information needed when configuring partitions. This
+ * is the case with flipping in the WPF.
+ */
list_for_each_entry(entity, &pipe->entities, list_pipe) {
- if (entity->ops->configure) {
+ if (entity->ops->configure)
entity->ops->configure(entity, pipe, pipe->dl,
VSP1_ENTITY_PARAMS_RUNTIME);
- entity->ops->configure(entity, pipe, pipe->dl,
- VSP1_ENTITY_PARAMS_PARTITION);
+ }
+
+ /* Run the first partition */
+ pipe->current_partition = 0;
+ vsp1_video_pipeline_run_partition(pipe, pipe->dl);
+
+ /* Process consecutive partitions as necessary */
+ for (pipe->current_partition = 1;
+ pipe->current_partition < pipe->partitions;
+ pipe->current_partition++) {
+ struct vsp1_dl_list *dl;
+
+ /* Partition configuration operations will utilise
+ * the pipe->current_partition variable to determine
+ * the work they should complete.
+ */
+ dl = vsp1_dl_list_get(pipe->output->dlm);
+
+ /* An incomplete chain will still function, but output only
+ * the partitions that had a dl available. The frame end
+ * interrupt will be marked on the last dl in the chain.
+ */
+ if (!dl) {
+ dev_err(vsp1->dev, "Failed to obtain a dl list. Frame will be incomplete\n");
+ break;
}
+
+ vsp1_video_pipeline_run_partition(pipe, dl);
+ vsp1_dl_list_add_chain(pipe->dl, dl);
}
+ /* Complete, and commit the head display list. */
vsp1_dl_list_commit(pipe->dl);
pipe->dl = NULL;