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-rw-r--r--drivers/staging/media/imx/imx7-media-csi.c76
1 files changed, 76 insertions, 0 deletions
diff --git a/drivers/staging/media/imx/imx7-media-csi.c b/drivers/staging/media/imx/imx7-media-csi.c
index cb7d8381f6f2..e643a9f38cc8 100644
--- a/drivers/staging/media/imx/imx7-media-csi.c
+++ b/drivers/staging/media/imx/imx7-media-csi.c
@@ -1295,12 +1295,88 @@ static int imx7_csi_video_buf_prepare(struct vb2_buffer *vb)
return 0;
}
+static bool imx7_csi_fast_track_buffer(struct imx7_csi *csi,
+ struct imx7_csi_vb2_buffer *buf)
+{
+ unsigned long flags;
+ dma_addr_t phys;
+ int buf_num;
+ u32 isr;
+
+ if (!csi->is_streaming)
+ return false;
+
+ phys = vb2_dma_contig_plane_dma_addr(&buf->vbuf.vb2_buf, 0);
+
+ /*
+ * buf_num holds the framebuffer ID of the most recently (*not* the
+ * next anticipated) triggered interrupt. Without loss of generality,
+ * if buf_num is 0, the hardware is capturing to FB2. If FB1 has been
+ * programmed with a dummy buffer (as indicated by active_vb2_buf[0]
+ * being NULL), then we can fast-track the new buffer by programming
+ * its address in FB1 before the hardware completes FB2, instead of
+ * adding it to the buffer queue and incurring a delay of one
+ * additional frame.
+ *
+ * The irqlock prevents races with the interrupt handler that updates
+ * buf_num when it programs the next buffer, but we can still race with
+ * the hardware if we program the buffer in FB1 just after the hardware
+ * completes FB2 and switches to FB1 and before buf_num can be updated
+ * by the interrupt handler for FB2. The fast-tracked buffer would
+ * then be ignored by the hardware while the driver would think it has
+ * successfully been processed.
+ *
+ * To avoid this problem, if we can't avoid the race, we can detect
+ * that we have lost it by checking, after programming the buffer in
+ * FB1, if the interrupt flag indicating completion of FB2 has been
+ * raised. If that is not the case, fast-tracking succeeded, and we can
+ * update active_vb2_buf[0]. Otherwise, we may or may not have lost the
+ * race (as the interrupt flag may have been raised just after
+ * programming FB1 and before we read the interrupt status register),
+ * and we need to assume the worst case of a race loss and queue the
+ * buffer through the slow path.
+ */
+
+ spin_lock_irqsave(&csi->irqlock, flags);
+
+ buf_num = csi->buf_num;
+ if (csi->active_vb2_buf[buf_num]) {
+ spin_unlock_irqrestore(&csi->irqlock, flags);
+ return false;
+ }
+
+ imx7_csi_update_buf(csi, phys, buf_num);
+
+ isr = imx7_csi_reg_read(csi, CSI_CSISR);
+ if (isr & (buf_num ? BIT_DMA_TSF_DONE_FB1 : BIT_DMA_TSF_DONE_FB2)) {
+ /*
+ * The interrupt for the /other/ FB just came (the isr hasn't
+ * run yet though, because we have the lock here); we can't be
+ * sure we've programmed buf_num FB in time, so queue the buffer
+ * to the buffer queue normally. No need to undo writing the FB
+ * register, since we won't return it as active_vb2_buf is NULL,
+ * so it's okay to potentially write it to both FB1 and FB2;
+ * only the one where it was queued normally will be returned.
+ */
+ spin_unlock_irqrestore(&csi->irqlock, flags);
+ return false;
+ }
+
+ csi->active_vb2_buf[buf_num] = buf;
+
+ spin_unlock_irqrestore(&csi->irqlock, flags);
+ return true;
+}
+
static void imx7_csi_video_buf_queue(struct vb2_buffer *vb)
{
struct imx7_csi *csi = vb2_get_drv_priv(vb->vb2_queue);
struct imx7_csi_vb2_buffer *buf = to_imx7_csi_vb2_buffer(vb);
unsigned long flags;
+ if (imx7_csi_fast_track_buffer(csi, buf))
+ return;
+
spin_lock_irqsave(&csi->q_lock, flags);
list_add_tail(&buf->list, &csi->ready_q);