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Diffstat (limited to 'include/drm/gpu_scheduler.h')
-rw-r--r--include/drm/gpu_scheduler.h28
1 files changed, 22 insertions, 6 deletions
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index 09916c84703f..1d60eab747de 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -321,6 +321,7 @@ struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
* @sched: the scheduler instance on which this job is scheduled.
* @s_fence: contains the fences for the scheduling of job.
* @finish_cb: the callback for the finished fence.
+ * @credits: the number of credits this job contributes to the scheduler
* @work: Helper to reschdeule job kill to different context.
* @id: a unique id assigned to each job scheduled on the scheduler.
* @karma: increment on every hang caused by this job. If this exceeds the hang
@@ -340,6 +341,8 @@ struct drm_sched_job {
struct drm_gpu_scheduler *sched;
struct drm_sched_fence *s_fence;
+ u32 credits;
+
/*
* work is used only after finish_cb has been used and will not be
* accessed anymore.
@@ -463,13 +466,27 @@ struct drm_sched_backend_ops {
* and it's time to clean it up.
*/
void (*free_job)(struct drm_sched_job *sched_job);
+
+ /**
+ * @update_job_credits: Called when the scheduler is considering this
+ * job for execution.
+ *
+ * This callback returns the number of credits the job would take if
+ * pushed to the hardware. Drivers may use this to dynamically update
+ * the job's credit count. For instance, deduct the number of credits
+ * for already signalled native fences.
+ *
+ * This callback is optional.
+ */
+ u32 (*update_job_credits)(struct drm_sched_job *sched_job);
};
/**
* struct drm_gpu_scheduler - scheduler instance-specific data
*
* @ops: backend operations provided by the driver.
- * @hw_submission_limit: the max size of the hardware queue.
+ * @credit_limit: the credit limit of this scheduler
+ * @credit_count: the current credit count of this scheduler
* @timeout: the time after which a job is removed from the scheduler.
* @name: name of the ring for which this scheduler is being used.
* @num_rqs: Number of run-queues. This is at most DRM_SCHED_PRIORITY_COUNT,
@@ -478,7 +495,6 @@ struct drm_sched_backend_ops {
* @job_scheduled: once @drm_sched_entity_do_release is called the scheduler
* waits on this wait queue until all the scheduled jobs are
* finished.
- * @hw_rq_count: the number of jobs currently in the hardware queue.
* @job_id_count: used to assign unique id to the each job.
* @submit_wq: workqueue used to queue @work_run_job and @work_free_job
* @timeout_wq: workqueue used to queue @work_tdr
@@ -502,13 +518,13 @@ struct drm_sched_backend_ops {
*/
struct drm_gpu_scheduler {
const struct drm_sched_backend_ops *ops;
- uint32_t hw_submission_limit;
+ u32 credit_limit;
+ atomic_t credit_count;
long timeout;
const char *name;
u32 num_rqs;
struct drm_sched_rq **sched_rq;
wait_queue_head_t job_scheduled;
- atomic_t hw_rq_count;
atomic64_t job_id_count;
struct workqueue_struct *submit_wq;
struct workqueue_struct *timeout_wq;
@@ -530,14 +546,14 @@ struct drm_gpu_scheduler {
int drm_sched_init(struct drm_gpu_scheduler *sched,
const struct drm_sched_backend_ops *ops,
struct workqueue_struct *submit_wq,
- u32 num_rqs, uint32_t hw_submission, unsigned int hang_limit,
+ u32 num_rqs, u32 credit_limit, unsigned int hang_limit,
long timeout, struct workqueue_struct *timeout_wq,
atomic_t *score, const char *name, struct device *dev);
void drm_sched_fini(struct drm_gpu_scheduler *sched);
int drm_sched_job_init(struct drm_sched_job *job,
struct drm_sched_entity *entity,
- void *owner);
+ u32 credits, void *owner);
void drm_sched_job_arm(struct drm_sched_job *job);
int drm_sched_job_add_dependency(struct drm_sched_job *job,
struct dma_fence *fence);